Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1974 (webtiles) character file. Game seed: 5290746663364403873 23 waq the Ducker (level 3, 26/30 HPs) Began as a Merfolk Monk on Jan 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:39 (705 turns). waq the Ducker (Merfolk Monk) Turns: 705, Time: 00:02:39 Health: 26/30 AC: 5 Str: 11 XL: 3 Next: 0% Magic: 3/3 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . d - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe c - an orb of light d - a +0 ring mail (worn) Scrolls f - a scroll of fog {unknown} h - a scroll of identify {unknown} Potions b - a potion of heal wounds {unknown} e - a potion of invisibility {unknown} g - a potion of degeneration {unknown} i - a potion of enlightenment {unknown} j - 2 potions of mutation {unknown} Q - a potion of ambrosia Skills: + Level 3.7 Fighting + Level 0.7 Armour - Level 4.1 Dodging + Level 3.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5299 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Unknown command. You hit the jackal but do no damage. The jackal barely misses you. There are monsters nearby! Unknown command. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. There are monsters nearby! Unknown command. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. x3 There are monsters nearby! Unknown command. You hit the jackal. You kill the jackal! The jackal bites you. x2 A jackal is nearby! Unknown command. You barely miss the jackal. The jackal barely misses you. A jackal is nearby! Unknown command. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. A jackal is nearby! Unknown command. You hit the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. x2 Saving game... please wait. Options error: Unknown spell 'summon guardian golem' (waq.rc:192) Welcome back, waq the Merfolk Monk. Press ? for a list of commands and other information. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #!.......#######...## # #.##.#@#.# ##.....## # #.#††.# ##.......### # ....# #.........## #.!.... +.........'. #.?..####.........## .....# #.......### .....# ##.....## # #.##### ##...## # ##'## # #.# # #.# ### ##.## ..# ##...## #.######.....### #)##............. #.###.##.....#.###### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waq the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 239 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 705 | D:1 | Increase (s)trength, (i)ntelligence, or (d)exterity? 705 | D:1 | Reached XP level 3. HP: 26/30 MP: 3/3 705 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 82 Punch || 2 Armour: Ring mail || 42 Robe || 3 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 700 | 700 | 0 | 0 | 547 | 1 | 700.0 | Dungeon | 700 | 700 | 0 | 0 | 547 | 1 | 700.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 700 daAuts