ASSERT(you.equip[slot] == -1) in 'player-equip.cc' at line 58 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-668-gd58323b419 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10543801274045528022, deterministic pregen: 1 Version history: Game started: 0.26-a0-667-g92642533e4 0.26-a0-668-gd58323b419 Command line: /usr/games/crawl-git-d58323b419 -name vortex -rc /dgldir/rcfiles/crawl-git/vortex.rc -macro /dgldir/rcfiles/crawl-git/vortex.macro -morgue /dgldir/morgue/vortex/ -webtiles-socket /crawl-master/webserver/sockets/vortex:2020-10-18.14:39:10.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-git-d58323b419(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55d435891d8f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d58323b419(_Z13do_crash_dumpv+0x431) [0x55d435899671]: do_crash_dump() /usr/games/crawl-git-d58323b419(_Z20crash_signal_handleri+0x1fa) [0x55d43589221a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f440fb4a210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f440fd0b24b]: /usr/games/crawl-git-d58323b419(+0x3dcd9d) [0x55d435898d9d]: /usr/games/crawl-git-d58323b419(+0x3dcf55) [0x55d435898f55]: /usr/games/crawl-git-d58323b419(_Z10equip_item14equipment_typeib+0xeb) [0x55d435c84d6b]: equip_item(equipment_type, int, bool) /usr/games/crawl-git-d58323b419(_ZN12EquipOnDelay6finishEv+0xeb) [0x55d4358b155b]: EquipOnDelay::finish() /usr/games/crawl-git-d58323b419(_ZN5Delay6handleEv+0x46) [0x55d4358b22a6]: Delay::handle() /usr/games/crawl-git-d58323b419(_Z12handle_delayv+0x39) [0x55d4358b34c9]: handle_delay() /usr/games/crawl-git-d58323b419(+0x9ca59e) [0x55d435e8659e]: /usr/games/crawl-git-d58323b419(+0x9cb235) [0x55d435e87235]: /usr/games/crawl-git-d58323b419(main+0x1a5) [0x55d4357f1e95]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f440fb2b0b3]: /usr/games/crawl-git-d58323b419(_start+0x2e) [0x55d4357f29ae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d58323b419/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d58323b419/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d58323b419/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = rooms, absdepth0 = 5 Level vaults: layout_rooms kennysheep_mini_moat old_standard_altar minmay_temple_entry_statues_pillars basic_altar Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the hound skeleton. The hound skeleton is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the hound skeleton! You destroy the hound skeleton! You have reached level 7! t - a wand of acid (12) An iguana comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the iguana but does no damage. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the iguana but does no damage. The foxfire hits the iguana. The iguana is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the iguana but does no damage. The iguana is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the iguana but does no damage. The iguana is lightly wounded. The foxfire hits the iguana! The iguana is heavily wounded. The foxfire hits the iguana. The iguana is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the iguana. The iguana is almost dead. The iguana misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the iguana. The iguana is almost dead. The foxfire hits the iguana but does no damage. The iguana is almost dead. The iguana misses you. The foxfire hits the iguana. You kill the iguana! Your Dodging skill increases to level 4! Found 23 stones. Found 27 stones. A scorpion and a skeleton come into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the quokka skeleton. The quokka skeleton is moderately damaged. The foxfire hits the quokka skeleton! You destroy the quokka skeleton! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion but does no damage. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. The foxfire hits the scorpion but does no damage. The foxfire hits the scorpion. The scorpion is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion but does no damage. The scorpion is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is heavily wounded. The foxfire hits the scorpion. The scorpion is severely wounded. The foxfire hits the scorpion. The scorpion is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion but does no damage. The scorpion is severely wounded. The foxfire hits the scorpion. The scorpion is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. You kill the scorpion! Your Fighting skill increases to level 3! Your magical contamination has completely faded away. Found 23 stones. b - 5 scrolls labeled UMPONO OXISK (gained 1) A jackal comes into view. The jackal barks! You hear a shout! A jackal comes into view. x2 An orc comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal. The jackal is severely wounded. A jackal comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barks! The foxfire hits the jackal. The jackal is almost dead. The foxfire hits the jackal but does no damage. The jackal is almost dead. The foxfire hits the jackal. You kill the jackal! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barks! The foxfire hits the orc. The orc is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc. The orc is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc. You kill the orc! The foxfire hits the jackal but does no damage. The foxfire hits the jackal! You kill the jackal! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal. The jackal is severely wounded. The foxfire hits the jackal. You kill the jackal! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal. The jackal is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal. You kill the jackal! Things that are here: a jackal corpse; a jackal corpse Found a sacrificial altar of Ru. Things that are here: a +0 dagger; 11 stones You see here a jackal corpse. Found 24 stones. Suggest: [cabochon ring 0] needs identify u - a cabochon ring u - a ring of stealth (right hand) Found a stone staircase leading down. There is a stone staircase leading up here. Things that are here: a +0 dagger; 11 stones Things that are here: a jackal corpse; a jackal corpse Done exploring. Search for what [? for help]? dart You see here 10 poisoned darts. v - 10 poisoned darts Okay, then. Drop what? 22/52 slots (_ for help) (? for menu, Esc to quit) You drop 12 stones. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A worker ant zombie comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant zombie. The worker ant zombie is lightly damaged. The foxfire hits the worker ant zombie. The worker ant zombie is lightly damaged. The foxfire hits the worker ant zombie. The worker ant zombie is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant zombie. The worker ant zombie is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant zombie. The worker ant zombie is severely damaged. The foxfire hits the worker ant zombie. You destroy the worker ant zombie! Magic restored. An orc comes into view. It is wielding a +1 trident of venom. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc. The orc is heavily wounded. The orc shouts! The foxfire hits the orc! You kill the orc! You hear a shout! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something hits your foxfire! An orc comes into view. It is wielding a +0 club. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc but does no damage. An orc comes into view. It is wielding a +0 trident. An orc wizard comes into view. It is wielding a +0 trident. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A jackal comes into view. The foxfire hits the jackal but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc. The orc is heavily wounded. The foxfire hits the jackal! You kill the jackal! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc. You kill the orc! The foxfire hits the orc wizard. The orc wizard is moderately wounded. The foxfire hits the orc wizard. The orc wizard is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc wizard. The orc wizard is heavily wounded. The foxfire hits the orc. The orc is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc. The orc is almost dead. A giant cockroach comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc wizard! You kill the orc wizard! The foxfire hits the orc. You kill the orc! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the giant cockroach. The giant cockroach is severely wounded. The foxfire hits the giant cockroach! You kill the giant cockroach! Found a dagger. Found a stone staircase leading down. Items here: )) [ †††. Things that are here: a +0 trident; a +0 robe; an orc corpse Found an escape hatch in the ceiling. Found a glowing whip. You see here a +1 trident of venom. Things that are here: a +0 trident; a +0 robe; an orc corpse A quokka and a hound come into view. The hound barks! A jackal comes into view. The hound misses you. The hound misses you. The hound bites you. The hound barely misses you. The hound closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hound bites you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the hound. The hound is moderately wounded. The foxfire hits the hound! The hound is almost dead. The hound bites you but does no damage. The hound bites you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hound barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the hound. You kill the hound! HP restored. Found an ornate altar of the Wu Jian Council. An iguana comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The iguana hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the iguana. The iguana is lightly wounded. The foxfire hits the iguana. The iguana is moderately wounded. The foxfire hits the iguana. The iguana is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the iguana. The iguana is almost dead. The foxfire hits the iguana. You kill the iguana! Your Spellcasting skill increases to level 5! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An adder comes into view. The adder moves out of view. Found a scroll of remove curse. Found a stone staircase leading up. Found a buckler. There is a stone staircase leading up here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the adder but does no damage. The foxfire hits the adder. The adder is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the adder. The adder is severely wounded. The foxfire hits the adder. The adder is severely wounded. The adder bites you. The adder closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the adder. The adder is almost dead. The adder bites you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the adder. You kill the adder! A phantom comes into view. Found 7 stones and a scroll labeled QUSCHO LATIOTU. You see here a scroll of remove curse. q - 2 scrolls of remove curse (gained 1) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The phantom blinks! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom. The phantom is lightly damaged. The foxfire hits the phantom. The phantom is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom. The phantom is moderately damaged. The foxfire hits the phantom but does no damage. The phantom is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom! The phantom is heavily damaged. The foxfire hits the phantom! The phantom is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom but does no damage. The phantom is severely damaged. The foxfire hits the phantom. The phantom is severely damaged. The phantom blinks! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The phantom blinks! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom. The phantom is almost destroyed. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom! You destroy the phantom! Your Conjurations skill increases to level 5! j - a buckler 2 jackals come into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal. The jackal is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal. The jackal is heavily wounded. The jackal barks! The foxfire hits the jackal. The jackal is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal. The jackal is almost dead. The foxfire hits the jackal! You kill the jackal! The foxfire hits the jackal. The jackal is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal! You kill the jackal! A jackal comes into view. The foxfire hits the jackal. You kill the jackal! A jackal comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barks! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal but does no damage. The foxfire hits the jackal! You kill the jackal! o - 3 scrolls labeled QUSCHO LATIOTU (gained 1) Found an escape hatch in the floor. A worker ant comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant! The worker ant is heavily wounded. The foxfire hits the worker ant but does no damage. The worker ant is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant. The worker ant is severely wounded. The foxfire hits the worker ant but does no damage. The worker ant is severely wounded. The foxfire hits the worker ant but does no damage. The worker ant is severely wounded. The foxfire hits the worker ant! You kill the worker ant! You start putting on your armour. You continue putting on your buckler. x4 You finish putting on your cursed +0 buckler. Oops, that feels deathly cold. Read [2 scrolls of remove curse 0] to uncurse [cursed +0 buckler -9]? [Y]es or [N]o only, please. Read [2 scrolls of remove curse 0] to uncurse [cursed +0 buckler -9]? As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Found a rapier. An ogre comes into view. It is wielding a +0 giant club. There is an escape hatch in the floor here. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre shouts! The foxfire hits the ogre! The ogre is moderately wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre. The ogre is heavily wounded. The foxfire hits the ogre! The ogre is almost dead. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre! You kill the ogre! A jackal is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. The foxfire hits the jackal. You kill the jackal! Your magical contamination has completely faded away. c - 2 scrolls labeled BYCO YXZURUAWN (gained 1) A phantom comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom. The phantom is lightly damaged. The phantom blinks! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom. The phantom is moderately damaged. The foxfire hits the phantom. The phantom is moderately damaged. The foxfire hits the phantom. The phantom is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom but does no damage. The phantom is heavily damaged. The foxfire hits the phantom! The phantom is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom but does no damage. The phantom is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom. The phantom is severely damaged. The foxfire hits the phantom. The phantom is almost destroyed. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the phantom. You destroy the phantom! Your Shields skill increases to level 1! You have reached level 8! You feel clever. Things that are here: a hand crossbow; a hunting sling Press: ? - help, v - describe, . - travel, g - get item Item here: a rapier. The floor. You see here a rapier. Equip [rapier 0.67] instead of [+0 dagger 0.40]? You are now empty-handed. w - a rapier w - a +0 rapier (weapon) Drop [+0 dagger 0.40]? Drop [+0 rapier 0.67]? [Y]es or [N]o only, please. Drop [+0 rapier 0.67]? [Y]es or [N]o only, please. Drop [+0 rapier 0.67]? [Y]es or [N]o only, please. Drop [+0 rapier 0.67]? Suggest: drop [+0 rapier 0.67] Okay, then. Drop what? 23/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 dagger. Found a shortbow. A quokka zombie comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the quokka zombie! You destroy the quokka zombie! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A jackal comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal! You kill the jackal! A leopard gecko comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the leopard gecko. The leopard gecko is almost dead. The leopard gecko hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the leopard gecko. You kill the leopard gecko! Found a stone staircase leading down. 2 jackals come into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal. The jackal is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal. The jackal is moderately wounded. The jackal barks! The foxfire hits the jackal. You kill the jackal! A jackal comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barks! The foxfire hits the jackal but does no damage. The foxfire hits the jackal. The jackal is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal but does no damage. The jackal is severely wounded. The foxfire hits the jackal. You kill the jackal! There is a stone staircase leading down here. You open the door. As you open the large door, it creaks loudly! There is a large open door here. There is a large open door here. An adder comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the adder. The adder is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the adder. The adder is almost dead. The foxfire hits the adder. The adder is almost dead. The foxfire hits the adder! You kill the adder! You open the door. As you open the large door, it creaks loudly! There is a large open door here. A shadow imp comes into view. Found a stone staircase leading down and a stone staircase leading up. The shadow imp shouts! You hear an angry hiss. Found an ivory ring. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the shadow imp. The shadow imp is moderately wounded. The foxfire hits the shadow imp. The shadow imp is heavily wounded. An adder comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the shadow imp. The shadow imp is severely wounded. The foxfire hits the shadow imp. You kill the shadow imp! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the quokka. The quokka is heavily wounded. The foxfire hits the quokka. You kill the quokka! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. The foxfire hits the adder. The adder is moderately wounded. The foxfire hits the adder. The adder is heavily wounded. The foxfire hits the adder but does no damage. The adder is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the adder! You kill the adder! Your magical contamination has completely faded away. Suggest: [ivory ring 0] needs identify g - an ivory ring You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or a - a ring of positive energy; > or u - a ring of stealth You remove your ring of positive energy. Oops, that ring feels deathly cold. g - a cursed ring of attention (left hand) Read [scroll of remove curse 0] to uncurse [cursed ring of attention 0]? As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Equip [ring of positive energy 10] instead of [ring of attention 0]? You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or g - a ring of attention; > or u - a ring of stealth You remove your ring of attention. a - a ring of positive energy (left hand) Drop what? 22/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of attention. Found a ring mail. You see here a jackal skeleton. Done exploring. New annotation for D:5 (include '!' for warning): dig You see here a jackal skeleton. There is a stone staircase leading down here. You climb downwards. Found a robe. There is a stone staircase leading up here. An ogre comes into view. It is wielding a -1 giant club. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre. The ogre is lightly wounded. The ogre shouts! You hear an angry hiss. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre! The ogre is moderately wounded. The foxfire hits the ogre. The ogre is heavily wounded. A jackal comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre. The ogre is severely wounded. The foxfire hits the ogre! The ogre is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A worker ant comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal. You kill the jackal! The foxfire hits the ogre. You kill the ogre! A jackal comes into view. The foxfire hits the jackal. The jackal is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the jackal. You kill the jackal! The foxfire hits the worker ant. The worker ant is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant! The worker ant is heavily wounded. The foxfire hits the worker ant but does no damage. The worker ant is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant. The worker ant is severely wounded. The foxfire hits the worker ant. The worker ant is severely wounded. A leopard gecko comes into view. The foxfire hits the worker ant but does no damage. The worker ant is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant. The worker ant is almost dead. A jackal comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant but does no damage. The worker ant is almost dead. The foxfire hits the worker ant but does no damage. The worker ant is almost dead. The foxfire hits the worker ant. You kill the worker ant! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko completely misses you. The foxfire hits the jackal. The jackal is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You block the leopard gecko's attack. The foxfire hits the jackal. You kill the jackal! The foxfire hits the leopard gecko! You kill the leopard gecko! An adder skeleton comes into view. Found 12 poisoned darts. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the adder skeleton. The adder skeleton is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the adder skeleton! The adder skeleton is almost destroyed. The foxfire hits the adder skeleton. You destroy the adder skeleton! Magic restored. You see here a leopard gecko corpse. You see here a worker ant corpse. Things that are here: a cursed -1 giant club; an ogre corpse You see here 12 poisoned darts. An orc comes into view. It is wielding a +0 mace. Found 17 gold pieces. Search for what [Enter for "dart", or ? for help]? Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc. The orc is heavily wounded. The foxfire hits the orc. You kill the orc! You see here 12 poisoned darts. [Hit ESC to exit interpreter.] > [Hit ESC to exit interpreter.] > say(view.items_at) > say(view.get_items_at(2,0)) repl:1: attempt to call field 'get_items_at' (a nil value) > say(items.get_items_at(2,0)) {[12 poisoned darts 0]} > it = items.get_items_at(2,0))[0] repl:1: unexpected symbol near ')' > it = items.get_items_at(2,0)[0] > it = items.get_items_at(2,0)[1] > say(it) [12 poisoned darts 0] > say(it.equipped) false > say(it.is_throwable) true > max(map({"Slings","Bows","Crossbows"}, you.expected_skill)) > =max(map({"Slings","Bows","Crossbows"}, you.expected_skill)) 0 x2 > #you.throwables() repl:1: unexpected symbol near '#' > =#you.throwables() 1 > you.have(function(x) return x.subtype()==subtype and x.ego()==it.ego() end) > =you.have(function(x) return x.subtype()==subtype and x.ego()==it.ego() end) > say(it.subtype()) dart > say(you.have('dart')) [10 poisoned darts 0] > say(it.ego()) poison > it2=you.have('dart') > say(it.subtype()==it2.subtype()) true > say(it.ego()==it2.ego()) true > say(it) [12 poisoned darts 0] > say(is_wanted(it)) [10 poisoned darts 0] > =you.have(function(x) return x.subtype()==subtype and x.ego()==it.ego() end) > =you.have(function(x) return x.subtype()==it.subtype() and x.ego()==it.ego() end) Userdata: 0x563cbb584388 > say(is_wanted(it) and true) true > Save game and exit? Assist reloaded Welcome back, vortex the Deep Elf Fire Elementalist. Press ? for a list of commands and other information. v - 22 poisoned darts (gained 12) Things that are here: a +0 mace; an orc corpse An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Cast which spell? (? or * to list) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre! The ogre is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre. The ogre is moderately wounded. The foxfire hits the ogre. The ogre is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre. The ogre is heavily wounded. The foxfire hits the ogre. The ogre is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre. The ogre is severely wounded. The foxfire hits the ogre. The ogre is severely wounded. The foxfire hits the ogre. The ogre is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre! You kill the ogre! Magic restored. Things that are here: a +0 giant spiked club; an ogre corpse Things that are here: a +0 giant spiked club; an ogre corpse You now have 160 gold pieces (gained 18). A worker ant comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant. The worker ant is heavily wounded. The foxfire hits the worker ant. The worker ant is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant. You kill the worker ant! Found 19 stones. Found a whip. Found a short sword. You see here 19 stones. Found a staircase to the Ecumenical Temple. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. Found an opulent altar of Gozag and a shimmering altar of Xom. Found a broken altar of Ashenzari. You open the door. Found a snail-covered altar of Cheibriados. Found a white marble altar of Elyvilon and a hazy altar of Hepliaklqana. You open the door. Found a radiant altar of Vehumet. Found a sparkling altar of Nemelex Xobeh. Press: ? - help, v - describe, . - travel A radiant altar of Vehumet. You open the door. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! There is a staircase back to the Dungeon here. Assist reloaded Welcome back, vortex the Deep Elf Fire Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You see here 19 stones. Found a quarterstaff. Found a sacrificial altar of Ru. Found a ring mail. Suggest: [wavering crystal amulet 0] needs identify g - a wavering crystal amulet You start putting on your amulet. You continue putting on your wavering crystal amulet. x5 You finish putting on the amulet "Mousaomn" {Acrobat Str+6}. You feel ready to tumble and roll out of harm's way. You feel stronger. g - the amulet "Mousaomn" (around neck) {Acrobat Str+6} You start putting on your amulet. You continue putting on the amulet "Mousaomn" {Acrobat Str+6}. x5 You finish putting on the amulet "Mousaomn" {Acrobat Str+6}. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-667-g92642533e4 0.26-a0-668-gd58323b419 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_JEWELLERY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [vortex] Species: Deep Elf Job: Fire Elementalist HP: 48/48; mods: 0/0 MP: 18/18; mod: 0 Stats: 11 (11) 23 (23) 15 (15) Position: (43, 42), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Delayed (1): type: armour_on duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 22 | 3 | 701 | 277/283 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/29 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 11 | 4 | 502 | 149/177 Stealth | X | 0 | 0 | 3 | 249 | 71/119 Shields | X | 2 | 22 | 1 | 175 | 105/142 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 11 | 5 | 561 | 116/179 Conjurations | X | 2 | 22 | 5 | 800 | 170/252 Hexes | | 0 | 0 | 0 | 0 | 0/29 Summonings | | 0 | 0 | 0 | 0 | 0/42 Necromancy | | 0 | 0 | 0 | 0 | 0/35 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 11 | 4 | 623 | 203/210 Ice Magic | | 0 | 0 | 0 | 0 | 0/42 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/42 Poison Magic | | 0 | 0 | 0 | 0 | 0/42 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 160 #27: 1812 #49: 269 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #22: +0 rapier eq slot #1, inv slot #7: scarf of repulsion eq slot #2, inv slot #3: +0 helmet eq slot #5, inv slot #9: +0 buckler eq slot #6, inv slot #18: +2 robe of magic resistance eq slot #7, inv slot #0: ring of positive energy eq slot #8, inv slot #20: ring of stealth eq slot #9, inv slot #6: amulet "Mousaomn" {Acrobat Str+6} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...#.# #.. ##...### ###. ###...####### .. #.#.......# .$ #.#######.## ..# #.# #.^# .. ####.##### ##.### .........# #...####..# .......).# ###.@.....# ......)..# ###.)...# .........# .._..# .........# .....# ########## .....# ....## ###.# #### [. ...# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>