Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8515177902725472229 (custom seed) 24 valliere the Conjurer (level 3, 20/20 HPs) Began as a Tengu Conjurer on Apr 23, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:04:18 (1230 turns). valliere the Conjurer (Tengu Conjurer) Turns: 1230, Time: 00:04:18 Health: 20/20 AC: 2 Str: 7 XL: 3 Next: 2% Magic: 5/7 EV: 12 Int: 20 God: Gold: 47 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of acquirement k - 2 scrolls of blinking {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} f - a potion of attraction {unknown} g - a potion of might {unknown} h - a potion of flight {unknown} i - a potion of heal wounds {unknown} l - a potion of mutation {unknown} Skills: + Level 0.6 Fighting + Level 0.3 Staves + Level 0.3 Armour * Level 2.4 Dodging + Level 2.0 Stealth * Level 2.2 Spellcasting * Level 5.6 Conjurations * Level 1.2 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Passage of Golubria Tloc 2% N/A 83% 4 Silence Hex/Air 2% N/A 98% 5 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History There is an open door here. A bat comes into view. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 sling. Found a stone staircase leading down. You open the door. Found 5 stones. There is an open door here. You see here 5 stones. You open the door. There is an open door here. You open the door. There is an open door here. l - a sedimented coppery potion You open the door. Found a spear. There is an open door here. There is an open door here. There is an open door here. You see here 5 stones. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The jackal barks! x3; The hobgoblin shouts! There is a stone staircase leading up here. The jackal closely misses you. You climb upwards. There is a stone staircase leading down here. The magic dart hits the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####..###### #.### #### ##.##...# #)# #... #.##...# #.# #.## #.##...####.# #.## #......##...# #... ####...#..############### #.....##.............. #.....##.############# #...†@##.# ♣ #...#.##.# ♣♣♣ #...#.##.#######♣♣♣♣.. #...#.##.............. #...#.##.............. #####.##.###.......... #.##.##........... #.##.##♣.......#.. #....# ♣.......#.. There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) 3 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valliere the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 256 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 691 | D:1 | Reached skill level 1 in Air Magic 1230 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/7 1230 | D:1 | Identified a scroll of acquirement 1230 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, nrook_loot_triangle, minmay_lizard_pond D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_temple_entry_statues_fountains Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 1 | 1.2 Fighting | | 0.6 Staves | | 0.3 Armour | | 0.3 Dodging | | 2.4 Stealth | | 2.0 Spellcasting | | 2.2 Conjurations | | 5.6 Action || total -------------------------++------- Cast: Magic Dart || 40 Dodge: Dodged || 2