Dungeon Crawl Stone Soup version 0.32-a0-1018-gb024fe692e (webtiles) character file. Game seed: 592547115444869986 126 vt the Firebug (level 4, -8/33 HPs) Began as a Mountain Dwarf Fire Elementalist on Apr 27, 2024. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 3 of the Dungeon. The game lasted 00:13:36 (2914 turns). vt the Firebug (Mountain Dwarf Fire Elementalist) Turns: 2914, Time: 00:13:36 Health: -8/33 AC: 4 Str: 10 XL: 4 Next: 84% Magic: 0/6 EV: 10 Int: 18 God: Gold: 96 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . a - +1 short sword (flame) rCold . . . (no shield) rNeg . . . k - +0 leather armour rPois . l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: hasted, very quick A: runic magic, artefact enchanting a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +1 short sword of flaming (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles c - 14 poisoned darts e - 4 stones Armour d - a +0 robe k - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) l - a +0 helmet (worn) (You found it on level 3 of the Dungeon) Scrolls f - a scroll of brand weapon {unknown} h - a scroll of noise {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of haste {@q3} i - a potion of brilliance Skills: - Level 1.4 Dodging + Level 2.8 Stealth - Level 1.8 Spellcasting - Level 2.0 Conjurations - Level 5.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 38% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 22% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 22% 3 Flame Wave Conj/Fire 14% 2d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15083 Altars: Cheibriados Shops: D:1 ( Annotations: D:2 Sigmund D:3 Jessica Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You kill the ball python! A giant cockroach comes into view. An orc priest comes into view. It is wielding a +0 flail. The foxfire hits the giant cockroach but does no damage. Your foxfire dissipates! You start resting. A giant cockroach is nearby! You hit the giant cockroach but do no damage. The giant cockroach misses you. You hit the giant cockroach. You burn the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach barely misses you. You conjure some foxfire! The giant cockroach closely misses you. The giant cockroach bites you but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is moderately wounded. The orc priest's fire resistance burns away. * * * LOW MAGIC WARNING * * * You hear a shout! x4 The foxfire hits the giant cockroach but does no damage. The giant cockroach is severely wounded. The foxfire hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The orc priest hits you with a +0 flail. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The foxfire hits the giant cockroach. You kill the giant cockroach! The foxfire hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest closely misses you. An orc comes into view. It is wielding a +2 heavy hand axe. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest is no longer more vulnerable to fire. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Press: ? - help, v - describe, . - travel Here: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded) The floor. Okay, then. Enter note: do i want to risk dying to not go beogh You are not religious. Enter note: i mean i guess it's less "risk" and more "definitely die now" Enter note: Press: ? - help, v - describe, . - travel Here: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded) The floor. Enter note: which is still honestly not making it sound better Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW MAGIC WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc hits you with a +2 heavy hand axe. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW MAGIC WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The foxfire hits the orc priest. The orc priest is heavily wounded. An orc comes into view. It is wielding a +0 short sword. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you but does no damage. The orc hits you but does no damage. The orc hits your foxfire with a +2 heavy hand axe. The foxfire hits the orc. The orc is lightly wounded. The foxfire hits the orc. The orc is severely wounded. The orc priest attacks as it pursues you! The orc priest closely misses you. Press: ? - help, v - describe, . - travel Here: an orc priest, wielding a +0 flail and wearing a +0 leather armour (heavily wounded) The floor. It was a potion of haste. You feel yourself speed up. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 hand axe. Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. The orc attacks as it pursues you! The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ░.░░░░░░░░ ░░░ ░.░ ░ .....░░░░░░░░░░░ ░.░░░░░░░░ ...†.B....@....░░░░░░░.░░....░ ~§§.....░░░o.........░.░░....░ ~~~.....░ ░..o.......░.░░....░ .o~.....░ ░..o.......░)░░....░░ ~~~.....░ ░..o.......░)░.....'. ~~......░ ░...@......░.░.....░░ .....░░░░ ░░░░'░░░░░░░.░.....░ ..... ░░░░░░░.░░░░░░░)░.....░░ ...............<........ ......................░░ ░░░░░░░.░......░░.░░░..░ ░.░.░░░░.░░.░ ░░.. ░░░░░░░.░.░<.░.░░.░░░░░. ........░.░░)░.░........ You could see an orc priest, Jessica and 3 orcs. Vanquished Creatures An orc wizard (D:3) Robin (D:3) 2 adders A ribbon worm (D:3) A dart slug (D:3) 2 orcs (D:3) 6 endoplasms 5 giant cockroaches 10 goblins 12 hobgoblins 2 jackals (D:1) A quokka (D:1) 5 ball pythons 2 bats 2 frilled lizards 4 kobolds 5 rats 62 creatures vanquished. Vanquished Creatures (others) 189 foxfires 189 creatures vanquished. Grand Total: 251 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vt the Mountain Dwarf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 215 | D:1 | Reached skill level 1 in Conjurations 247 | D:1 | Found Zewkiza's Antique Weapon Emporium. 446 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 451 | D:1 | Learned a level 2 spell: Scorch 663 | D:1 | Reached skill level 4 in Fire Magic 1346 | D:2 | Found a faded altar of an unknown god. 1402 | D:2 | Reached skill level 2 in Conjurations 1402 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/5 1551 | D:2 | Noticed Sigmund 2048 | D:3 | Found a snail-covered altar of Cheibriados. 2225 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/6 2365 | D:3 | Reached skill level 5 in Fire Magic 2393 | D:3 | Reached skill level 2 in Stealth 2393 | D:3 | Noticed Robin 2424 | D:3 | Killed Robin 2909 | D:3 | do i want to risk dying to not go beogh 2909 | D:3 | i mean i guess it's less "risk" and more "definitely die | now" 2909 | D:3 | which is still honestly not making it sound better 2909 | D:3 | HP: 7/33 [orc priest/+0 flail (5)] 2912 | D:3 | HP: 1/33 [orc priest/+0 flail (7)] 2913 | D:3 | Noticed Jessica 2914 | D:3 | Killed from afar by an orc priest Illustrated notes ░░░ ░.░░░░░ ░...... ░.░░░░░ ░░░ ░.░ .....░░░░░░░░░░░ ░.░░░░░ ...†.B.........░░░░░░░.░░... ~§§.....░░░oo........░.░░... ~~~.....░ ░@.........░.░░... .o~.....░ ░..........░)░░... ~~~.....░ ░..........░)░.... ~~......░ ░..........░.░.... .....░░░░ ░░░░'░░░░░░░.░.... ..... ░░░░░░░.░░░░░░░)░.... ...............<..... ..................... ░░░░░░░.░......░░.░░░ Turn 2909 on D:3: do i want to risk dying to not go beogh Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring, serial_shops, nicolae_diamond_shop, nicolae_eternal_life, minmay_misc_feat_cross D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, uniq_sigmund D:3: layout_basic, kennysheep_slug_shrine, serial_curves, eino_curves_04, eino_curves_03, portal_sewer_entry_a, minivault_23, uniq_robin, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 2 | 2.0 Fire Magic | 4 5 | 5.0 Stealth | 2 | 2.8 Dodging | | 1.4 Spellcasting | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 19 | 19 || 38 Throw: Stone | | 2 || 2 Cast: Foxfire | 80 | 33 || 113 Scorch | 2 | 3 || 5 Use: Potion | 2 | 1 || 3 Armour: Robe | 15 | || 15 Leather armour | 2 | 19 || 21 Dodge: Dodged | 18 | 11 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2915 | 2776 | 139 | 857 | 976 | 3 | 971.7 | Dungeon | 2915 | 2776 | 139 | 857 | 976 | 3 | 971.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1482 daAuts D:3: 939 daAuts D:2: 493 daAuts Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring, serial_shops, nicolae_diamond_shop, nicolae_eternal_life, minmay_misc_feat_cross D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, uniq_sigmund D:3: layout_basic, kennysheep_slug_shrine, serial_curves, eino_curves_04, eino_curves_03, portal_sewer_entry_a, minivault_23, uniq_robin, uniq_natasha, uniq_jessica Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2915 | 2776 | 139 | 857 | 976 | 3 | 971.7 | Dungeon | 2915 | 2776 | 139 | 857 | 976 | 3 | 971.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1482 daAuts D:3: 939 daAuts D:2: 493 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 60.3 +-------+-------+-------+-------+-------+----------------------