Dungeon Crawl Stone Soup version 0.33-a0-776-g802b72d441 (webtiles) character file. Game seed: 18320714022719271386 9 varamyr the Conjurer (level 1, 14/14 HPs) Began as a Demigod Conjurer on Oct 10, 2024. Quit the game on level 1 of the Dungeon on Jan 19, 2025. The game lasted 00:03:50 (372 turns). varamyr the Conjurer (Demigod Conjurer) Turns: 372, Time: 00:03:50 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 93% Magic: 6/6 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} e - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the ball python! You hear a shout! A hobgoblin comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. Welcome back, varamyr the Demigod Conjurer. Press ? for a list of commands and other information. Unknown command. Welcome back, varamyr the Demigod Conjurer. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .~P~.#.#.#.##.####.##.# .~~~.#...#.##.## #.##.# ..~≈≈##..#.#.#.###.##.# [P.~≈##..#..###÷...##.# ....≈##..###.#....###.# <...≈##..# ##.#.[...#.####.# ♣...~##..####.#...#........# ♣♣..~##.^...........#.###..# ##'###.........@##.#.# # #.###.#####.........# #.....# ####.##...# #####.# ####.##...# #.# #....##...# #.# #.##.##...# #.# #.##.##...# #.# #.##.##...# #.# ##.##.##...# There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | varamyr the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 357 | D:1 | Upgraded the game from 0.33-a0-223-g09451382ac to | 0.33-a0-649-g5bcc8a2132 360 | D:1 | Upgraded the game from 0.33-a0-649-g5bcc8a2132 to | 0.33-a0-776-g802b72d441 372 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring, minmay_pentomino_w2 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 15 Armour: Robe || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 376 | 362 | 14 | 119 | 128 | 1 | 376.0 | Dungeon | 376 | 362 | 14 | 119 | 128 | 1 | 376.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 376 daAuts