Seeded DCSS version 0.28-a0-1033-g1a2f33fa85 (webtiles) character file. Game seed: 12500786641603523225 (custom seed) 193 voltaire321 the Conjurer (level 5, -2/30 HPs) Began as a Deep Elf Conjurer on Dec 7, 2021. Succumbed to Edmund's poison ... on level 4 of the Dungeon. The game lasted 00:09:02 (2555 turns). voltaire321 the Conjurer (Deep Elf Conjurer) Turns: 2555, Time: 00:09:03 Health: -2/30 AC: 2 Str: 6 XL: 5 Next: 43% Magic: 5/13 EV: 13 Int: 23 God: Gold: 60 SH: 0 Dex: 13 Spells: 8/13 levels left rFire . . . SeeInvis . c - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) @: lethally poisoned (-2 -> -15) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 84 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons c - a +1 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping Potions e - a potion of curing j - a potion of lignification Skills: + Level 2.0 Fighting + Level 4.0 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Poisonous Vapours Pois/Air 10% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 10% 1 Sting Tmut/Pois 20% 1d4 10% 1 Dazzling Flash Conj/Hex 34% N/A 10% 3 Frozen Ramparts Ice 10% 1d3 30% 3 Gell's Gravitas Tloc 5% N/A 30% 3 Lesser Beckoning Tloc 5% N/A 30% 3 Teleport Other Tloc 5% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Hailstorm Conj/Ice 17% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Olgreb's Toxic Radiance Pois 5% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ? Annotations: D:4 Edmund Message History You hear a shout! x2; You hear an angry hiss. You hear a shout! As you read the scroll labelled FIKLE MEUSK, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Magic restored. Edmund the Younger comes into view. He is wielding a +3 flail of venom. Found 12 stones. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +3 flail of venom and wearing a +0 leather armour (79% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +3 flail of venom! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of venom and wearing a +0 leather armour (purple smoke, heavily wounded, 79% to hit) The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +3 flail of venom! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +3 flail of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The searing ray hits Edmund! Edmund is almost dead. You die... #...# #...# #...# ##### #...# #...# #...###...# .####....##...# .........##)§§# .........@@§§§# ...?.....##§.§# .....#.#.##§§§# #.## #(#.##.§.# . #.#.##...# #.#.###.## #.#.# #.# #.#.# #.# #.# You could see Edmund. Vanquished Creatures An ogre (D:3) Jessica (D:3) An adder (D:2) 3 worms (D:2) 2 dart slugs (D:2) An orc (D:3) 4 endoplasms (D:1) 5 giant cockroaches 8 goblins 4 hobgoblins 4 jackals (D:3) 6 kobolds 4 quokkas 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:2) 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voltaire321 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 849 | D:2 | Found Weeteo's Magic Scroll Boutique. 864 | D:2 | Reached skill level 1 in Fighting 866 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 911 | D:2 | Bought a scroll of identify for 24 gold pieces 990 | D:2 | Learned a level 2 spell: Searing Ray 993 | D:2 | Learned a level 2 spell: Poisonous Vapours 1552 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/11 1758 | D:3 | Noticed Jessica 1761 | D:3 | Killed Jessica 1762 | D:3 | Reached skill level 5 in Conjurations 1933 | D:3 | Found a faded altar of an unknown god. 2006 | D:3 | Noticed an ogre 2025 | D:3 | Killed an ogre 2026 | D:3 | Reached XP level 5. HP: 30/30 MP: 6/13 2544 | D:4 | Noticed Edmund 2554 | D:4 | HP: 1/30 [Edmund (6)] 2555 | D:4 | Succumbed to Edmund's poison Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, st_stairs_12, due_unseen_surprise D:2: layout_rooms, serial_shops, nicolae_diamond_shop D:3: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, minmay_misc_feat_doors, uniq_jessica D:4: layout_rooms, uniq_blork_the_orc, uniq_sigmund, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | 10 || 14 Cast: Magic Dart | 71 | 14 || 85 Searing Ray | 5 | 6 || 11 Use: Scroll | 1 | 9 || 10 Stab: Sleeping | 1 | 1 || 2 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 4 | 8 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2560 | 2498 | 62 | 872 | 1042 | 4 | 640.0 | Dungeon | 2560 | 2498 | 62 | 872 | 1042 | 4 | 640.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 941 daAuts D:1: 852 daAuts D:2: 716 daAuts D:4: 49 daAuts