Seeded DCSS version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 9908990106765037600 (custom seed) 21 valliere the Conjurer (level 2, -3/20 HPs) Began as a Demigod Conjurer on Feb 23, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (492 turns). valliere the Conjurer (Demigod Conjurer) Turns: 492, Time: 00:01:46 Health: -3/20 AC: 4 Str: 8 XL: 2 Next: 45% Magic: 0/7 EV: 12 Int: 20 God: Gold: 11 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . c - +0 helmet rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet (worn) e - a +0 cloak (worn) Scrolls d - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 0.1 Staves + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting * Level 3.8 Conjurations + Level 0.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The goblin is moderately wounded. The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. The goblin barely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin is heavily wounded. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is severely wounded. The goblin closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... # #.##.......# #.#.##)##....# .#.##.#.#.#.# ### .....##....## ##.###.##.###.#..## ####...##.##.........# +..................... ####...##.####÷#.#...# ##@###.# #.#.##.## ##J# #.# #.#.##.# #.g# #.# #......# #.## #.# ###.#### ..). ... #.# #....# ... #.# #..##.. #.# #.# ⌠.. #.# #. .?⌠ #.##### You could see an endoplasm and a goblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valliere the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 224 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 488 | D:1 | HP: 1/20 [goblin/+0 dagger (2)] 492 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_corners, serial_glass, glass_columns_a, glass_columns_b, minmay_pentomino_w4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Fighting | | 0.1 Staves | | 0.1 Conjurations | | 3.8 Evocations | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 56 Punch || 1 Cast: Magic Dart || 30 Armour: Robe || 12 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 493 | 493 | 0 | 0 | 361 | 1 | 493.0 | Dungeon | 493 | 493 | 0 | 0 | 361 | 1 | 493.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 493 daAuts