Dungeon Crawl Stone Soup version 0.32-a0-1317-g426ccd8811 (webtiles) character file. Game seed: 9024176829716456006 18 waq the Conjurer (level 2, -1/19 HPs) Began as a Barachi Conjurer on May 31, 2024. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:08:41 (697 turns). waq the Conjurer (Barachi Conjurer) Turns: 697, Time: 00:08:42 Health: -1/19 AC: 3 Str: 14 XL: 2 Next: 70% Magic: 1/5 EV: 11 Int: 18 God: Gold: 32 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 short sword (weapon) Missiles K - a throwing net {!f} Armour a - a +0 robe (worn) i - a +0 cloak (worn) Jewellery d - a +6 ring of strength (left hand) Scrolls k - a scroll of identify {unknown} Potions b - a potion of attraction {unknown} f - 2 potions of mutation {unknown} g - 2 potions of haste {unknown} h - a potion of might {unknown} j - a potion of heal wounds {unknown} x - a potion of magic Skills: + Level 2.5 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 38% 2d5 3% 2 Z - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11178 Altars: Wu Jian Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (81% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence barely misses you. You aren't carrying any items that you can evoke. You hit Terence. Terence is heavily wounded. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 falchion. A hobgoblin comes into view. You hit Terence. Terence is severely wounded. Terence hits you with a +0 falchion. You hit Terence. Terence is almost dead. Terence misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. Terence closely misses you. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 falchion. You die... Terence says, "Time to find some more victims." #@..# #.#)#<#..... #@..# #.#.###..... #...####'#......... #............##.... #.##.........'...## #.##[........##### #.##.........# #.##...).....# #.##.........# #.##.........# #.............# #############.# .# You could see Terence and a hobgoblin. Vanquished Creatures A dart slug (D:2) 3 ball pythons (D:1) An endoplasm (D:2) 5 goblins A hobgoblin (D:1) 3 kobolds 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waq the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 237 | D:1 | Learned a level 2 spell: Searing Ray 458 | D:1 | Found a faded altar of an unknown god. 662 | D:2 | Found an ornate altar of the Wu Jian Council. 667 | D:2 | Noticed Terence 697 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, basic_altar, amcnicky_mini_pool_small, nrook_loot_triangle, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 8 Cast: Magic Dart || 13 Searing Ray || 8 Ability: Hop || 1 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 821 | 801 | 20 | 2 | 635 | 2 | 410.5 | Dungeon | 821 | 801 | 20 | 2 | 635 | 2 | 410.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 664 daAuts D:2: 156 daAuts