Dungeon Crawl Stone Soup version 0.33-a0-291-g8d75f24163 (webtiles) character file. Game seed: 17407079957868954070 58 waq the Grave Robber (level 3, 0/20 HPs) Began as a Deep Elf Necromancer on Oct 30, 2024. Succumbed to a goblin's curare-tipped dart ... on level 2 of the Dungeon. The game lasted 00:11:41 (999 turns). waq the Grave Robber (Deep Elf Necromancer) Turns: 999, Time: 00:11:42 Health: 0/20 AC: 3 Str: 5 XL: 3 Next: 76% Magic: 1/10 EV: 12 Int: 21 God: Gold: 78 SH: 0 Dex: 21 Spells: 3/9 levels left rFire . . . h - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ l - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -4), attractive, slowed, very slow A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 short sword (weapon) Missiles j - 4 javelins n - 9 stones Armour b - a +0 robe (worn) i - a +0 pair of boots (worn) k - a +0 leather armour Jewellery l - a +6 ring of dexterity (left hand) Scrolls c - 2 scrolls of silence {unknown} g - a scroll of noise {unknown} Potions x - a potion of magic Skills: + Level 1.0 Fighting + Level 0.8 Armour - Level 2.9 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 5.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level A - Grave Claw Necr 52% 2d10 1% 2 B - Vampiric Draining Necr 26% 2d7 4% 3 Z - Soul Splinter Necr 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 26% N/A 14% 4 Curse of Agony Necr 26% N/A 36% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11000 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel as though you will be slow longer. Your soul wisp touches the goblin. The goblin dies! It was a potion of heal wounds. You feel much better. You feel very sick. Your soul wisp touches the hobgoblin. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The hobgoblin barely misses your soul wisp. Your soul wisp touches the hobgoblin. The hobgoblin dies! Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (catching its breath, ally target) You draw life force from the ribbon worm. You feel life coursing into your body. You feel very sick. The ribbon worm bites you. Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, catching its breath, ally target) You unleash the spiteful dead! The jagged bones skewer the ribbon worm! The ribbon worm is almost dead. The ribbon worm is pinned in place! The last of your harvested death is exhausted. You feel sick. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. You die... ......########..#.# ## #......)$.)*.@....# ......########w.### ..w.. #######..# # #.g. .........# # ... #####...# # .# #. #.### # ##. #.# #.# # #..#.# #.# #.# # #.#..###.### #.# #### # #.#........# #.# #... # #.##.# #...# #.# #.## # #.##.# #...####.# #####.# # #.##.# #........# #.....# # #.##.###..####### #.###.# ###...............# #.## ....############..# .# #... You could see a ribbon worm (ally target, bound) and a friendly soul wisp (summoned). Vanquished Creatures Terence (D:2) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) 4 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:2) 3 kobolds 2 rats (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 goblins (D:2) 6 hobgoblins A kobold (D:1) 4 rats 14 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waq the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached skill level 5 in Necromancy 192 | D:1 | Reached XP level 2. HP: 9/15 MP: 8/8 282 | D:1 | Learned a level 2 spell: Grave Claw 900 | D:2 | You miscast Soul Splinter. 903 | D:2 | Increase (s)trength, (i)ntelligence, or (d)exterity? 903 | D:2 | Reached XP level 3. HP: 18/20 MP: 7/10 907 | D:2 | Learned a level 3 spell: Vampiric Draining 966 | D:2 | Noticed Terence 987 | D:2 | Killed Terence 994 | D:2 | Reached skill level 1 in Fighting 998 | D:2 | HP: 1/20 [ribbon worm (7)] 999 | D:2 | Succumbed to a goblin's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_rooms D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.3 Fighting | 1 | 1.0 Armour | | 0.8 Dodging | | 2.9 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 15 Short sword || 29 Throw: Dart || 13 Cast: Soul Splinter || 26 Grave Claw || 3 Vampiric Draining || 2 Use: Potion || 3 Armour: Robe || 27 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 999 | 949 | 50 | 12 | 94 | 2 | 499.5 | Dungeon | 999 | 949 | 50 | 12 | 94 | 2 | 499.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 666 daAuts D:2: 333 daAuts