Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16392626619786274241 912 w4ck4d00 the Conjurer (level 7, -6/51 HPs) Began as a Demigod Conjurer on Apr 25, 2024. Shot with an arrow by a centaur (16 damage) ... on level 5 of the Dungeon. The game lasted 01:07:42 (7749 turns). w4ck4d00 the Conjurer (Demigod Conjurer) Turns: 7749, Time: 01:07:43 Health: -6/51 AC: 2 Str: 7 XL: 7 Next: 52% Magic: 16/17 EV: 13 Int: 27 God: Gold: 325 SH: 0 Dex: 16 Spells: 4/15 levels left rFire . . . n - +1 spear (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes, agile 1, mutation resistance 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 325 gold pieces. Inventory: Hand Weapons d - a +0 dagger n - a +1 spear of venom (weapon) Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) m - a +0 leather armour Magical Staves e - a staff of cold Wands k - a wand of polymorph (9) o - a wand of mindburst (5) p - a wand of paralysis (9) Scrolls g - 2 scrolls of poison j - 3 scrolls of immolation l - 4 scrolls of identify q - 2 scrolls of fear Potions b - a potion of magic f - 2 potions of curing h - 3 potions of resistance i - a potion of heal wounds Skills: - Level 0.4 Fighting - Level 2.1 Armour - Level 3.1 Dodging - Level 3.3 Stealth + Level 4.5 Spellcasting + Level 6.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 22% 4 d - Fulminant Prism Conj/Alch 11% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Mephitic Cloud Conj/Alch/Air 17% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 12% 2 Fugue of the Fallen Necr 6% N/A 22% 3 Anguish Hex/Necr 3% N/A 58% 4 Leda's Liquefaction Alch/Erth 3% N/A 58% 4 Curse of Agony Necr 6% N/A 91% 5 Lee's Rapid Deconstruct Erth 3% 3d5* 91% 5 Silence Hex/Air 3% N/A 91% 5 Bombard Conj/Erth 11% 9d3 97% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are agile. (Dex +4, Str/Int -1) You are somewhat resistant to further mutation. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 83% to hit) The searing ray hits the iguana! You kill the iguana! (Press . to maintain the ray.) You start resting. Magic restored. Found 8 stones. A centaur comes into view. You see here 8 stones. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs you! The blast of energy engulfs the centaur! The centaur is moderately wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! You hear an angry hiss. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow closely misses you. You see here 8 stones. The centaur shoots an arrow. The arrow hits you! Okay, then. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. Okay, then. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.#.#.# #.# #........ #.#.#.# #.# ##.###### #.#.#.# #.###########....# #.#.#)# #........#.....#.# ....#)# ####...#.#...[.#.# #.###.##########...#.#.....#.# #.###..............#.#.....#.# ....#..........#.....#.#####.## # #.#....#######.#@...........c.# # ..###..#..#.##.#...#.#.######.# # ..###..#..#..#.....#'#.# #.### >..##..##'#'##.....c...# #..(. .......#....⌠#.........# ##### ...#...'....8#.........# # #..#...#....⌠#.........# # #..#...#######.........# # #..###.................# You could see a centaur. Vanquished Creatures A gnoll sergeant (D:5) 3 scorpions A howler monkey (D:5) 2 bombardier beetles A hound (D:4) 4 orc priests 2 iguanas (D:5) Ijyb (D:5) 2 sleepcaps 3 orc wizards 5 gnolls (D:5) 9 adders 2 ribbon worms 2 dart slugs 10 orcs 6 endoplasms A giant cockroach (D:4) 5 goblins 4 hobgoblins 4 jackals (D:1) 3 quokkas (D:2) 2 training dummies (D:5) 5 ball pythons 6 bats 3 frilled lizards (D:2) 4 kobolds 4 rats 95 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | w4ck4d00 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 152 | D:1 | Reached skill level 4 in Conjurations 401 | D:1 | Reached XP level 2. HP: 16/20 MP: 2/7 452 | D:1 | Learned a level 2 spell: Searing Ray 910 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 910 | D:1 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1606 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 3934 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/10 3963 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4477 | D:4 | Reached XP level 5. HP: 27/38 MP: 4/12 4555 | D:4 | Found a staircase to the Ecumenical Temple. 4780 | D:4 | Reached skill level 5 in Conjurations 5110 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5245 | D:4 | Reached XP level 6. HP: 45/45 MP: 6/14 5523 | D:4 | Reached skill level 1 in Armour 5588 | D:4 | Noticed a +0 dagger 5589 | D:4 | Noticed a +0 hand axe 6034 | D:4 | Learned a level 4 spell: Fulminant Prism 6037 | D:5 | Entered Level 5 of the Dungeon 6578 | D:5 | Noticed Ijyb 6593 | D:5 | Paralysed by Ijyb for 2 turns 6596 | D:5 | Killed Ijyb 6597 | D:5 | Reached XP level 7. HP: 38/50 MP: 1/16 7516 | D:5 | Reached skill level 6 in Conjurations 7749 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, hellmonk_ecumenical_altar_slurped_away, minmay_tetromino_i4 D:2: layout_basic, basic_altar D:3: layout_basic, cheibrodos_worm_habitat, overflow_temple_1_default, dk_vineyard_2 D:4: layout_basic, dancing_weapons_uskayaw, minmay_temple_entry_glass, amcnicky_mini_pool_small, kennysheep_opposing_triangles D:5: dreamdust_elfheim, layout_basic, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 | 6.0 Dodging | 2 3 | 3.1 Spellcasting | 2 3 4 | 4.5 Stealth | 2 3 | 3.3 Armour | 1 2 | 2.1 Fighting | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Spear | | 1 | || 1 Throw: Dart | 3 | | || 3 Cast: Magic Dart | 53 | 37 | 13 || 103 Searing Ray | 22 | 31 | 13 || 66 Iskenderun's Myst | | 1 | 2 || 3 Fulminant Prism | | | 1 || 1 Use: Potion | 8 | 2 | 2 || 12 Scroll | 4 | 2 | || 6 Armour: Robe | 29 | 14 | 21 || 64 Leather armour | 1 | 30 | || 31 Dodge: Dodged | 33 | 17 | 16 || 66