Dungeon Crawl Stone Soup version 0.32-a0-1308-g275cc6b170 (webtiles) character file. Game seed: 8777952206930095308 58 westonodom the Magician (level 4, -12/33 HPs) Began as a Djinni Conjurer on May 26, 2024. Was a Follower of Makhleb. Mangled by a crocodile (13 damage) ... in a sewer. The game lasted 00:06:04 (2760 turns). westonodom the Magician (Djinni Conjurer) Turns: 2760, Time: 00:06:04 Health: -12/33 AC: 2 Str: 6 XL: 4 Next: 21% Gold: 155 EV: 11 Int: 22 God: Makhleb [*.....] SH: 0 Dex: 11 rFire + + . a - +1 dagger (freeze) rCold x . . (no shield) rNeg . . . e - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-13 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in a sewer. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 155 gold pieces. Inventory: Hand Weapons a - a +1 dagger of freezing (weapon) (You found it on level 1 of the Dungeon) Armour e - a +0 robe (worn) Magical Staves k - a staff of death (You found it on level 2 of the Dungeon) n - a staff of air (You found it on level 3 of the Dungeon) Jewellery f - a ring of fire (You found it on level 1 of the Dungeon) m - a ring of positive energy (You found it on level 3 of the Dungeon) Scrolls b - 7 scrolls of identify {unknown} c - a scroll of revelation {unknown} d - 3 scrolls of teleportation {unknown} h - a scroll of torment {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of noise {unknown} o - a scroll of vulnerability {unknown} Potions g - a potion of curing {unknown} i - a potion of haste {unknown} p - a potion of magic {unknown} q - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Slow Hex 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found 17 gold pieces and a stone. A crocodile is nearby! A crocodile is nearby! A crocodile is nearby! The magic dart hits the crocodile. The magic dart hits the crocodile. The magic dart hits the crocodile. The magic dart hits the crocodile. The magic dart hits the crocodile. The magic dart hits the crocodile. The magic dart hits the crocodile but does no damage. The crocodile bites you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The crocodile bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the crocodile. You freeze the crocodile. The crocodile misses you. You hit the crocodile but do no damage. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You hit the crocodile but do no damage. The crocodile barely misses you. You hit the crocodile but do no damage. The crocodile misses you. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crocodile but do no damage. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 72% to hit) The searing ray hits the crocodile. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The crocodile barely misses you. Your magical contamination has completely faded away. Without enough magic to sustain it, your searing ray dissipates. The crocodile misses you. Unknown command. The crocodile bites you! You die... #### ....## ## ( ## ...~.### #. $.##~. #.....### #. ##.~~~ #~~...###. ....~.# ##.~~~.~.. #~~..~### ###~~...###† #...~.####.~...### #. ###l@..~~~~~.### #. ###....~.### ## ######## # # # You could see a crocodile. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:3) 4 endoplasms 2 giant cockroaches 6 goblins 2 hobgoblins 7 jackals 7 ball pythons 3 bats 3 frilled lizards 8 kobolds 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westonodom the Djinni Conjurer began the quest for the Orb. 0 | D:1 | westonodom set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 108 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 606 | D:1 | Reached skill level 1 in Fighting 690 | D:1 | Reached XP level 3. HP: 12/27 MP: 0/0 690 | D:1 | Learned a level 1 spell: Slow 1284 | D:2 | Found a faded altar of an unknown god. 1459 | D:2 | Prayed at the altar of an unknown god. 1459 | D:2 | Became a worshipper of Makhleb the Destroyer 1459 | D:2 | Reached * piety under Makhleb 2383 | D:3 | Reached XP level 4. HP: 31/32 MP: 0/0 2675 | D:3 | Found a glowing drain. 2687 | Sewer | Entered a sewer 2744 | Sewer | Noticed a crocodile 2760 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_flowoftime D:3: layout_basic, portal_sewer_entry_b, nicolae_concentric_dashed_squares_wild Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 94 | 8 || 102 Cast: Magic Dart | 52 | 24 || 76 Searing Ray | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 52 | 7 || 59 Dodge: Dodged | 51 | 11 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2758 | 2617 | 141 | 702 | 1194 | 4 | 689.5 | Dungeon | 2686 | 2545 | 141 | 682 | 1168 | 3 | 895.3 | Sewer | 72 | 72 | 0 | 20 | 26 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1260 daAuts D:2: 911 daAuts D:3: 513 daAuts Sewer: 72 daAuts