Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6535534364503202775 28 w4ck4d00 the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on June 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:05:31 (1079 turns). w4ck4d00 the Conjurer (Deep Elf Conjurer) Turns: 1079, Time: 00:05:31 Health: 19/19 AC: 2 Str: 6 XL: 3 Next: 0% Magic: 10/10 EV: 12 Int: 22 God: Gold: 25 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.52/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration (around neck) f - an amulet of regeneration Scrolls d - a scroll of identify Potions b - a potion of magic e - a potion of haste Skills: - Level 3.0 Dodging - Level 2.8 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) You start resting. Magic restored. A dart slug comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (asleep, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Your magical contamination has completely faded away. There is a staircase leading out of the dungeon here. There is an open door here. There is an open door here. You see here a +0 club. There is an open door here. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##############.###.#.######.# .............).#...#........# ##############.#.#.#.######.# #.#.#.#.....##.# #.#.#.#...#.##.# #.#.#.#.#.#.##.# ## #.#.#.#...#.##.# .# #.#.#'#...#.##.# .# #.#@....#.#.##.# .########### #.#.....###.##.# .##........# #.#..........#.### ###........# #.#....#######.#.# # #........###'#......[.......# # #..................#...##.#.# # #######............'...+..#.# # #...........##...##.#.### # ######'#'#'#.#...####.... There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 3 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | w4ck4d00 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 357 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 360 | D:1 | Learned a level 2 spell: Searing Ray 936 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1079 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, minmay_tromino_v7 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 2.8 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 2 Use: Scroll || 4 Potion || 2 Armour: Robe || 2 Dodge: Dodged || 1