Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8515177902725472229 (custom seed) 2 valliere the Conjurer (level 1, 10/10 HPs) Began as a Tengu Conjurer on Apr 23, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (72 turns). valliere the Conjurer (Tengu Conjurer) Turns: 72, Time: 00:00:14 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 4/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of acquirement Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, valliere the Tengu Conjurer. Game seed: 8515177902725472229 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found 5 stones. c - an amethyst potion d - a scroll labelled ZUEMIPNA QACYN You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Found an amethyst potion. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the bat! You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Magic restored. A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a scroll labelled PARPHUNOUG This is a scroll of acquirement! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣♣♣ # ♣♣♣...###### #.#######♣♣♣♣..........+ #..!.............(.....# #........@........###### #.###................... #...............P.... #♣.......#..#......P. ♣.......#..#.P...P.8 ♣♣......#..#....P... ♣♣.....#..#.....P.. ♣♣♣...#..#....P.P. ♣♣..#'##.......8 There were no monsters in sight! Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valliere the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 72 | D:1 | Identified a scroll of acquirement 72 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, nrook_loot_triangle, minmay_lizard_pond Action || total -------------------------++------- Cast: Magic Dart || 2