Dungeon Crawl Stone Soup version 0.30-a0-777-ga9a30cbeda (webtiles) character file. Game seed: 9426658528523478546 13 vexzain the Insei (level 2, -2/21 HPs) Began as a Merfolk Transmuter on Feb 14, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:04 (473 turns). vexzain the Insei (Merfolk Transmuter) Turns: 473, Time: 00:03:05 Health: -2/21 AC: 3 Str: 10 XL: 2 Next: 37% Magic: 4/5 EV: 13 Int: 12 God: Gold: 51 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: appendages (expiring) A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls d - a scroll of acquirement {unknown} e - 2 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of lignification Skills: + Level 1.1 Fighting + Level 3.1 Dodging + Level 0.1 Stealth + Level 3.7 Unarmed Combat + Level 2.1 Spellcasting + Level 2.6 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 2% N/A 38% 2 Poisonous Vapours Pois/Air 2% N/A 38% 2 Spider Form Tmut/Pois 4% N/A 43% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 63% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal attacks as you move away! The jackal bites you but does no damage. The jackal attacks as you move away! The jackal barely misses you. x2 The jackal attacks as you move away! The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. x2 The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. Casting: Beastly Appendage (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You grow a pair of large bovine horns. The jackal bites you but does no damage. x2 The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. Your transformation is almost over. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. x2 You barely miss the jackal. You headbutt the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. The jackal bites you. You die... ## #.#### # #... .# #.##.. #... ## #.##.####################... # #.##.#................#..... ######.##.#<...##...##.......#### ...#...##.#................#.#.## ..........##################.#... ##...####......h.h.............## ####### ########@#########.#.#.# ......# #.# #.#.#.## #####'## #.# #.#.#.#. #......# #.# #.#.#.#. #......# #.# #.....#. #......# #.# ###.##.. #......# #.# #..... ).###.## #.# ####.. #.# #.# #.# ############# You could see 2 jackals. Vanquished Creatures 3 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 ball pythons (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vexzain the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 17/21 MP: 5/5 472 | D:1 | HP: 1/21 [jackal (1)] 473 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, shapermc_ecumenical_altar_pompeii, solitary_fountain Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Fighting | | 1.1 Stealth | | 0.1 Unarmed Combat | | 3.7 Spellcasting | | 2.1 Transmutations | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 9 Club || 34 Headbutt || 5 Punch || 2 Cast: Beastly Appendage || 4 Armour: Robe || 26 Dodge: Dodged || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 482 | 482 | 0 | 0 | 0 | 1 | 482.0 | Dungeon | 482 | 482 | 0 | 0 | 0 | 1 | 482.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 482 daAuts