Seeded DCSS version 0.30-a0-739-gea05faddec (webtiles) character file. Game seed: 5430720872467839093 (custom seed) 1 valliere the Caller (level 1, 11/11 HPs) Began as an Octopode Summoner on Feb 4, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (51 turns). valliere the Caller (Octopode Summoner) Turns: 51, Time: 00:00:20 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 16 God: Gold: 9 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... Rage 3% (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, berserk 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 6% 2 Call Canine Familiar Summ 14% N/A 12% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +4, Str/Int -1) You sometimes lose your temper in combat. Message History Welcome, valliere the Octopode Summoner. Game seed: 5430720872467839093 (custom seed) Press ? for a list of commands and other information. Found 9 gold pieces. Found a staircase leading out of the dungeon. You now have 9 gold pieces. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold misses your quokka. Your quokka bites the kobold. The kobold closely misses your quokka. Your quokka completely misses the kobold. The kobold closely misses your quokka. Your quokka barely misses the kobold. The kobold barely misses your quokka. Your quokka bites the kobold. The kobold dies! You swap places. Things that are here: a +0 short sword; a kobold corpse b - a +0 short sword b - a +0 short sword (weapon) Magic restored. Your quokka disappears in a puff of smoke! c - a viscous brown potion It was a potion of mutation. You feel extremely strange. You feel a little pissed off. You feel agile. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.... ..... #..... #..... ......### #.......# #.......# #......@######## #.#####........# ########.# #.# #†# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valliere the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 50 | D:1 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 50 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 51 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic Action || total ---------------------------++------- Cast: Summon Small Mamm || 1 Use: Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 34 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 34 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts