Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 5029053432519392595 56 voltaire321 the Conjurer (level 4, -1/37 HPs) Began as a Kobold Conjurer on Aug 30, 2022. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:31 (1772 turns). voltaire321 the Conjurer (Kobold Conjurer) Turns: 1772, Time: 00:05:32 Health: -1/37 AC: 22 Str: 6 XL: 4 Next: 15% Magic: 0/7 EV: 3 Int: 19 God: Gold: 109 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis . l - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, tree-form A: stationary, stasis, torment immunity, boosted hp, small, no large weapons, nightstalker 3, (iridescent scales 1), wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons l - a +0 dagger (weapon) Armour a - a +0 robe (melded) h - a +0 pair of boots (melded) Jewellery o - a +6 ring of intelligence Scrolls c - a scroll of amnesia {unknown} e - 3 scrolls of teleportation {unknown} g - a scroll of poison {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic j - a potion of lignification k - a potion of attraction {unknown} m - a potion of curing {unknown} n - a potion of haste {unknown} Skills: + Level 1.4 Fighting + Level 3.0 Dodging + Level 3.4 Stealth + Level 2.6 Spellcasting + Level 4.2 Conjurations + Level 0.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 72% 2d7 7% 2 c - Call Canine Familiar Summ 8% N/A 45% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 19% 1 Dazzling Flash Conj/Hex 40% N/A 28% 3 Summon Guardian Golem Hex/Summ 6% N/A 47% 3 Fulminant Prism Conj/Hex 10% 3d9 63% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are small and have problems with some larger weapons. You are completely attuned to the shadows. ((You are partially covered in iridescent scales. (AC +2))) Your spells are a little harder to cast, but a little more powerful. Message History * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. A jackal comes into view. Terence hits you but does no damage. The jackal barks! You hit Terence but do no damage. Terence is heavily wounded. You hear a bark! x2 Terence screams, "I want your blood!" Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits Terence. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence completely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace. You die... #################### #.............#..... #.###########....... #.# #.†.#### ##########.####### #....## #...............♣# #...... #.####........##@# #..#'#.. ..# #.###.##.##h# ###.##.##. ### #.# #.##.##.###...# . #.# #...........### ## #.# ###.#.#.##@## .# #[# ##.###...#.# .# #.###.## ##...@## .# #.##.## ##÷...### You could see Terence and a jackal. Vanquished Creatures An adder (D:2) A gnoll (D:1) A worm (D:2) 3 ball pythons 4 bats 8 endoplasms A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) 2 kobolds A quokka (D:1) A frilled lizard (D:1) 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voltaire321 the Kobold Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 101 | D:1 | Found a faded altar of an unknown god. 212 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/5 404 | D:1 | Learned a level 2 spell: Searing Ray 409 | D:1 | Reached skill level 1 in Fighting 409 | D:1 | Reached XP level 3. HP: 20/20 MP: 0/6 604 | D:1 | Learned a level 3 spell: Call Canine Familiar 1665 | D:2 | Reached XP level 4. HP: 23/25 MP: 5/7 1735 | D:2 | Noticed Terence 1754 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1754 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1772 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, dreamdust_ecumenical_altar_statues, minmay_indecisive_spiral D:2: cheibrodos_greedy_goblins, layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Fighting | 1 | 1.4 Dodging | 3 | 3.0 Spellcasting | | 2.6 Conjurations | | 4.2 Summonings | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 14 | 15 || 29 Punch | 1 | || 1 Cast: Magic Dart | 51 | 2 || 53 Searing Ray | 2 | 2 || 4 Use: Potion | | 3 || 3 Stab: Sleeping | 4 | || 4 Armor: Skin | | 10 || 10 Dodge: Dodged | 8 | 3 || 11