Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 16224880699831976155 4 wallyj24 the Conjurer (level 1, -1/17 HPs) Began as a Gnoll Wanderer on Aug 9, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (27 turns). wallyj24 the Conjurer (Gnoll Wanderer) Turns: 27, Time: 00:00:19 Health: -1/17 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 1/6 EV: 12 Int: 14 God: Gold: 12 SH: 0 Dex: 9 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Miscellaneous c - a tin of tremorstones (2/2) Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 2.4 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 5.3 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 2.4 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 11% N/A 9% 2 Conjure Flame Conj/Fire 11% 6-21 17% 3 Poisonous Vapours Pois/Air 6% N/A 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you but does no damage. Unknown command. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. Unknown command. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) The zap hits the jackal but does no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You die... .... ... +# # ... .# .. .. .##### .#.##.##.....# #.......#...+ #.....††#...# ......h@#.⌠.# #...........# #....?..#...+# #########....#### #......... #.###.#.## #'###+# # ##...## #.....#∆ You could see a jackal. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A ball python (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wallyj24 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | wallyj24 set off with the following items: a +0 club, a +0 | robe, a tin of tremorstones (2/2); and the following spell | memorised: Shock; and the following spells available to | memorise: Static Discharge, Conjure Flame, Poisonous | Vapours 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 27 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms Action || total -------------------------++------- Melee: Club || 11 Cast: Shock || 4 Armor: Robe || 10 Dodge: Dodged || 25