Dungeon Crawl Stone Soup version 0.32-a0-306-gfed3edf829 (webtiles) character file. Game seed: 8737723264949577803 9 voltaire321 the Chiller (level 2, -1/20 HPs) Began as a Merfolk Ice Elementalist on Feb 15, 2024. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (122 turns). voltaire321 the Chiller (Merfolk Ice Elementalist) Turns: 122, Time: 00:01:01 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 16% Magic: 0/5 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions c - a potion of curing {unknown} Skills: + Level 0.5 Fighting + Level 0.2 Armour + Level 2.9 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.5 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You freeze the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You don't have enough magic to cast this spell. Unknown command. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You die... #>....+.... #..####.... #...####... #....# #... ###....###... #####........#.## #..........#.#.# ########...........## #...@J.†............. ########.....#.#..... #.....#....... #.....#....... #...J.#....... ##.....#....... #............## #............# #..........### You could see an endoplasm. Vanquished Creatures 4 jackals (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | voltaire321 the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 107 | D:1 | Reached XP level 2. HP: 4/20 MP: 1/5 109 | D:1 | HP: 1/20 [jackal (3)] 116 | D:1 | HP: 1/20 [jackal (1)] 122 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, minmay_lizard_king Action || total ---------------------------++------- Melee: Unarmed || 22 Cast: Freeze || 8 Use: Potion || 1 Armour: Robe || 21 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 2 | 41 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 2 | 41 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts