Dungeon Crawl Stone Soup version 0.27-a0-1046-g98bf31544f (webtiles) character file. Game seed: 17246479440389320446 186 voltaire321 the Conjurer (level 5, 0/42 HPs) Began as a Draconian Conjurer on Apr 19, 2021. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:12:15 (3336 turns). voltaire321 the Conjurer (Draconian Conjurer) Turns: 3336, Time: 00:12:15 Health: 0/42 AC: 5 Str: 9 XL: 5 Next: 38% Magic: 0/9 EV: 12 Int: 20 God: Gold: 92 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ m - amulet of the acrobat HPRegen 0.14/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour k - a +0 pair of gloves Jewellery m - an amulet of the acrobat (around neck) Wands l - a wand of polymorph (6) Scrolls d - a scroll of teleportation {unknown} g - a scroll of holy word {unknown} h - 2 scrolls of noise {unknown} i - 3 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} Potions a - 2 potions of curing b - a potion of invisibility {unknown} e - a potion of flight {unknown} f - a potion of might {unknown} Skills: + Level 2.5 Fighting + Level 2.9 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 3% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Confusing Touch Hex 3% N/A 38% 3 Tukima's Dance Hex 3% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You feel sick. The scorpion completely misses you. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) You feel sick. The scorpion misses you. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The scorpion barely misses you. You hit the scorpion. The scorpion is almost dead. You feel sick. You are no longer poisoned. The scorpion stings you but does no damage. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion barely misses you. You barely miss the scorpion. The scorpion is almost dead. The scorpion stings you. You die... ........## ###........# ≈≈.........# ≈≈...?.....# ≈≈.........# ###........# .......s..# .[.....@..# .............# ............## ...........## .....$.....# ............ <...?........ .........###.. You could see a scorpion. Vanquished Creatures The ghost of Atlas the Insei, a weakling DgTm (D:3) A jelly (D:3) Jessica (D:2) An adder (D:3) 3 dart slugs (D:1) 4 orcs 3 ball pythons 9 bats 3 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 7 jackals (D:1) 4 kobolds 2 quokkas 4 frilled lizards A quokka skeleton (D:4) 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voltaire321 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 649 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 820 | D:1 | Learned a level 2 spell: Searing Ray 984 | D:1 | Reached skill level 1 in Fighting 1357 | D:1 | Reached XP level 3. HP: 26/28 MP: 0/6 1771 | D:2 | Noticed Jessica 1836 | D:2 | Killed Jessica 1837 | D:2 | Reached XP level 4. HP: 14/36 MP: 3/7 2374 | D:2 | Found a faded altar of an unknown god. 2956 | D:3 | Reached XP level 5. HP: 41/41 MP: 7/9 2998 | D:3 | Found a transporter. 3019 | D:3 | Found a transporter. 3020 | D:3 | Noticed Atlas's ghost (weakling DgTm) 3203 | D:3 | Killed Atlas's ghost 3336 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring D:2: layout_rooms, basic_ecumenical_altar, uniq_jessica D:3: layout_rooms, gammafunk_ghost_arena D:4: layout_rooms, cheibriados_altar_1, portal_sewer_entry_f, serial_shops, nicolae_shop_crystal, hangedman_decor_opposing, minmay_misc_feat_cross, minmay_misc_feat_pillars Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.9 Fighting | 1 2 | 2.5 Spellcasting | 3 | 3.1 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 83 | 28 || 111 Tailslap | 5 | 1 || 6 Cast: Magic Dart | 46 | 51 || 97 Searing Ray | 1 | 4 || 5 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | 2 || 4 Armor: Skin | 15 | 8 || 23 Dodge: Dodged | 60 | 30 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3337 | 3210 | 127 | 1215 | 1416 | 4 | 834.2 | Dungeon | 3337 | 3210 | 127 | 1215 | 1416 | 4 | 834.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1612 daAuts D:2: 1006 daAuts D:3: 694 daAuts D:4: 24 daAuts