Dungeon Crawl Stone Soup version 0.32-a0-17-gb74e046682 (webtiles) character file. Game seed: 8126273601519214556 46 waq the Ducker (level 3, 2/30 HPs) Began as a Merfolk Monk on Jan 15, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:06:07 (1136 turns). waq the Ducker (Merfolk Monk) Turns: 1136, Time: 00:06:08 Health: 2/30 AC: 6 Str: 11 XL: 3 Next: 66% Magic: 3/3 EV: 12 Int: 9 God: Gold: 30 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . a - +2 whip (elec) rCold . . . (no shield) rNeg . . . m - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . l - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (2 -> -1) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +2 whip of electrocution (weapon) Missiles h - 4 javelins (quivered) n - 6 stones Armour c - an orb of light g - a +0 scale mail i - a +0 leather armour j - a +0 robe l - a +0 pair of boots (worn) m - a +0 ring mail (worn) Scrolls b - a scroll of blinking {unknown} d - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} k - a scroll of silence {unknown} o - a scroll of revelation {unknown} Potions f - a potion of curing {unknown} Q - a potion of ambrosia Skills: + Level 3.9 Fighting + Level 1.0 Armour - Level 4.2 Dodging + Level 3.9 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10858 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History That would be overly suicidal. Okay, then. Hit: a) +2 whip (elec) Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. Unknown command. A gnoll comes into view. It is wielding a +0 whip of venom. You see here a hobgoblin corpse. 2 gnolls come into view. The gnoll shouts! x2; You hear a shout! A rat comes into view. There is an open door here. A gnoll comes into view. It is wielding a +0 halberd and quivering a throwing net. The gnoll shouts! A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you but does no damage. There is an open door here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip of venom. You are poisoned. You feel sick. You feel sick. The gnoll attacks as it pursues you! The gnoll closely misses you. You feel sick. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip of venom! You feel sick. You feel sick. You are no longer poisoned. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip of venom. * * * LOW HITPOINT WARNING * * * You are poisoned. You feel sick. You feel sick. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip of venom. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...............#.# #.............>.#@# ...............g#g# ......###...g...g.# ...... #.######### ...... .... ............ ............. .[...... ...... You could see 2 gnolls. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) An endoplasm (D:1) A giant cockroach (D:2) 8 hobgoblins A quokka (D:2) 2 ball pythons (D:2) 2 bats A kobold (D:2) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waq the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 531 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 956 | D:2 | Increase (s)trength, (i)ntelligence, or (d)exterity? 956 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 999 | D:2 | Found Faetec's Assorted Antiques. 1110 | D:2 | Reached skill level 1 in Armour 1136 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: minmay_door_path, layout_basic, serial_shops, nicolae_shop_behind_doors, nicolae_square_shop, nicolae_shop_bloodbath_and_beyond, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.0 Fighting | | 3.9 Dodging | | 4.2 Unarmed Combat | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 14 Whip || 39 Punch || 2 Throw: Javelin || 7 Armour: Scale mail || 4 Leather armour || 3 Ring mail || 22 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1141 | 872 | 269 | 5 | 567 | 2 | 570.5 | Dungeon | 1141 | 872 | 269 | 5 | 567 | 2 | 570.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 818 daAuts D:2: 323 daAuts