Dungeon Crawl Stone Soup version 0.30-a0-365-ge7f957f1db (webtiles) character file. Game seed: 18229001889394863186 0 we3bus the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Nov 2, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon on Nov 16, 2022. The game lasted 00:05:08 (50 turns). we3bus the Conjurer (Human Conjurer) Turns: 50, Time: 00:05:09 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Summon Small Mammal Summ 4% N/A 19% 1 Dazzling Flash Conj/Hex 18% N/A 24% 3 Call Canine Familiar Summ 1% N/A 47% 3 Summon Guardian Golem Hex/Summ 1% N/A 47% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Unknown command. Found a bubbling coppery potion. There is a fountain of clear blue water here. Okay, then. Found a book of Callings. c - a bubbling coppery potion Unknown command. There are no items here. A quokka comes into view. There is an empty arch of ancient stone here. Found a robe and a plate armour. Found a stone staircase leading down. You see here a book of Callings. You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Canine Familiar and Summon Guardian Golem to your library. There's nothing to close nearby. Welcome back, we3bus the Human Conjurer. Press ? for a list of commands and other information. There is an empty arch of ancient stone here. Unknown command. Unknown command. Unknown command. Okay, then. The quokka closely misses you. The quokka barely misses you. The quokka bites you. The quokka bites you but does no damage. The quokka attacks as you move away! The quokka closely misses you. There is an empty arch of ancient stone here. You closely miss the quokka. Your punch misses the quokka. The quokka barely misses you. You hit the quokka but do no damage. The quokka bites you. You barely miss the quokka. The quokka closely misses you. The quokka barely misses you. You closely miss the quokka. The quokka bites you. You hit the quokka but do no damage. The quokka barely misses you. You closely miss the quokka. The quokka bites you. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You completely miss the quokka. The quokka bites you. You die... ##.r.... #......# ##### #..###.♣.♣# ###∩......♣# ##.......# #.....♣..# #####♣........# ##.♣..........### ............r@.# #♣......⌠.....### #..♣...........# #............### #............∩.# #............### #♣............# #.......♣.....# #.............# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | we3bus the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 28 | D:1 | Upgraded the game from 0.30-a0-341-g682706514a to | 0.30-a0-365-ge7f957f1db 50 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms, hellmonk_ecumenical_altar_crossroads Action || total -------------------------++------- Melee: Unarmed || 8 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 28 | 22 | 0 | 0 | 1 | 50.0 | Dungeon | 50 | 28 | 22 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts