Dungeon Crawl Stone Soup version 0.31-a0-795-g5eb97db20b (webtiles) character file. Game seed: 8930589450207290911 330 varamyr the Trooper (level 6, 0/68 HPs) Began as an Ogre Fighter on Sept 18, 2023. Slain by a jelly (3 damage) ... on level 4 of the Dungeon. The game lasted 00:10:48 (3004 turns). varamyr the Trooper (Ogre Fighter) Turns: 3004, Time: 00:10:49 Health: 0/68 AC: -13 Str: 23 XL: 6 Next: 51% Magic: 6/6 EV: 8 Int: 9 God: Gold: 164 SH: 8 Dex: 8 Spells: 5/5 levels left rFire . . . a - +0 trident rCold . . . c - +0 kite shield rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.10/turn %: no passive effects @: corroded A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles f - 28 stones l - 8 boomerangs (quivered) t - 3 poisoned darts Armour b - a +0 robe (worn) c - a +0 kite shield (worn) Jewellery p - an amulet of regeneration u - an amulet of reflection Scrolls e - a scroll of identify g - a scroll of fear h - a scroll of teleportation {unknown} o - a scroll of torment {unknown} r - a scroll of poison {unknown} w - a scroll of enchant armour {unknown} Potions d - 2 potions of mutation i - a potion of enlightenment k - 3 potions of heal wounds {unknown} m - a potion of magic n - a potion of lignification {unknown} q - a potion of degeneration {unknown} s - a potion of curing {unknown} v - a potion of brilliance {unknown} Skills: * Level 6.6 Fighting * Level 4.4 Polearms - Level 2.6 Dodging + Level 4.1 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! You barely miss the jelly. The jelly barely misses you. The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly. Your hands burn! The jelly is lightly wounded. You block the jelly's attack. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is moderately wounded. You block the jelly's attack. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jelly attacks as it pursues you! The jelly barely misses you. The jelly attacks as it pursues you! The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * The jelly attacks as it pursues you! The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid. * * * LOW HITPOINT WARNING * * * The jelly attacks as it pursues you! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * The jelly attacks as it pursues you! The jelly barely misses you. There is a stone staircase leading up here. The jelly hits you. You die... ......# #.# ###.###### #.# .........# #.# .##.####.####.# ..............# ..#....#.###### #.#....#......# ..#....######.#### ..#....#.##...gJ@# .........##.#g#### .......#.##.#.# ....#..#.##.#.# ............#g# #...##..#####.# #.....[.#####)# #...........#.# #####.......#.# You could see a jelly, a gnoll and a hobgoblin. Vanquished Creatures A sleepcap (D:4) An orc priest (D:3) Jessica (D:2) Terence (D:2) A hound zombie (D:3) 7 gnolls 3 river rats (D:3) 3 adders A dart slug (D:2) 6 orcs 4 ball pythons 5 bats 10 endoplasms 6 giant cockroaches 2 goblins 10 hobgoblins 2 quokkas A ball python skeleton (D:3) 5 frilled lizards 4 kobolds A quokka skeleton (D:3) 8 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | varamyr the Ogre Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 83 | D:1 | Reached XP level 2. HP: 30/32 MP: 2/2 242 | D:1 | Found a faded altar of an unknown god. 546 | D:1 | Reached XP level 3. HP: 40/40 MP: 3/3 935 | D:2 | Identified the +1 ring mail of the Enchanted Forest {Int+4 | Dex-4} 1028 | D:2 | Reached skill level 5 in Fighting 1072 | D:2 | Noticed Jessica 1091 | D:2 | Killed Jessica 1092 | D:2 | Reached XP level 4. HP: 45/50 MP: 4/4 1215 | D:2 | Noticed Terence 1225 | D:2 | Killed Terence 1226 | D:2 | Reached XP level 5. HP: 34/58 MP: 5/5 1785 | D:3 | Reached skill level 6 in Fighting 2100 | D:3 | Reached XP level 6. HP: 66/67 MP: 6/6 2725 | D:4 | Found Juzor's Weapon Boutique. 3002 | D:4 | HP: 2/68 [acid (9)] 3004 | D:4 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, basic_ecumenical_altar, minmay_hexomino_u4 D:2: layout_rooms, roderic_roman_lattice, uniq_jessica, uniq_terence D:3: layout_loops_cross, portal_sewer_entry_e, serial_undead, serial_undead_c, serial_undead_e, serial_undead_c, serial_undead_b D:4: layout_basic, serial_shops, shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 5 6 | 6.6 Polearms | 3 4 | 4.4 Shields | 4 | 4.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 110 | 193 || 303 Throw: Boomerang | 5 | || 5 Use: Potion | | 1 || 1 Scroll | | 7 || 7 Stab: Sleeping | 1 | || 1 Armour: Robe | 47 | 123 || 170 Dodge: Dodged | 33 | 64 || 97 Block: Kite shield | 29 | 73 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3082 | 3031 | 51 | 360 | 1512 | 4 | 770.5 | Dungeon | 3082 | 3031 | 51 | 360 | 1512 | 4 | 770.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1027 daAuts D:1: 920 daAuts D:2: 771 daAuts D:4: 363 daAuts