Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1974 (webtiles) character file. Game seed: 9031711392619257206 130 waq the Ducker (level 5, -5/42 HPs) Began as a Merfolk Monk on Jan 16, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:14:43 (2314 turns). waq the Ducker (Merfolk Monk) Turns: 2314, Time: 00:14:44 Health: -5/42 AC: 5 Str: 11 XL: 5 Next: 13% Magic: 2/5 EV: 14 Int: 10 God: Gold: 107 SH: 0 Dex: 24 Spells: 4/4 levels left rFire . . . - Unarmed rCold + . . (no shield) rNeg . . . l - +0 ring mail rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - +6 ring of dexterity HPRegen 0.27/turn t - ring "Qyiwym" {rElec rC+ rCorr Stlth+} MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +1 antimagic short sword o - a +0 sling Missiles g - 3 stones (quivered) Armour c - an orb of light j - a +0 leather armour l - a +0 ring mail (worn) q - a +0 robe Jewellery n - a +6 ring of dexterity (left hand) t - the ring "Qyiwym" (right hand) {rElec rC+ rCorr Stlth+} (You found it on level 3 of the Dungeon) [ring of resist corrosion] rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Talismans f - a dragon-blood talisman {@v7} Scrolls d - 6 scrolls of identify {unknown} e - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} k - 2 scrolls of enchant armour {unknown} m - a scroll of silence {unknown} p - a scroll of poison {unknown} Potions b - 3 potions of lignification {unknown} h - 2 potions of heal wounds {unknown} r - a potion of cancellation {unknown} s - a potion of mutation {unknown} Q - 3 potions of ambrosia Skills: - Level 4.2 Fighting - Level 0.2 Armour + Level 5.3 Dodging + Level 4.4 Unarmed Combat + Level 1.4 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 95% 3 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15706 Altars: Shops: D:1 [ D:3 ( Annotations: D:3 exclusions: orc priest and orc wizard Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc priest closely misses you. Unknown command. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 plate armour (almost dead, about 21% to evade your hands) You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 plate armour (almost dead, about 21% to evade your hands) You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 plate armour (almost dead, about 21% to evade your hands) You barely miss the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. You barely resist. Unknown command. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 plate armour (almost dead, about 21% to evade your hands) You hit the orc priest but do no damage. The orc priest is almost dead. Unknown command. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 plate armour (almost dead, about 21% to evade your hands) You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .).# # #..##ol###. ##... #).# #...@#..#.###..... ...# ###..##.#.#....... #.## ### #....##..#......# #.# ##.## #............# #.# ##...###...#..#.##### .#.#####.............#># ###..<...............#.# .#.#...................# #.##.##.......#...###### #....##......##...# #######.#...###...# #.##.## ##### ..#### #### You could see an orc priest and a frilled lizard. Vanquished Creatures An orc priest (D:3) 3 adders A dart slug (D:3) A ribbon worm (D:3) 2 orcs 6 bats 7 endoplasms 3 giant cockroaches 8 goblins 3 hobgoblins 6 jackals 2 quokkas 3 ball pythons 5 frilled lizards 4 kobolds (D:1) 8 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waq the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 123 | D:1 | Reached XP level 2. HP: 9/24 MP: 2/2 498 | D:1 | Found Icwou's Antique Armour Shop. 537 | D:1 | Identified a dragon-blood talisman 590 | D:1 | Increase (s)trength, (i)ntelligence, or (d)exterity? 590 | D:1 | Reached XP level 3. HP: 26/30 MP: 3/3 1031 | D:2 | Reached XP level 4. HP: 19/37 MP: 4/4 1532 | D:3 | Found Nugill's Weapon Emporium. 1538 | D:3 | Reached skill level 5 in Dodging 2142 | D:3 | Reached skill level 1 in Shapeshifting 2142 | D:3 | Reached XP level 5. HP: 23/42 MP: 1/5 2250 | D:3 | Identified the ring "Qyiwym" {rElec rC+ rCorr Stlth+} 2314 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_rooms, serial_shops, shop, nicolae_eternal_life D:2: layout_basic, minmay_misc_feat_enclosed D:3: layout_loops_ring, serial_shops, shop, minmay_pentomino_pile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.2 Unarmed Combat | 4 | 4.4 Dodging | 5 | 5.3 Shapeshifting | 1 | 1.4 Armour | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 149 | 114 || 263 Punch | 3 | 7 || 10 Short sword | | 27 || 27 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 68 | || 68 Ring mail | | 52 || 52 Leather armour | | 7 || 7 Dodge: Dodged | 105 | 78 || 183 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2292 | 2152 | 140 | 301 | 1070 | 3 | 764.0 | Dungeon | 2292 | 2152 | 140 | 301 | 1070 | 3 | 764.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 933 daAuts D:1: 856 daAuts D:3: 502 daAuts