ASSERT(you.equip[slot] == -1) in 'player-equip.cc' at line 59 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-835-g8259106e14 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8858559933440039442, deterministic pregen: 1 Command line: /usr/games/crawl-git-8259106e14 -name vortex -rc /dgldir/rcfiles/crawl-git/vortex.rc -macro /dgldir/rcfiles/crawl-git/vortex.macro -morgue /dgldir/morgue/vortex/ -webtiles-socket /crawl-master/webserver/sockets/vortex:2020-11-17.17:32:23.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-git-8259106e14(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5578c07867ff]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-8259106e14(_Z13do_crash_dumpv+0x431) [0x5578c078e0e1]: do_crash_dump() /usr/games/crawl-git-8259106e14(_Z20crash_signal_handleri+0x1fa) [0x5578c0786c8a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fbacb9cd210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fbacbb8e24b]: /usr/games/crawl-git-8259106e14(+0x3e680d) [0x5578c078d80d]: /usr/games/crawl-git-8259106e14(+0x3e69c5) [0x5578c078d9c5]: /usr/games/crawl-git-8259106e14(_Z10equip_item14equipment_typeib+0xeb) [0x5578c0b7a63b]: equip_item(equipment_type, int, bool) /usr/games/crawl-git-8259106e14(_ZN12EquipOnDelay6finishEv+0xeb) [0x5578c07a5bdb]: EquipOnDelay::finish() /usr/games/crawl-git-8259106e14(_ZN5Delay6handleEv+0x46) [0x5578c07a6926]: Delay::handle() /usr/games/crawl-git-8259106e14(_Z12handle_delayv+0x39) [0x5578c07a7b49]: handle_delay() /usr/games/crawl-git-8259106e14(+0x9d561e) [0x5578c0d7c61e]: /usr/games/crawl-git-8259106e14(+0x9d6345) [0x5578c0d7d345]: /usr/games/crawl-git-8259106e14(main+0x1a5) [0x5578c06e7695]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fbacb9ae0b3]: /usr/games/crawl-git-8259106e14(_start+0x2e) [0x5578c06e81ae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-8259106e14/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-8259106e14/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-8259106e14/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 29, depth = 1 Level id: Ossuary Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 6 Level vaults: ossuary_minmay_scorpions Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: a hornet (moderately wounded) The sticky flame hits the hornet! The hornet is heavily wounded. The hornet is covered in liquid flames! The hornet burns! The foxfire hits the hornet. The hornet is severely wounded. The foxfire hits the hornet but does no damage. The hornet is severely wounded. You hit the hornet. The hornet is severely wounded. The hornet burns! The hornet stings you. You are poisoned. You feel yourself slow down. The hornet stings you! You feel as though you will be slow longer. DEBUFFED: mildly poisoned (69 -> 63),slowed Casting: Sticky Flame (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The hornet burns! x2 You kill the hornet! A wight comes into view. It is wielding a +0 morningstar of protection. DEBUFFED: mildly poisoned (68 -> 64),slowed A wight is nearby! You feel sick. DEBUFFED: mildly poisoned (68 -> 64),slowed You feel yourself speed up. You feel sick. A wight is nearby! DEBUFFED: mildly poisoned (67 -> 64) You feel sick. A wight is nearby! DEBUFFED: mildly poisoned (66 -> 64) A wight is nearby! DEBUFFED: mildly poisoned (67 -> 64) You feel sick. A wight is nearby! DEBUFFED: mildly poisoned (66 -> 64) A wight is nearby! DEBUFFED: mildly poisoned (66 -> 64) You feel sick. You feel sick. You feel sick. A wight is nearby! DEBUFFED: mildly poisoned (65 -> 64) You feel sick. You feel sick. You see here a hunting sling. A wight is nearby! DEBUFFED: mildly poisoned (64 -> 64) A wight is nearby! DEBUFFED: mildly poisoned (64 -> 64) A wight is nearby! DEBUFFED: mildly poisoned (65 -> 64) A wight is nearby! DEBUFFED: mildly poisoned (65 -> 64) You feel sick. A wight is nearby! DEBUFFED: mildly poisoned (64 -> 64) A wight is nearby! DEBUFFED: mildly poisoned (64 -> 64) There is a stone staircase leading up here. A wight is nearby! DEBUFFED: mildly poisoned (65 -> 64) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. DEBUFFED: mildly poisoned (65 -> 64) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. You are no longer poisoned. The foxfire hits the wight but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight but does no damage. The foxfire hits the wight. The wight is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is moderately damaged. The foxfire hits the wight but does no damage. The wight is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is heavily damaged. The foxfire hits the wight. The wight is almost destroyed. The foxfire hits the wight but does no damage. The wight is almost destroyed. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight but does no damage. The wight is almost destroyed. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight! You destroy the wight! Things that are here: a cursed +0 morningstar of protection; a +0 robe Found an escape hatch in the floor. There is an escape hatch in the floor here. Found a stone staircase leading down. A wight comes into view. It is wielding a +0 halberd. A wight comes into view. It is wielding a +0 hand axe. There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight but does no damage. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight! The wight is heavily damaged. The foxfire hits the wight. The wight is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight but does no damage. The wight is severely damaged. The foxfire hits the wight. The wight is severely damaged. You block the wight's attack. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. You destroy the wight! Things that are here: a +0 halberd; a +0 robe An orc comes into view. It is wielding a +0 war axe. The orc shouts! An orc comes into view. It is wielding a +0 flail. An orc comes into view. The orc moves out of view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc. The orc is heavily wounded. The foxfire hits the orc. You kill the orc! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An orc priest comes into view. It is wielding a +0 hand axe. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc! You kill the orc! The foxfire hits the orc priest but does no damage. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The foxfire hits the orc priest but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc priest. The orc priest is moderately wounded. The foxfire hits the orc priest. The orc priest is heavily wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest shouts, "Beogh is our master! Accept the truth or die!" Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc priest! You kill the orc priest! Your Fire Magic skill increases to level 7! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. The foxfire hits the orc. The orc is moderately wounded. The foxfire hits the orc. You kill the orc! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your magical contamination has completely faded away. Found a stone staircase leading up. Things that are here: a +0 war axe; a +0 leather armour Things that are here: a +0 hand axe; a +0 leather armour You now have 91 gold pieces (gained 17). A wight comes into view. It is wielding a +0 spear. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight but does no damage. The foxfire hits the wight. The wight is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight! The wight is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is almost destroyed. The foxfire hits the wight. You destroy the wight! Things that are here: a +0 spear; a +0 robe A hornet comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hornet buzzes angrily. The foxfire hits the hornet. The hornet is lightly wounded. The foxfire hits the hornet. The hornet is lightly wounded. A hornet is nearby! A hornet is nearby! A hornet is nearby! A hornet is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the hornet but does no damage. The hornet is lightly wounded. The foxfire hits the hornet. The hornet is lightly wounded. You block the hornet's attack. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (lightly wounded) The sticky flame hits the hornet. The hornet is moderately wounded. The hornet is covered in liquid flames! The hornet burns! The foxfire hits the hornet. The hornet is heavily wounded. The foxfire hits the hornet. The hornet is heavily wounded. The hornet stings you. You feel yourself slow down. The hornet closely misses you. DEBUFFED: slowed Casting: Sticky Flame (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hornet burns! The hornet stings you but does no damage. The hornet completely misses you. DEBUFFED: slowed Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel yourself speed up. The hornet burns! x2; The foxfire hits the hornet. The hornet is almost dead. The foxfire hits the hornet! You kill the hornet! p - 4 potions of magic (gained 1) Found a stone staircase leading down. A wight is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight but does no damage. The wight is moderately damaged. The foxfire hits the wight but does no damage. The wight is moderately damaged. The foxfire hits the wight. The wight is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight. You destroy the wight! Things that are here: a cursed +0 hand axe; a +0 robe Things that are here: a +0 leather armour; a +0 whip Done exploring. Done exploring. Search for what [Enter for "axe", or ? for help]? Done exploring. You see here a +0 giant club. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! An adder and a howler monkey come into view. Found 18 bolts, a scroll of immolation, 4 boomerangs and a plate armour. Found a stone staircase leading down and a sand-covered staircase. There is a stone staircase leading up here. Now at D8 The howler monkey howls! The adder hisses angrily. The howler monkey hoots and howls with incredible vigour! There is a sand-covered staircase here. The world spins around you as you enter the gateway. You enter an ossuary! There is an empty arch of ancient stone here. Now at Ossuary You open the door. Found a gate leading back out of this place. You open the door. A goblin zombie comes into view. There is a gate leading back out of this place here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the goblin zombie. The goblin zombie is moderately damaged. The foxfire hits the goblin zombie! You destroy the goblin zombie! Magic restored. 2 zombies come into view. There is a gate leading back out of this place here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie! The scorpion zombie is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is moderately damaged. The foxfire hits the scorpion zombie! The scorpion zombie is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is severely damaged. The foxfire hits the scorpion zombie. The scorpion zombie is severely damaged. The foxfire hits the scorpion zombie but does no damage. The scorpion zombie is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is severely damaged. The foxfire hits the scorpion zombie. The scorpion zombie is almost destroyed. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. You destroy the scorpion zombie! A gnoll zombie is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the gnoll zombie! The gnoll zombie is heavily damaged. The foxfire hits the gnoll zombie. The gnoll zombie is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the gnoll zombie. The gnoll zombie is almost destroyed. The foxfire hits the gnoll zombie! You destroy the gnoll zombie! You open the door. You avoid triggering a spear trap. There is a spear trap here. You open the door. A hobgoblin zombie comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An arrow hits your foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An arrow hits your foxfire! A poisoned dart hits your foxfire! An arrow hits your foxfire! The foxfire hits the hobgoblin zombie! The hobgoblin zombie is almost destroyed. An arrow hits your foxfire! x2; The foxfire hits the hobgoblin zombie. You destroy the hobgoblin zombie! An arrow hits your foxfire! A scorpion zombie comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is lightly damaged. The foxfire hits the scorpion zombie. The scorpion zombie is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie but does no damage. The scorpion zombie is moderately damaged. The foxfire hits the scorpion zombie. The scorpion zombie is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is heavily damaged. The foxfire hits the scorpion zombie. The scorpion zombie is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is severely damaged. The foxfire hits the scorpion zombie! The scorpion zombie is almost destroyed. The scorpion zombie hits you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is almost destroyed. You block the scorpion zombie's attack. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. You destroy the scorpion zombie! HP restored. You open the door. You avoid triggering a dart trap. There is a dart trap here. You open the door. A scorpion comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is lightly wounded. The foxfire hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion! The scorpion is severely wounded. The foxfire hits the scorpion. The scorpion is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion but does no damage. The scorpion is almost dead. The foxfire hits the scorpion but does no damage. The scorpion is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion but does no damage. The scorpion is almost dead. The foxfire hits the scorpion but does no damage. The scorpion is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is almost dead. The foxfire hits the scorpion. You kill the scorpion! A scorpion zombie comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is moderately damaged. The foxfire hits the scorpion zombie. The scorpion zombie is moderately damaged. The foxfire hits the scorpion zombie! The scorpion zombie is severely damaged. The foxfire hits the scorpion zombie. The scorpion zombie is almost destroyed. The foxfire hits the scorpion zombie. The scorpion zombie is almost destroyed. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie! You destroy the scorpion zombie! You have reached level 10! You feel stronger. An orc zombie comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the orc zombie. The orc zombie is severely damaged. The foxfire hits the orc zombie. You destroy the orc zombie! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You open the door. You avoid triggering an arrow trap. There is an arrow trap here. You open the door. A scorpion zombie comes into view. An arrow misses the scorpion zombie! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is lightly damaged. The foxfire hits the scorpion zombie. The scorpion zombie is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie but does no damage. The scorpion zombie is moderately damaged. The foxfire hits the scorpion zombie. The scorpion zombie is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is heavily damaged. The foxfire hits the scorpion zombie. The scorpion zombie is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The scorpion zombie barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. The scorpion zombie is severely damaged. The foxfire hits the scorpion zombie. The scorpion zombie is almost destroyed. The foxfire hits the scorpion zombie. The scorpion zombie is almost destroyed. The foxfire hits the scorpion zombie. The scorpion zombie is almost destroyed. You block the scorpion zombie's attack. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion zombie. You destroy the scorpion zombie! Your Fighting skill increases to level 10! You avoid triggering an arrow trap. There is an arrow trap here. You open the door. You avoid triggering a dart trap. There is a dart trap here. You open the door. A centaur zombie comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A poisoned dart hits your foxfire, but does no damage! x2 An arrow misses your foxfire! x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An arrow hits your foxfire! x2 A poisoned dart hits your foxfire, but does no damage! An arrow hits your foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An arrow hits your foxfire! x2 A poisoned dart hits your foxfire, but does no damage! An arrow hits your foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the centaur zombie. The centaur zombie is lightly damaged. The centaur zombie closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur zombie Aim: a centaur zombie (lightly damaged) You miscast Sticky Flame. You are very lightly contaminated with residual magic. A poisoned dart misses your foxfire! The foxfire hits the centaur zombie! The centaur zombie is moderately damaged. An arrow misses your foxfire! The foxfire hits the centaur zombie. The centaur zombie is heavily damaged. The foxfire hits the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie misses you. The foxfire hits the centaur zombie. The centaur zombie is severely damaged. Casting: Sticky Flame (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (severely damaged) The sticky flame hits the centaur zombie! The centaur zombie is almost destroyed. The centaur zombie is covered in liquid flames! The centaur zombie burns! You destroy the centaur zombie! Your magical contamination has completely faded away. You open the door. You open the door. A scorpion and a zombie come into view. Casting: Sticky Flame (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the human zombie. The human zombie is lightly damaged. The foxfire hits the human zombie! The human zombie is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is lightly wounded. The foxfire hits the scorpion. The scorpion is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is heavily wounded. The foxfire hits the scorpion. The scorpion is severely wounded. The scorpion closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion but does no damage. The scorpion is severely wounded. The foxfire hits the mummy! The mummy is burned terribly! The mummy is moderately damaged. The scorpion stings you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion but does no damage. The scorpion is severely wounded. The foxfire hits the scorpion. The scorpion is almost dead. The scorpion closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is almost dead. The foxfire hits the scorpion but does no damage. The scorpion is almost dead. The scorpion stings you. You are poisoned. The scorpion poisons you! DEBUFFED: mildly poisoned (91 -> 85) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The foxfire hits the mummy. The mummy is burned terribly! The mummy is severely damaged. The foxfire hits the mummy. The mummy is severely damaged. The mummy hits you! The foxfire hits the human zombie. The human zombie is moderately damaged. You block the scorpion's attack. DEBUFFED: mildly poisoned (81 -> 76) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The foxfire hits the human zombie. The human zombie is moderately damaged. The mummy misses you. The scorpion stings you! DEBUFFED: mildly poisoned (71 -> 67) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The foxfire hits the human zombie! The human zombie is heavily damaged. The foxfire hits the human zombie! The human zombie is severely damaged. The scorpion barely misses you. DEBUFFED: mildly poisoned (70 -> 67) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The foxfire hits the mummy but does no damage. The mummy is severely damaged. The human zombie misses you. The mummy hits you but does no damage. The scorpion barely misses you. DEBUFFED: mildly poisoned (70 -> 67) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the human zombie. The human zombie is severely damaged. The foxfire hits the human zombie. The human zombie is severely damaged. The foxfire hits the human zombie! The human zombie is severely damaged. The human zombie closely misses you. The scorpion stings you. DEBUFFED: mildly poisoned (69 -> 66) You barely miss the scorpion. The scorpion is almost dead. You hit the human zombie. You hit the mummy. You feel sick. The foxfire hits the mummy. The mummy is burned terribly! The mummy is almost destroyed. The foxfire hits the mummy! The mummy is burned terribly! You destroy the mummy! The human zombie hits you but does no damage. The scorpion stings you! DEBUFFED: mildly poisoned (61 -> 59) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The scorpion stings you but does no damage. The human zombie completely misses you. DEBUFFED: mildly poisoned (60 -> 59) You hit the human zombie. The human zombie is almost destroyed. You barely miss the scorpion. You feel sick. The foxfire hits the scorpion. You kill the scorpion! The foxfire hits the human zombie but does no damage. The human zombie is almost destroyed. The human zombie hits you but does no damage. DEBUFFED: mildly poisoned (60 -> 59) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The human zombie misses you. DEBUFFED: mildly poisoned (60 -> 59) You slash the human zombie! You destroy the human zombie! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. t - 5 potions of curing (gained 1) d - 2 scrolls of remove curse (gained 1) d - 3 scrolls of remove curse (gained 1) w - a scroll labelled WEFOJO DOHIT a - 2 potions of mutation (gained 1) You avoid triggering an arrow trap. There is an arrow trap here. A poisoned dart shoots out and hits you! There is a dart trap here. You avoid triggering a spear trap. There is a spear trap here. You avoid triggering a dart trap. There is a dart trap here. You avoid triggering an arrow trap. There is an arrow trap here. You avoid triggering an arrow trap. There is an arrow trap here. A poisoned dart shoots out and hits your shield. There is a dart trap here. You open the door. 4 scorpions and 3 zombies come into view. A human zombie comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion The sticky flame hits the scorpion. The scorpion is lightly wounded. The scorpion is covered in liquid flames! The scorpion burns! A poisoned dart hits the scorpion, but does no damage! An arrow shoots out and hits you! The scorpion burns! You block the scorpion's attack. There is an arrow trap here. You avoid triggering an arrow trap. The scorpion burns! You kill the scorpion! There is an arrow trap here. Casting: Sticky Flame (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An arrow hits your foxfire! A spear hits your foxfire! A poisoned dart hits your foxfire! An arrow hits your foxfire! The foxfire hits the scorpion. The scorpion is moderately wounded. A poisoned dart misses your foxfire! A poisoned dart hits the scorpion, but does no damage! The foxfire hits the scorpion but does no damage. The scorpion is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion but does no damage. The scorpion is moderately wounded. The foxfire hits the scorpion. The scorpion is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A spear hits your foxfire! The foxfire hits the scorpion. The scorpion is severely wounded. The foxfire hits the scorpion! You kill the scorpion! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A poisoned dart hits your foxfire! An arrow hits your foxfire! A poisoned dart hits your foxfire, but does no damage! The foxfire hits the scorpion. The scorpion is lightly wounded. The foxfire hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A spear hits your foxfire! An arrow misses your foxfire! The foxfire hits the scorpion. The scorpion is moderately wounded. A poisoned dart hits your foxfire, but does no damage! The foxfire hits the scorpion but does no damage. The scorpion is moderately wounded. A poisoned dart hits the scorpion! The scorpion is poisoned. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An arrow hits your foxfire! x2; The foxfire hits the scorpion. The scorpion is heavily wounded. An arrow hits your foxfire! The foxfire hits the scorpion. The scorpion is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. You kill the scorpion! An arrow hits your foxfire! A poisoned dart hits your foxfire! The foxfire hits the scorpion. The scorpion is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An arrow misses your foxfire! A spear hits your foxfire! An arrow misses your foxfire! The foxfire hits the scorpion. The scorpion is lightly wounded. A poisoned dart misses your foxfire! The foxfire hits the scorpion! The scorpion is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You hear a soft click. A poisoned dart misses your foxfire! The foxfire hits the scorpion but does no damage. The scorpion is heavily wounded. The foxfire hits the scorpion! You kill the scorpion! Your Conjurations skill increases to level 6! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You hear a soft click. A spear hits your foxfire! The foxfire hits the centaur zombie. The centaur zombie is lightly damaged. The foxfire hits the centaur zombie. The centaur zombie is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the centaur zombie! The centaur zombie is moderately damaged. The foxfire hits the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie hits you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the centaur zombie! The centaur zombie is severely damaged. You hear a soft click. The foxfire hits the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie hits you. A poisoned dart hits the human zombie, but does no damage! The foxfire hits the human zombie. The human zombie is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the centaur zombie! You destroy the centaur zombie! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the human zombie. The human zombie is lightly damaged. The foxfire hits the human zombie. The human zombie is lightly damaged. The human zombie hits you but does no damage. You barely miss the human zombie. The human zombie is lightly damaged. You hit the hobgoblin zombie. The foxfire hits the big kobold zombie. The big kobold zombie is lightly damaged. The foxfire hits the hobgoblin zombie. The hobgoblin zombie is moderately damaged. You block the hobgoblin zombie's attack. An arrow hits the big kobold zombie! The human zombie hits you but does no damage. You slash the big kobold zombie! The big kobold zombie is heavily damaged. You hit the hobgoblin zombie. You slash the human zombie! The hobgoblin zombie barely misses you. The big kobold zombie closely misses you. The human zombie misses you. You completely miss the big kobold zombie. The big kobold zombie is heavily damaged. You barely miss the human zombie. You hit the hobgoblin zombie. You destroy the hobgoblin zombie! The big kobold zombie misses you. The human zombie hits you but does no damage. You hit the big kobold zombie. The big kobold zombie is heavily damaged. You hit the human zombie. Lightning courses through the human zombie!! You hit the mummy. Lightning courses through the mummy! The big kobold zombie hits you. The human zombie hits you but does no damage. You block the mummy's attack. You block the big kobold zombie's attack. You barely miss the human zombie. The human zombie is almost destroyed. You barely miss the mummy. You hit the big kobold zombie. The human zombie misses you. The mummy completely misses you. The big kobold zombie closely misses you. The human zombie hits you but does no damage. You hit the human zombie. The human zombie is almost destroyed. You hit the big kobold zombie. You hit the mummy but do no damage. The big kobold zombie hits you. The mummy misses you. The human zombie completely misses you. You slash the human zombie! You destroy the human zombie! You hit the big kobold zombie. You hit the mummy. The big kobold zombie closely misses you. The mummy barely misses you. You slash the mummy! You destroy the mummy! You hit the big kobold zombie but do no damage. Lightning courses through the big kobold zombie!! You destroy the big kobold zombie! You see here a scorpion corpse. d - 4 scrolls of remove curse (gained 1) a - 3 potions of mutation (gained 1) x - a viscous black potion r - 4 potions of haste (gained 2) z - a tubular agate ring z - a ring of flight (left hand) Okay, then. k - 7 scrolls of teleportation (gained 1) i - a scroll of identify; A - a +0 leather armour (worn) Read [scroll of identify] to identify [scroll labelled WEFOJO DOHIT]? As you read the scroll of identify, it crumbles to dust. w - a scroll of vulnerability i - a scroll of fear You see here a scorpion corpse. You avoid triggering a dart trap. There is a dart trap here. A spear shoots out and misses you. There is a spear trap here. You avoid triggering a dart trap. There is a dart trap here. You avoid triggering an arrow trap. There is an arrow trap here. You avoid triggering a dart trap. There is a dart trap here. You avoid triggering an arrow trap. There is an arrow trap here. A mummy is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the mummy! The mummy is burned terribly! The mummy is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the mummy. The mummy is heavily damaged. The foxfire hits the mummy. The mummy is burned terribly! The mummy is severely damaged. The foxfire hits the mummy! The mummy is burned terribly! You destroy the mummy! A scorpion comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion! The scorpion is heavily wounded. The foxfire hits the scorpion but does no damage. The scorpion is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. You kill the scorpion! B - a scroll labelled LAJOEX QO YLEN i - a scroll of identify; C - a scroll of fear Read [scroll of identify] to identify [scroll labelled LAJOEX QO YLEN]? As you read the scroll of identify, it crumbles to dust. B - a scroll of holy word i - a bubbling brown potion D - 2 purple potions You see here a scroll of random uselessness. E - a dented brass amulet You start putting on your amulet. You continue putting on your dented brass amulet. x5 You finish putting on your uncursed amulet of faith. You feel a strange surge of divine interest. E - an amulet of faith (around neck) You start putting on your amulet. You continue putting on your amulet of faith. x5 You finish putting on your amulet of faith. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-835-g8259106e14 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_JEWELLERY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [vortex] Species: Hill Orc Job: Fire Elementalist HP: 94/94; mods: 0/0 MP: 17/17; mod: 0 Stats: 12 (12) 18 (18) 11 (11) Position: (34, 33), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Delayed (1): type: armour_on duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 40 | 10 | 2155 | 176/460 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/29 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 0 | 0 | 4 | 420 | 0/210 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 20 | 4 | 1223 | 383/421 Conjurations | X | 1 | 20 | 6 | 1077 | 27/350 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 0 | 0 | 0/84 Fire Magic | X | 1 | 20 | 7 | 1337 | 160/336 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 439 #13: 348 #23: 8008 #24: 1748086810 #27: 5310 #34: 1 #49: 557 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #24: +1 war axe of electrocution eq slot #2, inv slot #18: +1 helmet eq slot #3, inv slot #2: +2 pair of gloves eq slot #5, inv slot #1: +0 buckler eq slot #6, inv slot #26: +0 leather armour eq slot #7, inv slot #25: ring of flight eq slot #8, inv slot #21: +4 ring of evasion eq slot #9, inv slot #30: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #...#.......#^^^#...#... ##'###8...8###'#######'# #...#.......#...#...#^†^ #.∩.'...8...#...8...#^.^ #...#...#...#.......#^^. ##############8...8##^^^ #...#...#^^^#.......#^^^ #...'..?#^^^'...8...#^^^ #...#?!@#^^^#...#...#^^^ ##'#######'###########'# #.....#.....#^^^#...#... #.....#.....#^^^'...8... #.....8.....#^^^#....... #...........##'###8...8# #...........#...#....... ###8.....8###...#...8... #...........#...#...#... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>