Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10157874834357166859 78 w9d9 the Grave Robber (level 4, -4/30 HPs) Began as a Demonspawn Necromancer on Apr 27, 2023. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:22:18 (1834 turns). w9d9 the Grave Robber (Demonspawn Necromancer) Turns: 1834, Time: 00:22:19 Health: -4/30 AC: 2 Str: 8 XL: 4 Next: 15% Magic: 6/7 EV: 12 Int: 18 God: Gold: 100 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . SeeInvis + f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn m - ring of see invisible MPRegen 0.10/turn (no ring) @: no status effects A: powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons e - a +0 club f - a +0 dagger (weapon) i - a +0 dagger o - a +0 flail of holy wrath Missiles g - 27 stones k - 3 javelins (quivered) l - 3 poisoned darts Armour a - a +0 robe (worn) b - the +1 ring mail of Narrow Leaves {*Slow rElec rPois Regen+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. p - a +0 scale mail of fire resistance Jewellery m - a ring of see invisible (left hand) Scrolls c - a scroll of silence {unknown} d - 3 scrolls of identify {unknown} h - 2 scrolls of poison {unknown} j - a scroll of noise {unknown} q - a scroll of brand weapon {unknown} Skills: + Level 0.1 Short Blades + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting * Level 5.5 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 88% 1d8 1% 1 b - Summon Small Mammal Summ 8% N/A 17% 1 c - Animate Dead Necr 22% N/A 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 5% 3 Call Canine Familiar Summ 2% N/A 45% 3 Summon Guardian Golem Hex/Summ 2% N/A 45% 3 Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, chance to affect: 81%) The water moccasin writhes in agony. The water moccasin bites you! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, chance to affect: 81%) The water moccasin writhes in agony! The water moccasin bites you. The water moccasin misses you. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, chance to affect: 81%) The water moccasin barely resists. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you. The water moccasin closely misses you. Throw: 4 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 38% to hit) You throw a javelin. The javelin barely misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, chance to affect: 81%) The water moccasin writhes in agony. The water moccasin bites you! You die... #. #.......#>#.#.. #. #.#####.#.#.### #. #.#.....#...... #. #.#.........#.. #. #.#.......#.... ###.###.#.#####.##... #.......#g #.#..<. #.......# #.#..## #...@S(## #.#.).. #........... #.#...# #.........#####.#...# #......#### #.......# ###...## #.#.#.#.# #...# #.#.#.# #...# # #.#[# #...# #.#.# #.#.# You could see a water moccasin. Vanquished Creatures Terence (D:3) 3 adders A worm (D:2) A dart slug (D:2) An orc (D:3) 3 ball pythons 3 endoplasms 2 quokkas A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | w9d9 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 259 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 259 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 525 | D:2 | Reached skill level 5 in Necromancy 525 | D:2 | Reached XP level 3. HP: 4/24 MP: 4/6 1031 | D:2 | Identified the +1 ring mail of Narrow Leaves {*Slow rElec | rPois Regen+} 1464 | D:3 | Learned a level 1 spell: Summon Small Mammal 1599 | D:3 | Noticed Terence 1606 | D:3 | Killed Terence 1607 | D:3 | Reached XP level 4. HP: 26/30 MP: 0/7 1619 | D:3 | Learned a level 4 spell: Animate Dead 1821 | D:3 | Noticed a water moccasin 1834 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, shapermc_ecumenical_altar_rom_forum, minmay_misc_feat_nine_boxes, kennysheep_decorative_pillar, kennysheep_crisscross D:2: layout_basic, dk_noncrumbling_4, chequers_serial_rivers_marsh D:3: due_chaos_kobolds, layout_basic, cheibrodos_sewer_entry_bend, uniq_sigmund, uniq_terence, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Necromancy | 5 | 5.5 Stealth | 2 | 2.1 Short Blades | | 0.1 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Dagger | 14 | 1 || 15 Club | 1 | || 1 Throw: Javelin | 5 | 1 || 6 Cast: Necrotise | 46 | 12 || 58 Summon Small Mamm | 2 | || 2 Use: Potion | 1 | 1 || 2 Armor: Robe | 5 | 1 || 6 Ring mail | 1 | || 1 Dodge: Dodged | 34 | 7 || 41