Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 18378395070124265075 22 velxir3 the Magician (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Aug 17, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:00 (1531 turns). velxir3 the Magician (Gnoll Wanderer) Turns: 1531, Time: 00:04:00 Health: 0/20 AC: 3 Str: 10 XL: 2 Next: 91% Magic: 2/10 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 16 Spells: 14/15 levels left rFire . . . SeeInvis . h - +0 short sword (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn g - +6 ring of dexterity MPRegen 0.12/turn (no ring) @: attractive A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons h - a +0 short sword of electrocution (weapon) Missiles a - 18 sling bullets Armour b - a +0 robe f - a +0 leather armour (worn) Jewellery g - a +6 ring of dexterity (left hand) Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 2.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 2.3 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 2.0 Translocations + Level 3.7 Transmutations + Level 0.4 Fire Magic + Level 2.0 Ice Magic + Level 2.0 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 13% 2 Magic Dart Conj 20% 1d4 17% 1 Call Imp Summ 5% N/A 26% 2 Slow Hex 5% N/A 26% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 38% 3 Conjure Flame Conj/Fire 5% 6-21 45% 3 Summon Guardian Golem Hex/Summ 5% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your rat barely misses the goblin. The goblin closely misses your rat. x2 The jackal completely misses you. The goblin is pulled toward you! Casting: Summon Small Mammal (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal closely misses you. Your bat hits the goblin. The goblin hits your bat with a +2 dagger of speed. Your bat dies! Your bat's corpse disappears in a puff of smoke! The jackal barely misses you. You see here a +0 whip. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The goblin is pulled toward you! As you read the scroll labelled DOERCH WORUFE, it crumbles to dust. It is a scroll of brand weapon. Your +0 short sword crackles with electricity. h - a +0 short sword of electrocution (weapon) The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. Casting: Summon Small Mammal (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You swap places. Your rat disappears in a puff of smoke! The jackal barely misses your rat. The goblin hits your rat with a +2 dagger of speed. Your rat dies! Your rat's corpse disappears in a puff of smoke! You hit the goblin. You kill the goblin! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... ...>...).r.............'†...†.... .....#.#§g....)........###....#.# ###..#.#......############.#..# # #....+......................... ##.#r#......#.........##.#..#.# #.#.#......#.#####.........#.# . #.#......#)......# ....... # .. #.########.......########.. .. #.........h@........ ..# #### #........)#.#.....###### ...# ##.######.#............# #.# ...#....#.###...#.####+## #.######.##.#.###...#.).....# #........#..#.......#.......# ##########.#######..#.......# .................#.......# ##.........#####.#.......# You could see a jackal. Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | velxir3 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | velxir3 set off with the following items: a +0 club, a +0 | robe, a potion of curing; and the following spells | available to memorise: Blink, Magic Dart, Summon Small | Mammal, Call Imp, Slow, Mephitic Cloud, Conjure Flame, | Summon Guardian Golem 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 2 | D:1 | Learned a level 1 spell: Summon Small Mammal 599 | D:1 | Reached XP level 2. HP: 19/19 MP: 10/10 1529 | D:1 | HP: 1/20 [jackal (1)] 1531 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, serial_shops, nicolae_shop_stone, minmay_surrounded Skill XL: | 1 | ---------------+----+----- Translocations | 2 | 2.0 Ice Magic | 2 | 2.0 Air Magic | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 0.5 Throwing | | 2.5 Armour | | 0.5 Dodging | | 0.5 Stealth | | 2.3 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Transmutations | | 3.7 Fire Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.7 Evocations | | 0.5 Action || total -------------------------++------- Melee: Club || 48 Bite || 4 Short sword || 28 Cast: Summon Small Mamm || 17 Use: Potion || 2 Scroll || 1 Armor: Robe || 6 Leather armour || 29 Dodge: Dodged || 66