Dungeon Crawl Stone Soup version 0.32-a0-391-gce5c0aab1b (webtiles) character file. Game seed: 3128902378655653644 314 waq the Sneak (level 6, 48/48 HPs) Began as a Vampire Monk on Feb 20, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:19:53 (3100 turns). waq the Sneak (Vampire Monk) Turns: 3100, Time: 00:19:54 Health: 48/48 AC: 5 Str: 10 XL: 6 Next: 19% Magic: 6/6 EV: 11 Int: 13 God: Gold: 85 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ i - ring of willpower HPRegen 0.48/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) b - a +0 dagger Missiles f - 27 stones l - 3 boomerangs (quivered) Armour d - an orb of light {@W2@T5} e - a +0 leather armour g - a +0 robe h - a +0 ring mail (worn) Magical Staves c - a staff of cold {@w3!a} Jewellery i - a ring of willpower (left hand) Scrolls j - 2 scrolls of identify {unknown} n - a scroll of torment {unknown} t - 2 scrolls of fear {unknown} u - a scroll of blinking {unknown} Potions k - 2 potions of degeneration {unknown} m - 2 potions of curing {unknown} o - a potion of lignification {unknown} p - 2 potions of haste {unknown} q - 2 potions of might {unknown} r - 2 potions of magic {unknown} s - a potion of resistance {unknown} Q - a potion of ambrosia Skills: + Level 3.9 Fighting + Level 4.3 Long Blades + Level 2.3 Armour - Level 3.2 Dodging + Level 4.5 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15580 Sewer (visited) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Moving in this stuff is going to be slow. You hit the plant. The plant begins to die. The plant is lightly damaged. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A nearby plant withers and dies. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here an adder skeleton. Things that are here: a +0 whip; a kobold skeleton You see here a jackal skeleton. There is an empty arch of ancient stone, spattered with blood here. You see here a +0 dagger. There is a gate leading back out of this place here. Search for what [Enter for "@", or ? for help]? Unknown command. Welcome back to the Dungeon! There is a collapsed entrance here. You see here a +0 short sword. Saving game... please wait. Welcome back, waq the Vampire Monk. Press ? for a list of commands and other information. Unknown command. Unknown command. Saving game... please wait. Welcome back, waq the Vampire Monk. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...##...##########.. ######.#@####.# #.. #........)..#.# #.. #.##~~.~~##.#.# #.. #.##≈~.~~##.#.# #.. .#(~~.....≈~.#.# #.. ...~~.....≈~...# #.. #.......÷.~~.### #.# ##.≈~.....÷~.# #... #.~≈.....≈≈.# ...#. #.##~~~~~##.# ###. #. #~~≈~~##.# ## # ......~.~.. ########..>## .### .# There were no monsters in sight! Vanquished Creatures 2 brain worms (Sewer) 6 adders 4 river rats (Sewer) A dart slug (D:3) 2 orcs 4 ball pythons A bat (D:3) 5 endoplasms 6 goblins A hobgoblin (D:2) 4 jackals (Sewer) 5 kobolds 3 quokkas 5 frilled lizards 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waq the Vampire Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 206 | D:1 | Reached skill level 1 in Stealth 251 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1270 | D:2 | Increase (s)trength, (i)ntelligence, or (d)exterity? 1270 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1270 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1316 | D:2 | Found a faded altar of an unknown god. 1332 | D:2 | Reached skill level 1 in Armour 2110 | D:3 | Reached XP level 4. HP: 33/35 MP: 4/4 2330 | D:3 | Found a glowing drain. 2342 | Sewer | Entered a sewer 2633 | Sewer | Reached XP level 5. HP: 32/41 MP: 5/5 2917 | Sewer | Reached XP level 6. HP: 46/48 MP: 6/6 3100 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, serial_corexii_hall, chequers_hall_statues_y, chequers_hall_statues_corner_a, chequers_serial_rivers_room_b D:2: wad_lake_hut, layout_basic, basic_ecumenical_altar, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_corner_2, infiniplex_forest_end_1, infiniplex_forest_lined_room_3, infiniplex_forest_diagonal, infiniplex_forest_clump_diagonal, infiniplex_forest_join, infiniplex_forest_clump_curved, infiniplex_forest_end_double D:3: layout_loops_ring, cheibrodos_sewer_entry_sluice, chequers_mini_garden Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 3 4 | 4.5 Fighting | 3 | 3.9 Armour | 1 2 | 2.3 Long Blades | 4 | 4.3 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 65 | 136 || 201 Bite | 12 | 16 || 28 Dagger | | 20 || 20 Throw: Boomerang | 1 | 8 || 9 Stab: Sleeping | 3 | || 3 Armour: Ring mail | 25 | 94 || 119 Leather armour | 1 | || 1 Dodge: Dodged | 26 | 91 || 117 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3335 | 3154 | 181 | 139 | 1569 | 4 | 833.8 | Dungeon | 2419 | 2238 | 181 | 6 | 1569 | 3 | 806.3 | Sewer | 916 | 916 | 0 | 133 | 0 | 1 | 916.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1279 daAuts Sewer: 916 daAuts D:1: 913 daAuts D:3: 225 daAuts