Seeded DCSS version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 18007716519941398942 (custom seed) 2 valliere the Magician (level 1, 0/15 HPs) Began as a Djinni Venom Mage on May 12, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (77 turns). valliere the Magician (Djinni Venom Mage) Turns: 77, Time: 00:00:58 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 9 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of faith Scrolls b - a scroll of magic mapping {unknown} Potions c - a potion of berserk rage {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 36% 1d4 7% 1 b - Poisonous Vapours Pois/Air 18% N/A 11% 2 c - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 d - Olgreb's Toxic Radia Pois 9% N/A 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There are monsters nearby! 2 jackals come into view. Found a stone staircase leading down. The endoplasm quivers. The endoplasm attacks as you move away! The endoplasm hits you. The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm completely misses you. The sting hits the endoplasm but does no damage. The endoplasm looks even sicker. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! You are too injured to fight recklessly! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal but does no damage. The jackal is poisoned. The jackal closely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, poisoned, 60% to hit) The sting hits the jackal. The jackal looks even sicker. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you. You die... #.............##. #(...........§#§# ≈≈≈......<.....§§≈≈ #≈#.............#≈# . #.............##.. #.............# .#.h ##...........## #.# ##.....h...## ...# ##....h@.## .... ####J#######..# #...#.......# ......#.#........# .......#.....##### ####.#.....#.# #..#...##....# #.....#........># ##.####.........# You could see an endoplasm and 2 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valliere the Djinni Venom Mage began the quest for the Orb. 0 | D:1 | valliere set off with the following spells memorised: | Sting, Poisonous Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 77 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 9 Armour: Robe || 1 Dodge: Dodged || 10