Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 14719772230053826897 4 vvl the Conjurer (level 1, -1/13 HPs) Began as a Merfolk Conjurer on July 5, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (283 turns). vvl the Conjurer (Merfolk Conjurer) Turns: 283, Time: 00:00:58 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 1/3 EV: 13 Int: 17 God: Gold: 2 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} Potions e - a potion of lignification {unknown} Skills: + Level 2.8 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 3.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 52% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 26% 8% 2 Dazzling Flash Conj/Hex 14% 28% 3 Fulminant Prism Conj/Hex 3% 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is almost dead. You hit the jackal but do no damage. The jackal barely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal but does no damage. The jackal misses you. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You die... .........# ##(........ # .........# #.#............#.# .>.......# #..#......#...#..# .........# #...#....#...#...# .........# #....#..#...#....# .........# #.....##.#.#.....# .........#### #...#.#...#...#..# ............####....#.....#.#...# ............hh.#@#.#.#.....#....# .#####......##hhh.#...#.<.#...#.. ###########.#.#...#.#...#..# #....#...#...#...# #.....#.#.#.#....# #.....##...#.....# #....#..#.#.#....# #...#....#...#...# #..#....#.....#..# You could see 3 jackals. Vanquished Creatures 2 bats (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vvl the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 9 Armor: Robe || 7 Dodge: Dodged || 22