ASSERT(you.equip[slot] == -1) in 'player-equip.cc' at line 59 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-1086-g9010512d90 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4683445406214790190, deterministic pregen: 1 Command line: /usr/games/crawl-git-9010512d90 -name vortex -rc /dgldir/rcfiles/crawl-git/vortex.rc -macro /dgldir/rcfiles/crawl-git/vortex.macro -morgue /dgldir/morgue/vortex/ -webtiles-socket /crawl-master/webserver/sockets/vortex:2020-12-15.04:13:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-git-9010512d90(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55d8d6f55d5f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9010512d90(_Z13do_crash_dumpv+0x431) [0x55d8d6f5d641]: do_crash_dump() /usr/games/crawl-git-9010512d90(_Z20crash_signal_handleri+0x1fa) [0x55d8d6f561ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f334b1ef210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f334b3b024b]: /usr/games/crawl-git-9010512d90(+0x3f4d6d) [0x55d8d6f5cd6d]: /usr/games/crawl-git-9010512d90(+0x3f4f25) [0x55d8d6f5cf25]: /usr/games/crawl-git-9010512d90(_Z10equip_item14equipment_typeib+0xeb) [0x55d8d734dffb]: equip_item(equipment_type, int, bool) /usr/games/crawl-git-9010512d90(_ZN12EquipOnDelay6finishEv+0xeb) [0x55d8d6f7511b]: EquipOnDelay::finish() /usr/games/crawl-git-9010512d90(_ZN5Delay6handleEv+0x46) [0x55d8d6f75e66]: Delay::handle() /usr/games/crawl-git-9010512d90(_Z12handle_delayv+0x39) [0x55d8d6f77089]: handle_delay() /usr/games/crawl-git-9010512d90(+0x9fc9be) [0x55d8d75649be]: /usr/games/crawl-git-9010512d90(+0x9fd6e5) [0x55d8d75656e5]: /usr/games/crawl-git-9010512d90(main+0x1a5) [0x55d8d6eb69c5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f334b1d00b3]: /usr/games/crawl-git-9010512d90(_start+0x2e) [0x55d8d6eb74de]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9010512d90/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9010512d90/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9010512d90/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = open_caves, absdepth0 = 9 Level vaults: layout_cave_pools gammafunk_ghost_smash tgw_kikubaaqudgha Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #3, type 7 at (51, 32): position (50,39) Marker #4, type 7 at (55, 34): position (49,32) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You see here 11 bolts. A leopard gecko comes into view. The leopard gecko hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the leopard gecko. The leopard gecko is moderately wounded. The foxfire hits the leopard gecko. You kill the leopard gecko! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You see here a leopard gecko corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Things that are here: a +6 ring of dexterity; a kobold skeleton Things that are here: a +0 dagger; a +0 short sword; a kobold skeleton You see here 11 bolts. Things that are here: a +0 shortbow; 27 arrows A worker ant comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant. The worker ant is moderately wounded. The foxfire hits the worker ant. The worker ant is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the worker ant. The worker ant is severely wounded. The foxfire hits the worker ant! You kill the worker ant! q - 4 potions of curing (gained 1) i - a scroll of remove curse Done exploring. There is a staircase to the Lair here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Now at D9 i - 3 scrolls of remove curse (gained 2) You see here a war axe. You open the door. 2 scorpions come into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is lightly wounded. The foxfire hits the scorpion. The scorpion is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is severely wounded. The foxfire hits the scorpion but does no damage. The scorpion is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (severely wounded, 0% to evade) The sticky flame hits the scorpion! You kill the scorpion! The foxfire hits the scorpion. The scorpion is lightly wounded. The foxfire hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (lightly wounded, 0% to evade) The sticky flame hits the scorpion. The scorpion is moderately wounded. The scorpion is covered in liquid flames! The scorpion burns! The foxfire hits the scorpion but does no damage. The scorpion is severely wounded. The foxfire hits the scorpion. The scorpion is almost dead. The scorpion stings you! You are poisoned. The scorpion poisons you! DEBUFFED: mildly poisoned (78 -> 70),repel missiles You sock the scorpion! You kill the scorpion! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Magic restored. HP restored. Things that are here: a scorpion corpse; a scorpion corpse A bat comes into view. The bat is caught in a web! The bat pulls away from the web. A bat is nearby! The bat is caught in a web! The bat struggles to get unstuck from the web. The bat pulls away from the web. A bat is nearby! A bat is nearby! A bat is nearby! Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat barely misses you. The foxfire hits the bat. You kill the bat! An ufetubus comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ufetubus. The ufetubus is burned terribly! The ufetubus is almost dead. The foxfire hits the ufetubus but does no damage. The ufetubus is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ufetubus. The ufetubus is burned terribly! You kill the ufetubus! You now have 1244 gold pieces (gained 13). f - 395 stones (gained 29) You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre! The ogre is moderately wounded. The foxfire hits the ogre. The ogre is heavily wounded. The foxfire hits the ogre! The ogre is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre. The ogre is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre. The ogre is severely wounded. The foxfire hits the ogre. The ogre is almost dead. The ogre closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the ogre! You kill the ogre! You now have 1265 gold pieces (gained 21). Found a stone staircase leading down. A - a potion of lignification g - 3 silvery potions (gained 1) B - a glowing chain mail h - 5 scrolls of teleportation (gained 1) C - a slimy scale mail You start removing your armour. You continue taking off your +0 leather armour of cold resistance. x4 You finish taking off your +0 leather armour of cold resistance. You feel less resistant to cold. You start putting on your armour. You continue putting on your slimy scale mail. x5 You finish putting on the cursed +1 scale mail "Rerghi" {Int+2}. You feel clever. Oops, that feels deathly cold. Read [3 scrolls of remove curse] to uncurse [cursed +1 scale mail "Rerghi" {Int+2}]? As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. You start removing your armour. You continue taking off the +1 scale mail "Rerghi" {Int+2}. x4 You finish taking off the +1 scale mail "Rerghi" {Int+2}. You start putting on your armour. You continue putting on your +0 leather armour of cold resistance. x5 You finish putting on your +0 leather armour of cold resistance. You feel resistant to cold. Equip [+1 scale mail "Rerghi" {Int+2}] instead of [+0 leather armour of cold resistance]? Suggest: equip [+1 scale mail "Rerghi" {Int+2}] instead of [+0 leather armour of cold resistance] Drop what? 29/52 slots (_ for help) (? for menu, Esc to quit) You drop a glowing chain mail. You drop the +1 scale mail "Rerghi" {Int+2}. A quasit comes into view. The quasit gives a chilling moan. A quasit is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the quasit. The quasit resists. The quasit is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quasit Aim: a quasit (lightly wounded, 0% to evade) The sticky flame hits the quasit. The quasit resists. The quasit is moderately wounded. The quasit is covered in liquid flames! The quasit burns! The foxfire hits the quasit but does no damage. The quasit is heavily wounded. Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quasit closely misses you. The quasit claws you. The quasit misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quasit burns! The foxfire hits the quasit. The quasit resists. The quasit is severely wounded. The quasit bites you. The quasit claws you. You feel clumsy. The quasit claws you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quasit burns! The foxfire hits the quasit but does no damage. The quasit is almost dead. The foxfire hits the quasit. The quasit resists. You kill the quasit! You open the door. A bat comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (0% to evade) The sticky flame hits the bat. You kill the bat! An adder comes into view. The adder hisses angrily. You hear an angry hiss. A bat comes into view. The adder is caught in a web! The adder pulls away from the web. There are monsters nearby! A scorpion comes into view. An adder comes into view. The bat misses you. You closely miss the bat. The adder hisses angrily. The bat hits you but does no damage. A bat comes into view. x2 The bat closely misses you. The bat moves out of view. x2 Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat hits you but does no damage. The foxfire hits the scorpion. The scorpion is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (lightly wounded, 0% to evade) The sticky flame hits the scorpion. The scorpion is moderately wounded. The scorpion is covered in liquid flames! The scorpion burns! The bat hits the plant. The plant begins to die. The foxfire hits the adder! The adder is severely wounded. The bat hits the plant. The adder bites you. The bat hits the plant. x3 There are monsters nearby! You feel a bit more experienced. There are monsters nearby! Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, 0% to evade) The sticky flame hits the adder. You kill the adder! A nearby plant withers and dies. The bat evades a web. The bat hits you. The bat is caught in a web! The bat struggles to get unstuck from the web. The bat struggles to get unstuck from the web. The bat pulls away from the web. The bat closely misses you. The bat hits the fungus. The fungus begins to die. There are monsters nearby! You miss the bat. The bat closely misses you. The bat hits the fungus. x3 The bat barely misses you. The bat hits the fungus. The bat hits you but does no damage. The bat completely misses the fungus. The bat hits the fungus. The bat hits you but does no damage. The adder is caught in a web! The bat hits the fungus. The bat hits you but does no damage. You barely miss the bat. A nearby fungus withers and dies. The bat closely misses you. The adder struggles to get unstuck from the web. The bat closely misses you. The adder pulls away from the web. The bat barely misses you. You hit the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. The bat misses you. You closely miss the bat. The bat is severely wounded. The bat barely misses you. The bat misses you. The bat closely misses you. You hit the bat. You kill the bat! The bat barely misses you. Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (0% to evade) The sticky flame hits the adder. The adder is heavily wounded. The adder is covered in liquid flames! The adder burns! The adder misses you. The adder bites you. You puncture the adder! You kill the adder! The bat misses you. The bat hits you but does no damage. You sock the bat! You kill the bat! The bat is caught in a web! The bat struggles to get unstuck from the web. A bat is nearby! The bat pulls away from the web. The bat hits you. The bat hits you. The bat hits you. The bat barely misses you. Things that are here: a bat corpse; a bat corpse Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (0% to evade) The sticky flame hits the bat! You kill the bat! You see here a bat corpse. You see here an adder corpse. A scorpion comes into view. You see here a scorpion corpse. A scorpion is nearby! Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your foxfire passes through a web. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (0% to evade) The sticky flame hits the scorpion! The scorpion is moderately wounded. The scorpion is covered in liquid flames! The scorpion burns! Your foxfire passes through a web. The foxfire hits the scorpion. The scorpion is severely wounded. The scorpion misses you. You barely miss the scorpion. The scorpion is severely wounded. The scorpion burns! The scorpion stings you. You hit the scorpion. The scorpion is almost dead. The scorpion burns! You kill the scorpion! Things that are here: a scorpion corpse; a scorpion corpse A scorpion comes into view. The scorpion evades a web. A scorpion is nearby! Things that are here: a scorpion corpse; a scorpion corpse A scorpion is nearby! A scorpion is nearby! Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your foxfire passes through a web. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (moderately wounded, 0% to evade) The sticky flame hits the scorpion. The scorpion is heavily wounded. The scorpion is covered in liquid flames! The scorpion burns! Your foxfire passes through a web. The scorpion misses you. You hit the scorpion. You kill the scorpion! You see here a scorpion corpse. You pick your way through the web. There is a web here. You are caught in the web! There is a web here. You struggle to detach yourself from the web. You struggle to detach yourself from the web. You disentangle yourself. You see here a scorpion corpse. An adder comes into view. The adder hisses angrily. You hear an angry hiss. An adder comes into view. The adder is caught in a web! There are monsters nearby! Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder struggles to get unstuck from the web. Your foxfire passes through a web. The foxfire hits the adder. The adder is lightly wounded. The foxfire hits the adder! The adder is almost dead. The adder struggles to get unstuck from the web. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder pulls away from the web. The foxfire hits the adder! The adder is almost dead. The foxfire hits the adder! You kill the adder! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (almost dead, 0% to evade) The sticky flame hits the adder. You kill the adder! Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You see here an adder corpse. You see here an adder corpse. Items here: )))). You see here an adder corpse. You see here an adder corpse. You see here an adder skeleton. You see here a bat skeleton. Things that are here: a bat skeleton; a bat skeleton You now have 1280 gold pieces (gained 15). B - a wand of acid (8) C - a ring mail You open the door. A water moccasin comes into view. The water moccasin hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (0% to evade) The sticky flame hits the water moccasin! The water moccasin is moderately wounded. The water moccasin is covered in liquid flames! The water moccasin burns! The foxfire hits the water moccasin! The water moccasin is almost dead. The foxfire hits the water moccasin! You kill the water moccasin! Equip [ring mail] instead of [+0 leather armour of cold resistance]? Suggest: equip [ring mail] instead of [+0 leather armour of cold resistance] Drop what? 29/52 slots (_ for help) (? for menu, Esc to quit) You drop a ring mail. You see here a water moccasin corpse. You see here 25 bolts. You open the door. Found a stone staircase leading up. You open the door. There is a stone staircase leading up here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (0% to evade) The sticky flame hits the ogre! The ogre is moderately wounded. The ogre is covered in liquid flames! The ogre burns! The foxfire hits the ogre. The ogre is heavily wounded. The foxfire hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre burns! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre burns! The foxfire hits the ogre! You kill the ogre! Things that are here: a +0 giant club; an ogre corpse You open the door. Found a stone staircase leading up. C - a murky emerald potion You open the door. Found a stone staircase leading down. f - 406 stones (gained 11) You open the door. You open the door. You open the door. You now have 1300 gold pieces (gained 20). Found a stone staircase leading down. There is a stone staircase leading down here. You open the door. You open the door. You open the door. l - 2 scrolls of enchant armour (gained 1) f - 429 stones (gained 23) You open the door. You open the door. You open the door. You open the door. You open the door. Done exploring. Read [2 scrolls of enchant armour] to enchant [+0 leather armour of cold resistance]? [Y]es or [N]o only, please. Read [2 scrolls of enchant armour] to enchant [+0 leather armour of cold resistance]? Suggest: read [2 scrolls of enchant armour] to enchant [+0 leather armour of cold resistance] Done exploring. There is a stone staircase leading down here. You climb downwards. A worker ant, 4 killer bees and an ufetubus come into view. The killer bee buzzes angrily. x3; The ufetubus shouts! There is a stone staircase leading up here. Now at D10 The killer bee misses you. The worker ant closely misses you. The killer bee closely misses you. You climb upwards. There is a stone staircase leading down here. Now at D9 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (0% to evade) The sticky flame hits the killer bee. The killer bee is lightly wounded. The killer bee is covered in liquid flames! The killer bee burns! The killer bee misses you. The worker ant misses you. The killer bee stings you. Casting: Sticky Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant, p - killer bee Aim: a worker ant (0% to evade) The sticky flame hits the worker ant! The worker ant is heavily wounded. The worker ant is covered in liquid flames! The killer bee burns! The worker ant burns! The killer bee stings you but does no damage. The worker ant bites you. The killer bee completely misses you. You hit the killer bee but do no damage. The killer bee is severely wounded. The killer bee burns! x2; The killer bee stops burning. The worker ant burns! x2 You kill the worker ant! The killer bee barely misses you. The killer bee misses you. x2 Your Fire Magic skill increases to level 8! You barely miss the killer bee. The killer bee is almost dead. The killer bee closely misses you. The killer bee misses you. The killer bee closely misses you. Casting: Sticky Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (almost dead, 0% to evade) The sticky flame hits the killer bee. You kill the killer bee! HP restored. Magic restored. Done exploring. Search for what [Enter for "dart", or ? for help]? shining There is a glowing golden altar of the Shining One here. You kneel at the altar of the Shining One. The Shining One welcomes you! Drop [wand of random effects (20)]? Drop what? 29/52 slots (_ for help) (? for menu, Esc to quit) You drop a wand of random effects (20). Done exploring. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or x - the ring "Pecruet" {Str+3 Dex+4 Stlth-} > or c - a ring of see invisible You remove your ring of see invisible. n - a ring of stealth (right hand) Equip [ring of see invisible] instead of [ring of stealth]? Suggest: equip [ring of see invisible] instead of [ring of stealth] Drop what? 28/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of see invisible. You open the door. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Now at D10 f - 441 stones (gained 12) Found a stone staircase leading down. f - 451 stones (gained 10) A leopard gecko comes into view. Casting: Sticky Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The leopard gecko hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the leopard gecko. The leopard gecko is almost dead. The foxfire hits the leopard gecko. You kill the leopard gecko! A wight comes into view. It is wielding a +3 long sword. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight but does no damage. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is moderately damaged. The foxfire hits the wight. The wight is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is almost destroyed. The foxfire hits the wight. The wight is almost destroyed. The foxfire hits the wight. You destroy the wight! The Shining One accepts your kill. A wight comes into view. It is wielding a +0 halberd. You feel your dexterity returning. A wight comes into view. It is wielding a +2 morningstar of freezing. The foxfire hits the ufetubus! The ufetubus is burned terribly! You kill the ufetubus! The Shining One accepts your kill. The foxfire hits the wight but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is moderately damaged. The foxfire hits the wight but does no damage. The wight is moderately damaged. The foxfire hits the wight. The wight is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight but does no damage. The wight is moderately damaged. The foxfire hits the wight but does no damage. The wight is moderately damaged. A wight comes into view. It is wielding a +0 falchion. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is heavily damaged. The foxfire hits the wight but does no damage. The wight is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is moderately damaged. The foxfire hits the wight! The wight is almost destroyed. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight but does no damage. The wight is almost destroyed. The wight misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight but does no damage. The wight is severely damaged. The foxfire hits the wight but does no damage. The wight is almost destroyed. The wight closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. You destroy the wight! The Shining One accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight but does no damage. The wight is severely damaged. The wight hits you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is lightly damaged. The foxfire hits the wight but does no damage. The wight is lightly damaged. The foxfire hits the wight. The wight is moderately damaged. The wight barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is heavily damaged. The foxfire hits the wight. The wight is severely damaged. The wight hits you from afar with a cursed +0 halberd. The wight hits you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the wight. The wight is almost destroyed. The wight barely misses you. The wight hits you with a +0 falchion. You feel drained. You closely miss the wight. The wight is almost destroyed. The foxfire hits the wight but does no damage. The wight is almost destroyed. The foxfire hits the wight. You destroy the wight! The Shining One accepts your kill. The foxfire hits the wight. You destroy the wight! The Shining One accepts your kill. Your life force feels restored. A killer bee is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the killer bee! The killer bee is heavily wounded. The foxfire hits the killer bee. The killer bee is severely wounded. The foxfire hits the killer bee. The killer bee is almost dead. There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The killer bee buzzes angrily. x2 The foxfire hits the killer bee. You kill the killer bee! Your Evocations skill increases to level 1! The foxfire hits the killer bee! The killer bee is heavily wounded. There are monsters nearby! There are monsters nearby! The killer bee misses you. There are monsters nearby! The killer bee misses you. x2 There are monsters nearby! There are monsters nearby! The killer bee stings you! You are poisoned. The killer bee poisons you! The killer bee misses you. The killer bee closely misses you. DEBUFFED: mildly poisoned (77 -> 75),glowing,repel missiles You feel sick. The killer bee stings you but does no damage. The killer bee misses you. There is a stone staircase leading up here. DEBUFFED: mildly poisoned (76 -> 75),glowing,repel missiles The killer bee stings you! You are more poisoned. The killer bee poisons you! The killer bee misses you. The killer bee closely misses you. x2 You climb upwards. You feel sick. There is a stone staircase leading down here. DEBUFFED: mildly poisoned (66 -> 61),glowing,repel missiles Now at D9 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The killer bee misses you. The killer bee barely misses you. The killer bee stings you but does no damage. The killer bee closely misses you. DEBUFFED: mildly poisoned (66 -> 61),glowing,repel missiles You sock the killer bee! You kill the killer bee! You feel sick. The foxfire hits the killer bee! The killer bee is heavily wounded. The foxfire hits the killer bee. The killer bee is severely wounded. The killer bee completely misses you. The killer bee barely misses you. The killer bee misses you. DEBUFFED: mildly poisoned (65 -> 61),glowing,repel missiles Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The killer bee barely misses you. The killer bee closely misses you. DEBUFFED: mildly poisoned (65 -> 61),glowing,repel missiles You sock the killer bee! You kill the killer bee! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Magic restored. HP restored. Done exploring. You climb downwards. There is a stone staircase leading up here. Now at D10 Things that are here: a +0 robe; a +2 morningstar of freezing Things that are here: a +0 robe; a +0 falchion A black bear comes into view. The black bear growls angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the black bear. The black bear is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the black bear. The black bear is moderately wounded. The foxfire hits the black bear but does no damage. The black bear is moderately wounded. The foxfire hits the black bear. The black bear is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the black bear. The black bear is heavily wounded. The foxfire hits the black bear. The black bear is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the black bear but does no damage. The black bear is heavily wounded. The foxfire hits the black bear but does no damage. The black bear is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the black bear but does no damage. The black bear is heavily wounded. The foxfire hits the black bear. The black bear is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the black bear. The black bear is almost dead. The foxfire hits the black bear! You kill the black bear! Magic restored. Things that are here: a +0 robe; a cursed +0 halberd Things that are here: a +0 robe; a +3 long sword c - a faintly glowing marble ring You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or x - the ring "Pecruet" {Str+3 Dex+4 Stlth-} > or n - a ring of stealth You remove your ring of stealth. You feel clever. c - the ring "Zonemn" (right hand) {rN+ Int+6 SInv} Drop what? 28/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of stealth. Okay, then. n - a wand of polymorph (10) u - a wand of iceblast (3) Drop what? 29/52 slots (_ for help) (? for menu, Esc to quit) You drop a wand of polymorph (10). Tarl's ghost says very slowly, "There's no hope." Tarl's ghost screams, "I'll kill anyone who wants the ORB!" You now have 1317 gold pieces (gained 17). n - a scroll of acquirement Something appears at your feet! n - the ring "Okeatapp" {Will+ MP+9 EV+4} Equip [ring "Okeatapp" {Will+ MP+9 EV+4}] instead of [ring "Pecruet" {Str+3 Dex+4 Stlth-}]? You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or x - the ring "Pecruet" {Str+3 Dex+4 Stlth-} > or c - the ring "Zonemn" {rN+ Int+6 SInv} You remove the ring "Pecruet" {Str+3 Dex+4 Stlth-}. n - the ring "Okeatapp" (left hand) {Will+ MP+9 EV+4} The two-headed ogre shouts in stereo! Tarl's ghost turns its malevolent gaze towards you. There is a transporter here. There is a transporter landing site here. A troll comes into view. The troll shouts! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the troll. The troll is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the troll but does no damage. The troll is lightly wounded. The foxfire hits the troll. The troll is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the troll! The troll is moderately wounded. The foxfire hits the troll! The troll is heavily wounded. The foxfire hits the troll but does no damage. The troll is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the troll. The troll is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the troll but does no damage. The troll is heavily wounded. The foxfire hits the troll. The troll is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the troll. The troll is severely wounded. The foxfire hits the troll! The troll is almost dead. The foxfire hits the troll but does no damage. The troll is almost dead. The troll misses you. The troll claws you. The troll claws you! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (severely wounded, haloed, 0% to evade) The sticky flame hits the troll! The troll is almost dead. The troll is covered in liquid flames! The troll burns! You kill the troll! The troll leather armour is intact enough to wear. Your Fighting skill increases to level 8! HP restored. A scorpion comes into view. The scorpion moves out of view. D - a dented golden amulet Casting: Sticky Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is lightly wounded. The foxfire hits the scorpion. The scorpion is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion. The scorpion is heavily wounded. The foxfire hits the scorpion! The scorpion is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The foxfire hits the scorpion but does no damage. The scorpion is almost dead. The foxfire hits the scorpion. You kill the scorpion! You start putting on your amulet. You continue putting on your dented golden amulet. x5 Shopping list: removing an uncursed amulet of the acrobat on D:5 You finish putting on your uncursed amulet of the acrobat. You feel ready to tumble and roll out of harm's way. D - an amulet of the acrobat (around neck) You start putting on your amulet. You continue putting on your amulet of the acrobat. x5 You finish putting on your amulet of the acrobat. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-1086-g9010512d90 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_JEWELLERY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [vortex] Species: Hill Orc Job: Fire Elementalist HP: 88/88; mods: 0/0 MP: 25/27; mod: 0 Stats: 12 (12) 24 (24) 14 (14) Position: (39, 40), god: the Shining One (2), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Delayed (1): type: armour_on duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 16 | 8 | 1285 | 13/318 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/29 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 1 | 16 | 5 | 1453 | 393/424 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 16 | 5 | 1482 | 221/504 Conjurations | X | 1 | 16 | 6 | 1341 | 291/350 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 0 | 0 | 0/84 Fire Magic | X | 1 | 16 | 8 | 1584 | 71/379 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 1 | 16 | 1 | 105 | 55/100 Spell bugs: Durations: Attributes: #12: 1317 #27: 7262 #34: 1 #49: 623 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #17: +0 morningstar eq slot #1, inv slot #10: scarf of repulsion eq slot #3, inv slot #3: +0 pair of gloves of dexterity eq slot #6, inv slot #21: +0 leather armour of cold resistance eq slot #7, inv slot #13: ring "Okeatapp" {Will+ MP+9 EV+4} eq slot #8, inv slot #2: ring "Zonemn" {rN+ Int+6 SInv} eq slot #9, inv slot #29: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .# ........#..............©.©.... .. .................############ ... ...........=....#W.O.O=?...© . ..............#..##...##.. ...####.......#.#..#.#..#. #.. #.......#.#..#.#..#. .[ ##.......#..##...##.. #........#.. ..©.. .. #..[@....# ............... .........###... .......... ... ....).....# .. ..........# ........... .......###.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (16, 26): {{{{ CLASS: PortalDescriptor props: slave_name: zombie }}}} Lua marker 1 at (16, 29): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.tgw_kikubaaqudgha_kill_human fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: false turns: 13641 tc: 0 }}}} Lua marker 2 at (16, 29): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: callback.tgw_kikubaaqudgha_zombify fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer target: dslave type: monster_dies activating: false dgn_trigs_by_type: 256: 1: 1 activated: true data: }}}} >>>>>>>>>>>>>>>>>>>>>>