Dungeon Crawl Stone Soup version 0.32-a0-1308-g275cc6b170 (webtiles) character file. Game seed: 5556449222530004206 22134 westonodom the Fighter (level 13, 0/77 HPs) Began as a Kobold Enchanter on May 27, 2024. Was a High Priest of Hepliaklqana. Slain by a six-headed hydra (4 damage) ... on level 3 of the Lair of Beasts. The game lasted 00:51:04 (15294 turns). westonodom the Fighter (Kobold Enchanter) Turns: 15294, Time: 00:51:05 Health: 0/77 AC: 5 Str: 6 XL: 13 Next: 25% Magic: 15/17 EV: 23 Int: 21 God: Hepliaklqana [*****.] Gold: 473 SH: 0 Dex: 25 Spells: 5/16 levels left rFire . . . I - +3 flail rCold . . . (no shield) rNeg + . . x - +0 robe of Qokhlama {rN+ Int+4 Archmagi} rPois + (no helmet) rElec . Q - +0 cloak rCorr . g - +1 pair of gloves SInv . (no boots) Will ..... s - amulet of regeneration Stlth ++++++ j - ring of poison resistance HPRegen 1.12/turn R - +6 ring of dexterity MPRegen 0.15/turn %: archmagi @: no status effects A: reduced essence, small, no large weapons, nightstalker 3 a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 3 of the Lair of Beasts. You worshipped Hepliaklqana. Hepliaklqana was extremely pleased with you. You visited 3 branches of the dungeon, and saw 14 of its levels. You collected 473 gold pieces. Inventory: Hand Weapons a - a +2 dagger of draining (You took it off an orc wizard on level 7 of the Dungeon) b - a +2 short sword of venom (You took it off an orc priest on level 8 of the Dungeon) I - a +3 flail (weapon) (You found it on level 10 of the Dungeon) K - the +7 spear of Destiny {speed, Int+2} (You took it off a goblin on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). T - a +4 dagger (You took it off a wight on level 10 of the Dungeon) W - a +0 lajatang (You found it on level 3 of the Lair of Beasts) Missiles u - 2 throwing nets {!f} Armour g - a +1 pair of gloves (worn) (You found it on level 1 of the Dungeon) w - a +0 buckler (You found it on level 4 of the Dungeon) x - the +0 robe of Qokhlama (worn) {rN+ Int+4 Archmagi} (You found it on level 4 of the Dungeon) Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. P - the -2 cloak "Josurhec" {Slay+5} (You found it on level 2 of the Lair of Beasts) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Q - a +0 cloak (worn) (You took it off Maurice on level 10 of the Dungeon) S - a +2 robe of cold resistance (You took it off Fannar on level 10 of the Dungeon) Magical Staves N - a staff of alchemy (You found it on level 2 of the Lair of Beasts) Jewellery j - a ring of poison resistance (left hand) (You found it on level 1 of the Dungeon) n - a ring of protection from fire (You found it on level 2 of the Dungeon) p - a ring of flight (You found it on level 2 of the Dungeon) s - an amulet of regeneration (around neck) (You found it on level 5 of the Dungeon) t - a ring of protection from cold (You found it on level 3 of the Dungeon) v - a ring of magical power (You found it on level 4 of the Dungeon) z - an amulet of faith {!P} (You found it on level 5 of the Dungeon) J - a ring of fire (You found it on level 8 of the Dungeon) R - a +6 ring of dexterity (right hand) (You found it on level 10 of the Dungeon) U - a +5 ring of evasion (You found it on level 2 of the Lair of Beasts) Wands l - a wand of mindburst (4) (You found it on level 1 of the Lair of Beasts) m - a wand of paralysis (12) (You found it on level 7 of the Dungeon) C - a wand of flame (13) (You found it on level 1 of the Lair of Beasts) G - a wand of warping (11) (You found it on level 7 of the Dungeon) M - a wand of digging (7) (You found it on level 9 of the Dungeon) O - a wand of polymorph (7) (You found it on level 9 of the Dungeon) Scrolls d - 3 scrolls of noise {!r} e - a scroll of silence i - 6 scrolls of teleportation {@r4} k - 2 scrolls of immolation {!r} q - 2 scrolls of vulnerability {!r} r - 3 scrolls of enchant armour y - 2 scrolls of blinking A - 2 scrolls of enchant weapon B - 3 scrolls of revelation V - 3 scrolls of identify {@r1} Potions c - 3 potions of heal wounds {@q2} f - a potion of enlightenment h - 2 potions of lignification {!q} o - 3 potions of attraction {!q} D - 2 potions of haste {@q3} E - 4 potions of curing {@q1} F - 3 potions of mutation {!q} H - 2 potions of brilliance L - 2 potions of resistance Skills: * Level 12.3 Fighting - Level 10.0 Short Blades - Level 4.0 Armour + Level 10.3 Dodging - Level 10.0 Stealth - Level 2.1 Spellcasting * Level 3.4 Conjurations - Level 9.2 Hexes - Level 3.0 Air Magic - Level 3.0 Alchemy - Level 6.0 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 64% N/A 3% 2 b - Tukima's Dance Hex 57% N/A 1% 3 c - Confusing Touch Hex 57% N/A 1% 3 d - Mephitic Cloud Conj/Alch/Air 23% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 86% N/A 3% 3 Kiss of Death Conj/Necr 56% 2d9 7% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 32% N/A 10% 2 Dispel Undead Necr 3% 3d7 82% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (3/5) D:8 Shoals (0/4) Lair:3 Snake (0/4) Lair:2 Orc (0/2) D:9 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 : D:8 * Annotations: D:7 MasterPabs2112's ghost, novice HuCA; anacleto's ghost, novice OpSh D:10 2 transporters, exclusion: 2 doors, Cyrintha's ghost, journeyman MDFE Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You kill the snapping turtle! There is a staircase to the Shoals here. The helpless water elemental fails to defend itself. You stick the water elemental like a pincushion!!!! You destroy the water elemental! There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. A six-headed hydra comes into view. A six-headed hydra is nearby! The six-headed hydra roars! The six-headed hydra bites you. The six-headed hydra bites you! The six-headed hydra completely misses you. The six-headed hydra bites you. x3 Your +2 short sword of venom begins to drip with poison! b - a +2 short sword of venom (weapon) The six-headed hydra bites you but does no damage. The six-headed hydra completely misses you. The six-headed hydra bites you but does no damage. The six-headed hydra misses you. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * Unknown command. Kuclydung hits the six-headed hydra with a +0 flail. There is a stone staircase leading up here. Your +2 short sword of venom stops dripping with poison. I - a +3 flail (weapon) Unknown command. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - six-headed hydra Aim: a six-headed hydra (lightly wounded, ally target, chance to affect: 27%) You feel a surge of power! The six-headed hydra easily resists. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra barely misses you. The six-headed hydra closely misses you. The six-headed hydra misses you. x2 Kuclydung barely misses the six-headed hydra. Unknown command. The six-headed hydra attacks as it pursues you! The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you. You die... Hepliaklqana delivers you to your ancestors. #####~~~#### #.#.## ##...## ##.## #.....# #..# #..>..# #.P# #.....#~~~# ##.## ≈##...##≈~.### #..# ~≈##'##≈~~....##..# ~~≈~.~~~~.....#...# ~~~~.~~~.@....##.## #~#~.~..