Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 11185267619160860844 20 vimes the Apothecary (level 2, -1/16 HPs) Began as a Gargoyle Alchemist on Jan 24, 2024. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:15 (1086 turns). vimes the Apothecary (Gargoyle Alchemist) Turns: 1086, Time: 00:03:16 Health: -1/16 AC: 4 Str: 11 XL: 2 Next: 79% Magic: 1/5 EV: 12 Int: 15 God: Gold: 70 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, very slightly contaminated A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) g - a +0 short sword Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of brilliance Skills: + Level 0.5 Fighting + Level 1.7 Dodging - Level 2.2 Stealth + Level 2.1 Spellcasting + Level 1.5 Conjurations + Level 2.8 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 9% 1 b - Mercury Vapours Alch/Air 16% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 34% 3 Olgreb's Toxic Radiance Alch 15% N/A 56% 4 Sticky Flame Fire/Alch 8% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, Esekla's ghost, amateur TeNe; Robin; Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 mace. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +2 ring mail of willpower (lightly wounded, very poisoned, 72% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is lightly wounded. Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence closely misses you. Your magical contamination has completely faded away. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +2 ring mail of willpower (heavily wounded, very poisoned, 72% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The river rat squeaks loudly. Terence hits you with a +0 mace. You die... Terence says, "Rest in peace." ##.#<# #..#.# #.##.# #....# #..############ #.......#~~~~r~ #......(..+S~~~$~ ###.###.#.#W~S~~~ #.# #.#@####### #.. ..#@# #######o#+###### #.............. #.####.......## #.!....##.. ......##... #..#.##. ## ....... .. You could see Terence (very poisoned), Esekla's ghost, an adder, a river rat, an orc and a ball python. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) An orc (D:2) A bat (D:1) An endoplasm (D:2) 2 goblins A hobgoblin (D:3) A quokka (D:2) A ball python (D:1) 3 frilled lizards A kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vimes the Gargoyle Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 491 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/5 494 | D:2 | Learned a level 2 spell: Mercury Vapours 780 | D:3 | Noticed Robin 1061 | D:3 | Found a runed translucent door. 1063 | D:3 | Noticed Esekla's ghost (amateur TeNe) 1073 | D:3 | Noticed Terence 1086 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: cheibrodos_pilgrimage, layout_loops_cross, minmay_misc_feat_more_columns D:3: minmay_bubble_buster, layout_basic, ebering_ghost_sewer_f, hangedman_decor_peaks_small, minmay_misc_feat_roman, minmay_quadrilaterals, uniq_robin, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 17 Cast: Sting || 22 Use: Potion || 1 Armour: Robe || 18 Dodge: Dodged || 31