Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 16994150237988262215 0 weregamer the Insei (level 1, 17/17 HPs) Began as a Djinni Transmuter on Mar 29, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:21 (21 turns). weregamer the Insei (Djinni Transmuter) Turns: 21, Time: 00:01:21 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 3.0 Unarmed Combat + Level 1.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 10% N/A 13% 1 b - Wereblood Tmut 5% N/A 21% 2 c - Spider Form Tmut/Pois 5% N/A 36% 3 d - Ice Form Ice/Tmut 5% N/A 78% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, weregamer the Djinni Transmuter. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found 11 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Beastly Appendage, Wereblood, Spider Form, Ice Form. You need no library to learn spells. You need no library to learn spells. Cast which spell? (? or * to list) You don't know that spell. Unknown command. You need no library to learn spells. You need no library to learn spells. You need no library to learn spells. You need no library to learn spells. You need no library to learn spells. You need no library to learn spells. You need no library to learn spells. You need no library to learn spells. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You grow a pair of large bovine horns. Your transformation is almost over. Your horns disappear. HP restored. Found 17 stones. You need no library to learn spells. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ######.<.###### #...$.@.......# ................ (............... ................ ##.............# ###.........### ###.....### ....... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weregamer the Djinni Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 21 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, chequers_serial_rivers_micro_c, amcnicky_mini_pool_small, minmay_pentomino_v2 Action || total -------------------------++------- Cast: Beastly Appendage || 1