Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 699426954762224664 57 w4ck4d00 the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Mar 31, 2024. Slain by a scorpion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:17:33 (2040 turns). w4ck4d00 the Conjurer (Deep Elf Conjurer) Turns: 2040, Time: 00:17:34 Health: -5/19 AC: 3 Str: 4 XL: 3 Next: 73% Magic: 1/9 EV: 11 Int: 24 God: Gold: 57 SH: 5 Dex: 13 Spells: 5/8 levels left rFire . . . g - staff of conjuration rCold . . . (no shield) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: reflection @: lethally poisoned (-5 -> -8) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons h - a +1 sling k - a +0 dagger Missiles d - 17 stones Armour a - a +0 robe f - a +0 leather armour (worn) Magical Staves g - a staff of conjuration (weapon) Jewellery e - an amulet of reflection (around neck) i - a ring of fire Scrolls c - a scroll of enchant weapon j - a scroll of blinking {unknown} Potions b - 2 potions of magic Skills: + Level 0.2 Armour + Level 2.5 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 52% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 82% to hit) You feel a surge of power! The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you. The searing ray misses the scorpion. The scorpion stings you! You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You block the scorpion's attack. Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. The scorpion stings you! You die... #.......#.# ###.##... #########.# #.).###. ..# #.# #.#..... #.# #.####....... #.# #.#..'....... #.# #.#>##....... ##.###.#.##....... #......#.##...#### #@.......##..[# #s######.##...# .... #.###### #..... #.# #...... #.# #....... #.# ##.......#.. #.......##. You could see a scorpion. Vanquished Creatures 2 adders (D:2) A bat (D:1) 4 endoplasms 5 giant cockroaches 4 goblins 4 hobgoblins A quokka (D:1) 5 ball pythons 2 frilled lizards (D:1) 2 kobolds (D:2) 8 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | w4ck4d00 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 611 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 614 | D:1 | Learned a level 2 spell: Searing Ray 833 | D:1 | Reached skill level 5 in Conjurations 1503 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 2029 | D:2 | Noticed a scorpion 2040 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_corners, nicolae_eternal_life, grunt_decor_one_mirror D:2: layout_basic, minivault_5, minmay_pentomino_s2 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Armour | | 0.2 Dodging | | 2.5 Stealth | | 2.9 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Staff || 11 Cast: Magic Dart || 54 Searing Ray || 1 Use: Scroll || 6 Potion || 4 Armour: Leather armour || 6 Dodge: Dodged || 10 Block: Other || 4