Dungeon Crawl Stone Soup version 0.32-a0-391-gce5c0aab1b (webtiles) character file. Game seed: 6091486789483469417 0 waq the Sneak (level 1, -1/13 HPs) Began as a Vampire Delver on Feb 20, 2024. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 6 of the Dungeon. The game lasted 00:01:03 (26 turns). waq the Sneak (Vampire Delver) Turns: 26, Time: 00:01:04 Health: -1/13 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 12 God: Gold: 11 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold + + . (no shield) rNeg + + + b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify, Convert to Beogh You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Wands i - a wand of digging (3) Scrolls h - a scroll of revelation y - a scroll of fog F - a scroll of fear Potions d - a potion of haste Skills: + Level 2.6 Fighting + Level 2.0 Long Blades + Level 2.1 Dodging + Level 7.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 11973 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, waq the Vampire Delver. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a stone staircase leading down. You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. Okay, then. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. Unknown command. You now have 11 gold pieces. You open the door. An orc priest, an orc wizard and a shadow imp come into view. You close the door. An orc priest opens the door. An orc wizard comes into view. It is wielding a +0 quarterstaff. You close the door. An orc priest opens the door. You close the door. An orc priest opens the door. An orc priest comes into view. It is wielding a +0 short sword. An orc priest comes into view. It is wielding a +0 short sword. The orc priest shouts! Something shouts, "Embrace thy failure, thou mewling whey-faced varlet!" The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.<...##...... #@....# ...). #.....# .o.. #.##### ... #.# .. #.# # #.# #.# #.# #.# #.# You could see an orc priest. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | waq the Vampire Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 17/17 MP: 1/1 15 | D:6 | Noticed an orc priest 15 | D:6 | Noticed an orc wizard 17 | D:6 | Noticed an orc wizard 19 | D:6 | Noticed an orc priest 19 | D:6 | Noticed an orc priest 26 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:5: layout_gridville, yredelemnul_altar_generic, marbit_many_paths, minmay_temple_entry_drinking_statues, serial_shops, nicolae_shop_just_a_little_nook, uniq_prince_ribbit1 D:6: layout_basic, enter_ossuary_2 Action || total ---------------------------++------- Ability: Exsanguinate || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 7 | 2 | 12.5 | Dungeon | 25 | 25 | 0 | 0 | 7 | 2 | 12.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 18 daAuts D:5: 7 daAuts