Dungeon Crawl Stone Soup version 0.33-a0-96-gfd2f4f1e42 (webtiles) character file. Game seed: 8270221023052525253 4 vico the Conjurer (level 1, -2/10 HPs) Began as a Tengu Conjurer on Sept 17, 2024. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (130 turns). vico the Conjurer (Tengu Conjurer) Turns: 130, Time: 00:00:41 Health: -2/10 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 0/4 EV: 11 Int: 18 God: Gold: 29 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 2% 2 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You see here a +0 hand axe. c - a +0 hand axe c - a +0 hand axe (weapon) You now have 29 gold pieces (gained 16). A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! A gnoll comes into view. It is wielding a +0 club. The magic dart hits the kobold. You kill the kobold! The gnoll shouts! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. You are out of magic! You see here a bat corpse. A ball python comes into view. The ball python moves out of view. You see here a +0 club. You see here a scroll labelled TATSYU JEMOI. The ball python hisses angrily. You barely miss the ball python. You peck the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python completely misses you. You hit the ball python. You kill the ball python! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. Okay, then. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... .. #. .)#.....# ... #. ..#.....#..... .#.##. ..#.....#..... ......#+#............. ..................... ...........#....... ........?..#.....### ........#g.........# ......Sg#@.........# ........#†.........# #.#.#....#..........# #.#.#....#.####.......# .#.##.#)#.####.####### .....#.#....#.# #.##.#.#.##.#.# #.####.#....#.# #########......#..#.#.# You could see a gnoll. Vanquished Creatures A goblin (D:1) A ball python (D:1) 2 bats (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vico the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 130 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic Action || total ---------------------------++------- Melee: Hand axe || 2 Peck || 1 Cast: Magic Dart || 10 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 84 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 84 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts