Dungeon Crawl Stone Soup version 0.31-a0-121-g1e386dd289 (webtiles) character file. Game seed: 8513602752422148144 2004 voltaire321 the Digger (level 9, -6/53 HPs) Began as a Gargoyle Earth Elementalist on May 31, 2023. Shot with a sling bullet by Joseph (18 damage) ... on level 7 of the Dungeon. The game lasted 00:18:20 (6421 turns). voltaire321 the Digger (GrEE) Turns: 6421, Time: 00:18:21 Health: -6/53 AC: 13 Str: 16 XL: 9 Next: 22% Magic: 3/15 EV: 12 Int: 22 God: Gold: 234 SH: 4 Dex: 10 Spells: 4/17 levels left rFire . . . A - +4 long sword of Kismet {freeze, *Noise Int+6} rCold + . . x - +0 buckler rNeg + . . a - +0 robe rPois ∞ G - +2 helmet rElec + (no cloak) rCorr + (no gloves) SInv . K - +0 pair of boots Will ..... L - amulet of the acrobat Stlth ++ f - ring of resist corrosion HPRegen 0.28/turn p - ring of protection from cold MPRegen 0.14/turn %: acrobat @: very slightly contaminated, studying Summonings A: sickness immunity, AC +6, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 234 gold pieces. Inventory: Hand Weapons i - a +2 dagger of speed A - the +4 long sword of Kismet (weapon) {freeze, *Noise Int+6} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+6). *Noise: It may make noises in combat. J - a +3 mace of freezing Armour a - a +0 robe (worn) x - a +0 buckler (worn) G - a +2 helmet (worn) K - a +0 pair of boots (worn) Jewellery f - a ring of resist corrosion (left hand) p - a ring of protection from cold (right hand) u - a ring of positive energy D - a ring of positive energy L - an amulet of the acrobat (around neck) Wands q - a wand of charming (10) I - a wand of polymorph (2) M - a wand of digging (4) Scrolls c - 4 scrolls of fog {unknown} g - 7 scrolls of identify {unknown} h - 2 scrolls of amnesia {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of fear {unknown} l - a scroll of noise {unknown} m - a scroll of poison {unknown} o - 3 scrolls of blinking {unknown} s - 4 scrolls of teleportation {unknown} v - a scroll of magic mapping {unknown} y - a scroll of brand weapon {unknown} B - a scroll of enchant weapon {unknown} H - 3 scrolls of vulnerability {unknown} Potions b - a potion of magic d - 2 potions of enlightenment {unknown} e - 3 potions of curing n - a potion of brilliance {unknown} r - a potion of haste {unknown} t - 3 potions of attraction {unknown} w - a potion of heal wounds {unknown} z - 3 potions of lignification {unknown} C - a potion of invisibility {unknown} E - a potion of might {unknown} F - a potion of degeneration {unknown} Skills: + Level 4.8 Fighting + Level 4.6 Armour + Level 4.0 Dodging - Level 2.7 Stealth + Level 3.0 Shields + Level 4.5 Spellcasting + Level 4.1 Conjurations + Level 3.4 Summonings - Level 1.0 Transmutations + Level 6.3 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 64% 2d14 1% 1 b - Stone Arrow Conj/Erth 56% 3d10 4% 3 c - Passwall Tmut/Erth 17% N/A 4% 2 d - Call Canine Familiar Summ 20% N/A 10% 3 e - Animate Armour Summ/Erth 52% N/A 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 80% N/A 3% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 21% 2 Summon Guardian Golem Hex/Summ 12% N/A 21% 3 Petrify Tmut/Erth 21% N/A 30% 4 Swiftness Air 4% N/A 38% 3 Tukima's Dance Hex 4% N/A 38% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 38% 3 Fulminant Prism Conj/Hex 7% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 50% 4 Anguish Hex/Necr 2% N/A 80% 4 Cause Fear Hex 2% N/A 80% 4 Passage of Golubria Tloc 4% N/A 80% 4 Lee's Rapid Deconstruct Erth 16% 3d10* 28% 5 Yara's Violent Unravell Hex/Tmut 3% 3d4 97% 5 Enfeeble Hex 2% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 14% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Okawaru Ru Sif Muna Trog Xom Yredelemnul The Shining One Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +6) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling of freezing and wearing a +0 ring mail (75% to hit) The stone arrow misses Joseph. Joseph shoots a sling bullet. The sling bullet misses you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling of freezing and wearing a +0 ring mail (75% to hit) The stone arrow hits Joseph!! Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet hits you! The sling bullet freezes you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 4% risk of failure) Press: ? - help, Dir - move target, p - Joseph A rock wall. This rock feels extremely deep. Joseph shoots a sling bullet. The sling bullet closely misses you. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling of freezing and wearing a +0 ring mail (moderately wounded, 86% to hit) The blast of sand hits Joseph! Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet hits you! The sling bullet freezes you. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling of freezing and wearing a +0 ring mail (heavily wounded, 86% to hit) The blast of sand hits Joseph. Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The sling bullet freezes you. * * * LOW HITPOINT WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you!! You die... ##...###.# #.#######.##...## ##.......# #.........#.....## ....###### ###..#####.......## ...###########...####........[### ..............>...............+.. ...##.#######....###..........### #..##.# #.#..# #.#.......## ##.##.# #.##.# #.##.....## #.##.# #...@# #.###...## #.##.# #@#### #.# ##'## ##.##.# ##.## #.# #.# ......# #...# #.# #.###### ##†#### #.......@.# ##......# ##.# #...##.### ##...###.# ...# ##### # #.....##.# #### ##...###.## #####.#...... You could see Joseph. Vanquished Creatures 2 water moccasins A sky beast (D:6) An orc warrior (D:6) A centaur (D:6) 2 bullfrogs 2 scorpions (D:4) 6 water moccasin zombies (Ossuary) 5 wights 2 hounds A jelly (D:5) An orc priest (D:7) 5 sleepcaps 3 iguanas 2 orc wizards (D:7) 2 mummies (Ossuary) 11 adders 3 shadow imps 2 white imps 3 ufetubi 5 adder zombies (Ossuary) 2 worms 5 dart slugs 8 orcs 9 endoplasms 5 giant cockroaches 5 goblins 10 hobgoblins 2 jackals (D:1) 2 quokkas 8 ball pythons 2 bats (D:2) 2 frilled lizards (D:1) 5 gnoll zombies (Ossuary) 2 hobgoblin zombies (Ossuary) 4 kobolds 4 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 3 rats 140 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:7) 1 creature vanquished. Grand Total: 141 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voltaire321 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 233 | D:1 | Found a faded altar of an unknown god. 239 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/5 526 | D:1 | Reached skill level 1 in Transmutations 685 | D:2 | Reached skill level 1 in Fighting 685 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/6 760 | D:2 | Found a shadowy altar of Dithmenos. 836 | D:2 | Reached skill level 1 in Armour 966 | D:2 | Reached skill level 4 in Earth Magic 1056 | D:2 | Reached XP level 4. HP: 16/25 MP: 1/7 1284 | D:2 | Learned a level 3 spell: Stone Arrow 1287 | D:2 | Learned a level 2 spell: Passwall 2092 | D:4 | Found a sand-covered staircase. 2096 | D:4 | Reached XP level 5. HP: 30/30 MP: 6/8 2102 | Ossuary | Entered an ossuary 2177 | Ossuary | Reached skill level 1 in Conjurations 2190 | Ossuary | Reached XP level 6. HP: 16/36 MP: 0/10 2483 | Ossuary | Reached XP level 7. HP: 40/40 MP: 6/11 2630 | Ossuary | Reached skill level 5 in Earth Magic 3141 | D:4 | Identified the +4 long sword of Kismet {freeze, *Noise | Int+6} 3367 | D:4 | Learned a level 3 spell: Call Canine Familiar 3375 | D:4 | Learned a level 4 spell: Animate Armour 3545 | D:5 | Entered Level 5 of the Dungeon 3599 | D:5 | Reached XP level 8. HP: 18/47 MP: 8/13 3801 | D:5 | Reached skill level 1 in Shields 3801 | D:5 | Reached skill level 1 in Summonings 4350 | D:5 | Reached skill level 6 in Earth Magic 5107 | D:6 | Found a staircase to the Ecumenical Temple. 5123 | D:6 | Reached XP level 9. HP: 52/52 MP: 15/15 5226 | Temple | Entered the Ecumenical Temple 6395 | D:7 | Noticed Joseph 6421 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring, ebering_ecumenical_altar_ruins D:2: layout_loops_ring, basic_altar, minmay_indecisive_spiral D:3: layout_rooms, minmay_misc_feat_four_crosses D:4: layout_rooms, enter_ossuary_5, minmay_manual_monolith D:5: layout_loops_cross D:6: layout_loops_cross, minmay_temple_entry_grid D:7: layout_loops_corners, uniq_joseph Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Transmutations | 1 | 1.0 Fighting | 1 2 3 4 | 4.8 Armour | 1 2 3 4 | 4.6 Earth Magic | 4 5 6 | 6.3 Dodging | 2 3 4 | 4.0 Conjurations | 1 2 3 4 | 4.1 Spellcasting | 3 4 | 4.5 Shields | 2 3 | 3.0 Summonings | 3 | 3.4 Stealth | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 19 | 80 | 23 || 122 Long sword | | | 149 || 149 Cast: Sandblast | 39 | 63 | 81 || 183 Stone Arrow | | | 2 || 2 Passwall | | | 1 || 1 Use: Potion | | 1 | 1 || 2 Stab: Sleeping | 1 | 1 | 7 || 9 Distracted | | | 1 || 1 Armour: Robe | 6 | 34 | 103 || 143 Dodge: Dodged | 7 | 59 | 155 || 221 Block: Buckler | | | 30 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6534 | 6289 | 245 | 1470 | 3267 | 9 | 726.0 | Dungeon | 5615 | 5382 | 233 | 1007 | 3056 | 7 | 802.1 | Temple | 173 | 161 | 12 | 0 | 159 | 1 | 173.0 | Ossuary | 744 | 744 | 0 | 463 | 52 | 1 | 744.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1224 daAuts D:5: 1143 daAuts D:2: 889 daAuts Ossuary: 744 daAuts D:4: 736 daAuts D:1: 688 daAuts D:3: 524 daAuts D:7: 409 daAuts Temple: 173 daAuts