Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8515177902725472229 (custom seed) 2 valliere the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Apr 20, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (70 turns). valliere the Conjurer (Deep Elf Conjurer) Turns: 70, Time: 00:00:23 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 25% Magic: 6/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of acquirement Potions b - a potion of magic c - 2 potions of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, valliere the Deep Elf Conjurer. Game seed: 8515177902725472229 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found 5 stones. c - an amethyst potion d - a scroll labelled ZUEMIPNA QACYN A bat comes into view. Found an amethyst potion. The magic dart hits the bat. The bat is severely wounded. A rat comes into view. The magic dart hits the bat. You kill the bat! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. e - a scroll labelled PARPHUNOUG You see here a rat corpse. c - 2 amethyst potions (gained 1) This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣♣♣ # ♣♣♣...##### #.#######♣♣♣♣.......... #.....@..........(..... #...†.............##### #.###.................. #. #...............P... # #♣.......#..#......P ♣.......#..#.P...P. ♣♣......#..#....P.. ♣♣.....#..#.....P. ♣♣♣...#..#....P.P There were no monsters in sight! Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valliere the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 70 | D:1 | Identified a scroll of acquirement 70 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, nrook_loot_triangle, minmay_lizard_pond Action || total -------------------------++------- Cast: Magic Dart || 3