Seeded DCSS version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 20240926 (custom seed) 41 vandt the Ducker (level 3, -3/28 HPs) Began as a Coglin Gladiator on Sept 26, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1234 turns). vandt the Ducker (Coglin Gladiator) Turns: 1234, Time: 00:02:38 Health: -3/28 AC: 7 Str: 14 XL: 3 Next: 52% Magic: 3/3 EV: 9 Int: 7 God: Gold: 51 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 trident {Ashmeen} rCold . . . f - +0 dagger {Sanele} rNeg . . . l - +0 scale mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: weak-willed, hasted, revving, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Ashmeen} f - a +0 dagger (offhand) {Sanele} Missiles d - a throwing net (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) l - a +0 scale mail (worn) Skills: + Level 2.5 Fighting + Level 3.0 Polearms + Level 2.3 Throwing + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 91% 1 Summon Small Mammal Summ 0% N/A 91% 1 Call Imp Summ 0% N/A 97% 2 Call Canine Familiar Summ 0% N/A 99% 3 Confusing Touch Hex 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 100% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History As you read the scroll labelled MIOBELUILO, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear an angry hiss. You hear a shout! Something hits you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled TYOPRI NATE, it crumbles to dust. It is a scroll of identify. i - a scroll of torment You hear some strange, mumbled words. You are confused. It was a potion of curing. You feel better. You hear some strange, mumbled words. You are confused. You feel better. Something hits you but does no damage. Okay, then. You aren't carrying any items that you can evoke. As you read the scroll of torment, it crumbles to dust. Your body is wracked with pain! Something is bathed in an unholy light! You miss something with your +0 dagger. You hit something but do no damage. Something hits you. You miss something with your +0 dagger. You miss something with your +0 trident. Something hits you! * * * LOW HITPOINT WARNING * * * You feel better. It was a potion of haste. You feel yourself speed up. Something hits you but does no damage. You closely miss something with your +0 trident. You hit something with your +0 dagger. Something hits you! * * * LOW HITPOINT WARNING * * * Throw: 2 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - ball python You throw a throwing net. The throwing net barely misses the ball python. You aren't carrying any scrolls. You aren't carrying any potions. You aren't carrying any potions. Something hits you! You die... ........# #. #### ........####. ... .......('..'. ..## ........####. )..###########.# #. ..[.........#.# #. #......####.#.##### #..###..........### #.@# #...######.... #..####....######## #.......##......... ##.################ #S# #.# .(# #### ### .... .... You could see a ball python (weak-willed). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 bats 2 endoplasms (D:1) 3 giant cockroaches 3 hobgoblins (D:1) 3 kobolds (D:1) 4 quokkas 2 ball pythons (D:1) A goblin (D:2) A spectral hobgoblin (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vandt the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 97 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 171 | D:1 | Got Hofia's Precepts of the Congregation 959 | D:2 | Found a faded altar of an unknown god. 962 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1061 | D:2 | Identified the +3 spear of Jenuf {spect, rF+ Stlth+} 1214 | D:2 | Noticed Sigmund 1234 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, due_unseen_surprise D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.3 Dodging | 3 | 3.1 Polearms | 3 | 3.0 Fighting | | 2.5 Action || total ---------------------------++------- Melee: Trident || 80 Dagger || 53 Throw: Throwing net || 2 Use: Scroll || 4 Potion || 4 Armour: Leather armour || 22 Scale mail || 14 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1241 | 1233 | 8 | 0 | 1019 | 2 | 620.5 | Dungeon | 1241 | 1233 | 8 | 0 | 1019 | 2 | 620.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 954 daAuts D:2: 286 daAuts