Dungeon Sprint DCSS version 0.30-a0-862-g1aabd4f9c5 (webtiles) character file. Game seed: 13952294870271637190 26 viagra the Trooper (level 3, -7/32 HPs) Began as a Merfolk Fighter on Mar 10, 2023. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:33 (246 turns). viagra the Trooper (Merfolk Fighter) Turns: 246, Time: 00:00:33 Health: -7/32 AC: 6 Str: 16 XL: 3 Next: 8% Magic: 3/3 EV: 8 Int: 9 God: Gold: 0 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . NoTele + (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands k - a wand of digging (5) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.8 Fighting + Level 3.7 Polearms + Level 3.2 Armour + Level 4.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill Ijyb! Your Fighting skill increases to level 4! Your Polearms skill increases to level 3! Your Armour skill increases to level 3! Your Shields skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start resting. HP restored. You start waiting. Done waiting. k - a wand of digging (5) There is an open door, spattered with blood here. Things that are here: a +0 club; a +0 chain mail; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hit the ogre. The ogre is lightly wounded. You block the ogre's attack. You barely miss the ogre. The ogre is lightly wounded. You block the ogre's attack. You hit the ogre but do no damage. The ogre is lightly wounded. The ogre barely misses you. You closely miss the ogre. The ogre is lightly wounded. You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..O..# #..).@#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | viagra the Merfolk Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 25 | D | Killed Ijyb 26 | D | Reached XP level 2. HP: 4/26 MP: 2/2 26 | D | Reached XP level 3. HP: 5/32 MP: 3/3 239 | D | Noticed an ogre 246 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.8 Polearms | 3 | 3.7 Armour | 3 | 3.2 Shields | 4 | 4.2 Action || total ---------------------------++------- Melee: Trident || 28 Armour: Scale mail || 8 Dodge: Dodged || 7 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 251 | 251 | 0 | 207 | 0 | 1 | 251.0 | Dungeon | 251 | 251 | 0 | 207 | 0 | 1 | 251.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 251 daAuts