Dungeon Crawl Stone Soup version 0.28-a0-1002-gf00fe891ef (webtiles) character file. Game seed: 1867838254797517298 30 voltaire321 the Conjurer (level 3, -1/20 HPs) Began as a Kobold Conjurer on Dec 6, 2021. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:06:28 (1996 turns). voltaire321 the Conjurer (Kobold Conjurer) Turns: 1996, Time: 00:06:29 Health: -1/20 AC: 2 Str: 6 XL: 3 Next: 35% Magic: 0/6 EV: 15 Int: 19 God: Gold: 15 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of willpower Scrolls d - a scroll of identify g - a scroll of magic mapping Potions c - 2 potions of ambrosia {unknown} Skills: + Level 1.1 Fighting + Level 2.9 Dodging + Level 3.3 Stealth + Level 2.5 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm. The worm is almost dead. There is a stone staircase leading down here. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. You start resting. A worm is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (92% to hit) The searing ray hits the worm. The worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the worm. The worm is heavily wounded. Without enough magic to sustain it, your searing ray dissipates. The worm misses you. You hit the worm but do no damage. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm misses you. You hit the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You die... ### #.# #.##### #.....# #####.##..# #.........# #.###.##.@# ******* #.###.##.w# *,,,,,* #...#.#...# *,,,,,* ###.#.#.#.# *,,,,,****** #.#,#.#.# *,,,,,,,,,,* #.#,#.#.###..,^,,,,,,*** #.#,#........,,,,,,,,,,, #.#,#........,,,,,,,,*** #.#,#..####..,,,,,,,,* * You could see a worm. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) 3 quokkas (D:1) 2 ball pythons 5 frilled lizards (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voltaire321 the Kobold Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/5 400 | D:1 | Learned a level 2 spell: Searing Ray 980 | D:1 | Reached skill level 1 in Fighting 980 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/6 1881 | D:2 | Found a shadowy altar of Dithmenos. 1996 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, palyth_stone_intersect, minmay_split_cup_large D:2: layout_basic, basic_altar, grunt_ministairs_8, minmay_strange_pillars Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Fighting | 1 | 1.1 Dodging | | 2.9 Spellcasting | | 2.5 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 7 Short sword || 25 Cast: Magic Dart || 41 Searing Ray || 2 Use: Scroll || 5 Stab: Sleeping || 3 Armor: Robe || 6 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1997 | 1967 | 30 | 573 | 1095 | 2 | 998.5 | Dungeon | 1997 | 1967 | 30 | 573 | 1095 | 2 | 998.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1818 daAuts D:2: 179 daAuts