Dungeon Crawl Stone Soup version 0.29-a0-1043-g569b05d6ff (webtiles) character file. Game seed: 4321999765055614729 25 voltaire321 the Caller (level 3, -2/22 HPs) Began as an Octopode Summoner on Aug 15, 2022. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:52 (1290 turns). voltaire321 the Caller (Octopode Summoner) Turns: 1290, Time: 00:02:53 Health: -2/22 AC: 1 Str: 7 XL: 3 Next: 4% Magic: 6/6 EV: 13 Int: 19 God: Gold: 105 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - 3 poisoned darts Scrolls e - a scroll of enchant armour {unknown} g - a scroll of brand weapon {unknown} h - a scroll of butterflies {unknown} i - a scroll of silence {unknown} j - a scroll of fear {unknown} Potions a - 2 potions of magic c - 2 potions of brilliance {unknown} f - a potion of haste {unknown} Skills: + Level 0.8 Fighting + Level 2.3 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 4.2 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Imp Summ 18% N/A 4% 2 b - Call Canine Familiar Summ 18% N/A 9% 3 c - Summon Small Mammal Summ 72% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 10% N/A 22% 3 Summon Lightning Spire Summ/Air 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading up here. The helpless Terence fails to defend himself. You puncture Terence! You grab Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 trident! You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence barely misses you. You completely miss Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence misses you. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 trident. You die... # ..#.#.### ......@@# ..#.#.### .. ... ... .# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 5 kobolds (D:1) A ball python (D:1) 2 frilled lizards (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voltaire321 the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 375 | D:1 | Learned a level 2 spell: Call Imp 472 | D:1 | Found a faded altar of an unknown god. 953 | D:1 | Reached XP level 3. HP: 18/22 MP: 6/6 1267 | D:1 | Learned a level 3 spell: Call Canine Familiar 1280 | D:2 | Noticed Terence 1290 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, shapermc_ecumenical_altar_ellora D:2: layout_basic, basic_altar, lemuel_flame_loot_1, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Fighting | | 0.8 Dodging | | 2.3 Spellcasting | | 2.2 Summonings | | 4.2 Action || total -------------------------++------- Melee: Dagger || 47 Tentacles || 11 Constrict || 12 Cast: Call Imp || 2 Stab: Sleeping || 6 Armor: Skin || 1 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1289 | 1277 | 12 | 204 | 860 | 2 | 644.5 | Dungeon | 1289 | 1277 | 12 | 204 | 860 | 2 | 644.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1279 daAuts D:2: 9 daAuts