Seeded DCSS version 0.30-a0-779-g7971cf19c3 (webtiles) character file. Game seed: 5430720872467839093 (custom seed) 7 valliere the Gusty (level 2, -1/18 HPs) Began as an Octopode Air Elementalist on Feb 18, 2023. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (91 turns). valliere the Gusty (Octopode Air Elementalist) Turns: 91, Time: 00:00:22 Health: -1/18 AC: 1 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 13 Int: 17 God: Gold: 9 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, robust 1, MP-powered wands a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 3.1 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 2-3/arc 12% 2 Swiftness Air 12% N/A 16% 3 Airstrike Air 6% 2d(1-17) 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are robust. (+10% HP) You expend magic power (3 MP) to strengthen your wands. Message History The jackal is almost dead. You constrict the jackal. You kill the jackal! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. The jackal misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. Your magical contamination has completely faded away. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You tentacle-slap the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! You have reached level 2! You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold barely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (60% to hit) The zap hits the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. You die... ........# .# #.....# ...##.....# .........### ..#.......# . #.......# ... #.......######## .....####.#####........# ......K@..# ########)# ......##### #.# ..#.. #.# ... #.# ... #.# .. #.# # #.# #.# #.# You could see a kobold. Vanquished Creatures 4 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valliere the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 65 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 65 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 89 | D:1 | Reached XP level 2. HP: 5/18 MP: 0/5 91 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 11 Constrict || 2 Tentacles || 1 Cast: Shock || 5 Use: Potion || 1 Armour: Skin || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 9 | 60 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 9 | 60 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts