Dungeon Crawl Stone Soup version 0.31-a0-1603-gbec6b6ccbf (webtiles) character file. Game seed: 4436555153672087027 47 variable76 the Ducker (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Jan 8, 2024. Killed themself with a badly aimed concussive blast (3 damage) ... on level 2 of the Dungeon. The game lasted 00:08:06 (907 turns). variable76 the Ducker (Djinni Fire Elementalist) Turns: 907, Time: 00:08:09 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 97% Gold: 63 EV: 13 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans d - a granite talisman Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of enlightenment {unknown} f - a potion of curing {unknown} Skills: + Level 3.2 Dodging + Level 2.4 Stealth + Level 0.1 Unarmed Combat + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Sting Conj/Alch 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The ball python misses you. The ball python grabs you. The ball python constricts you. You are too injured to fight recklessly! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python, p - gnoll Aim: a ball python (constricting you, 68% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. The gnoll barely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is almost dead. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * You kill the gnoll! The ball python bites you but does no damage. The ball python constricts you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * The ball python loses its grip on you. Casting: Volatile Blastmotes (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * You kill the ball python! The cloud of blastmotes explodes! The concussive blast engulfs you. You resist. You die... ######## #g.......# g.$......# #. #.)......# #####.... ######.####....# ########......## . .........###g..### ... ########## ###)gv##..... ###@S...... ####..... ...( .. You could see 2 gnolls and an adder (ally target). Vanquished Creatures A gnoll (D:2) 3 dart slugs (D:1) 2 ball pythons 4 endoplasms (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 6 bats 2 frilled lizards (D:1) 2 rats (D:1) 31 creatures vanquished. Vanquished Creatures (others) 71 foxfires 71 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | variable76 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | variable76 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 43 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 315 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 315 | D:1 | Learned a level 1 spell: Sting 907 | D:2 | Killed themself with a badly aimed concussive blast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms D:2: layout_rooms, basic_altar, st_stairs_13, amethyst_killhole, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.2 Unarmed Combat | | 0.1 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 52 Sting || 3 Scorch || 1 Volatile Blastmot || 1 Armour: Robe || 19 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 906 | 806 | 100 | 187 | 234 | 2 | 453.0 | Dungeon | 906 | 806 | 100 | 187 | 234 | 2 | 453.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 846 daAuts D:2: 60 daAuts