Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 14197735498510886210 12 voltaire321 the Conjurer (level 2, 16/16 HPs) Began as a Deep Elf Conjurer on Apr 27, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:20 (307 turns). voltaire321 the Conjurer (Deep Elf Conjurer) Turns: 307, Time: 00:01:21 Health: 16/16 AC: 2 Str: 4 XL: 2 Next: 20% Magic: 1/8 EV: 12 Int: 22 God: Gold: 19 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . b - staff of poison rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of poison (weapon) Skills: + Level 0.3 Fighting + Level 0.3 Armour + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.1 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The hobgoblin shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Saving game... please wait. Welcome back, voltaire321 the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##........##.......#.# #.###....#..##.##.##.#.# #.###.......##.##......# #.................##.### ######.####.#..#####.# #)####.#..#####.# #.........†.....# #######...####### #..@# #...# #..†# #...# ..... ....†.. ......... ##.#...#. There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voltaire321 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 307 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_cross, ebering_ecumenical_altar_mist Action || total -------------------------++------- Cast: Magic Dart || 23