Dungeon Crawl Stone Soup version 0.28-a0-1518-gbe868bca14 (webtiles) character file. Game seed: 1280409799143570482 60 voltaire321 the Sneak (level 4, -5/32 HPs) Began as a Merfolk Enchanter on Jan 17, 2022. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:34 (2337 turns). voltaire321 the Sneak (Merfolk Enchanter) Turns: 2337, Time: 00:03:34 Health: -5/32 AC: 2 Str: 8 XL: 4 Next: 4% Magic: 1/7 EV: 13 Int: 14 God: Gold: 97 SH: 0 Dex: 16 Spells: 5/7 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 4 poisoned darts (quivered) Armour b - a +0 robe (worn) Scrolls f - a scroll of amnesia {unknown} g - a scroll of identify {unknown} j - a scroll of silence {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of summoning {unknown} m - a scroll of fear {unknown} n - a scroll of immolation {unknown} Potions c - a potion of invisibility e - 2 potions of heal wounds {unknown} h - 5 potions of curing i - a potion of haste {unknown} Skills: + Level 1.0 Fighting + Level 2.2 Short Blades + Level 3.3 Dodging + Level 3.7 Stealth + Level 2.3 Spellcasting + Level 3.2 Hexes + Level 0.7 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Blink Tloc 2% N/A 34% 2 Dazzling Flash Conj/Hex 12% N/A 34% 3 Ozocubu's Armour Ice 3% N/A 45% 3 Lesser Beckoning Tloc 1% N/A 56% 3 Metabolic Englaciation Hex/Ice 3% N/A 95% 5 Manifold Assault Tloc 1% N/A 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (chance to affect: 40%) The orc priest resists with some effort. The orc priest hits you with a +0 club. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (chance to affect: 40%) The orc priest resists with some effort. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the orc priest but do no damage. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The orc priest closely misses you. You hit the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 club. You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is lightly wounded. The orc priest misses you. Your magical contamination has completely faded away. You hit the orc priest. The orc priest is lightly wounded. The orc priest barely misses you. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ..?#. ...... .... ..>... #... . ......# ... .. ....... .o .. ....... .### #.## ##.#.. ....... .....#..# ###...... ....... ........###...##.. <...... ....##....#@##..... ....... . #....o....###.....#.... ####......####...##.... #....#....##.#....... .. #.##.#............... ...####.##....###....#...## #.............#......#.... #.####.###..#............. ##..# #.# ##........#.#.... You could see an orc priest. Vanquished Creatures An orc wizard (D:3) A dart slug (D:2) 2 orcs (D:3) 2 ball pythons 2 giant cockroaches 4 goblins 5 hobgoblins 2 quokkas (D:1) 5 bats A frilled lizard (D:1) A kobold (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voltaire321 the Merfolk Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 1419 | D:2 | Reached XP level 3. HP: 23/25 MP: 6/6 1605 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2082 | D:3 | Reached skill level 1 in Fighting 2082 | D:3 | Reached XP level 4. HP: 30/32 MP: 1/7 2337 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic D:2: wad_pebble_path, layout_basic D:3: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Short Blades | 2 | 2.2 Fighting | 1 | 1.0 Stealth | | 3.7 Spellcasting | | 2.3 Hexes | | 3.2 Ice Magic | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 109 | 9 || 118 Punch | 1 | || 1 Cast: Ensorcelled Hiber | 3 | 3 || 6 Use: Potion | | 1 || 1 Stab: Sleeping | 13 | 2 || 15 Armor: Robe | 15 | || 15 Dodge: Dodged | 64 | 3 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2325 | 2285 | 40 | 265 | 1670 | 3 | 775.0 | Dungeon | 2325 | 2285 | 40 | 265 | 1670 | 3 | 775.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1134 daAuts D:2: 735 daAuts D:3: 455 daAuts