Seeded DCSS version 0.30-a0-719-gcc4359ea44 (webtiles) character file. Game seed: 5430720872467839093 (custom seed) 7 valliere the Insei (level 2, 21/21 HPs) Began as a Merfolk Transmuter on Jan 26, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:29 (112 turns). valliere the Insei (Merfolk Transmuter) Turns: 112, Time: 00:01:29 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 4% Magic: 4/4 EV: 13 Int: 12 God: Gold: 9 SH: 4 Dex: 16 Spells: 4/5 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail, large bone plates 1, thin skeletal structure 1, deterioration 1, fire resistance 1, low MP 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of lignification Skills: + Level 1.2 Fighting + Level 2.9 Dodging + Level 3.3 Unarmed Combat + Level 2.1 Spellcasting * Level 3.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 12% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are partially covered in large bone plates. (SH +4) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your body sometimes deteriorates upon taking damage. Your flesh is heat resistant. (rF+) Your magical capacity is low. (-10% MP) Message History The jackal bites you. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. You headbutt the jackal. You kill the jackal! You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! Your transformation is almost over. You barely miss the jackal. The jackal closely misses you. You hit the jackal. You headbutt the jackal, but do no damage. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. You feel a genetic drift. You feel yourself wasting away. You hit the jackal. The jackal is severely wounded. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The kobold throws a stone. The stone barely misses you. Your Transmutations skill increases to level 3! You have reached level 2! The kobold barely misses you. You see here a jackal corpse. You hit the kobold. You kill the kobold! No target in view! Things that are here: a +0 whip; 4 stones Your horns disappear. You feel a genetic drift. You feel less energetic. You no longer feel a malignance within. Found a robe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#######.# ### #.......#.# #####.# #######.#.####.....# #.#.#........# #########.#.#.##.....# ..............##.....# ######.#.#..........## .#######.#......#....... [......@.#..###.#....... .######.........#....... #......####.#####. #......)†...# ## #.......##### #...#...# #.......# #.......# ##....#.# There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valliere the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 40 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 40 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 40 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 40 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 65 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [hidden defects] 69 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 90 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [hidden defects] 90 | D:1 | Lost mutation: You have hidden genetic defects. [hidden | defects expressed] 112 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.0 Fighting | | 1.2 Dodging | | 2.9 Unarmed Combat | | 3.3 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 14 Headbutt || 2 Cast: Beastly Appendage || 1 Use: Potion || 1 Dodge: Dodged || 11 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 84 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 84 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts