Dungeon Crawl Stone Soup version 0.32-a0-1309-g198796a1b9 (webtiles) character file.

Game seed: 10738916771079947853

94 westonodom the Magician (level 4, -8/34 HPs)
             Began as a Djinni Conjurer on May 27, 2024.
             Mangled by Grinder (10 damage)
             ... on level 3 of the Dungeon.
             The game lasted 00:03:57 (1913 turns).

westonodom the Magician (Djinni Conjurer)           Turns: 1913, Time: 00:03:58

Health: -8/34      AC:  2    Str:  6    XL:     4   Next: 94%
Gold:   115        EV: 11    Int: 21    God:    
                   SH:  0    Dex: 12

rFire   + + .        a - +0 dagger (venom)
rCold   x . .        (no shield)
rNeg    . . .        p - +0 robe
rPois   ∞            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (boots unavailable)
Will    .....        (no amulet)
Stlth   ++           q - ring of magical power
HPRegen 0.25/turn    (no ring)

%: infuse magic (-9 HP)
@: flying, very slightly contaminated
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: no special abilities


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 115 gold pieces.

Inventory:

Hand Weapons
 a - a +0 dagger of venom (weapon)
   (You took it off a goblin on level 3 of the Dungeon)
 b - a +0 whip
   (You found it on level 1 of the Dungeon)
Armour
 p - a +0 robe (worn)
Jewellery
 q - a ring of magical power (left hand)
   (You found it on level 3 of the Dungeon)
Scrolls
 d - a scroll of amnesia {unknown}
 g - a scroll of enchant weapon {unknown}
 h - a scroll of summoning {unknown}
 j - a scroll of fear {unknown}
 n - a scroll of identify {unknown}
 o - a scroll of teleportation {unknown}
Potions
 c - a potion of heal wounds {unknown}
 e - 2 potions of curing {unknown}
 f - a potion of ambrosia {unknown}
 i - a potion of mutation {unknown}
 k - a potion of magic {unknown}
 l - a potion of berserk rage {unknown}
 m - a potion of resistance {unknown}


   Skills:
 * Level 2.8 Fighting
 - Level 2.1 Dodging
 - Level 1.5 Stealth
 * Level 4.2 Spellcasting
 * Level 4.2 Conjurations
 * Level 4.2 Hexes
   Level 0.0 Charms
 * Level 4.2 Summonings
 * Level 4.2 Necromancy
 * Level 4.2 Translocations
   Level 0.0 Transmutations
 * Level 4.2 Fire Magic
 * Level 4.2 Ice Magic
 * Level 4.2 Air Magic
 * Level 4.2 Earth Magic
 * Level 4.2 Alchemy


You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           88%        1d7       1%          1
b - Searing Ray           Conj           44%        2d6       3%          2
c - Fulminant Prism       Conj/Alch      11%        3d8       21%         4
d - Iskenderun's Mystic   Conj/Tloc      22%        2d6 (+2d3 21%         4
e - Freeze                Ice            88%        1d9       1%          1

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:
Dithmenos

Annotations:
D:3 Grinder, Sigmund


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
Your flesh is very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)

Message History

A nearby plant withers and dies.
A ribbon worm comes into view.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - Grinder
Aim: Grinder (100% to hit)
The magic dart hits Grinder. Grinder hits you! You writhe in agony.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Grinder
Aim: Grinder (lightly wounded, 100% to hit)
The magic dart hits Grinder but does no damage.
A frilled lizard comes into view.
Grinder hits you but does no damage.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Grinder
Aim: Grinder (lightly wounded, 100% to hit)
The magic dart hits Grinder but does no damage.
The frilled lizard hisses angrily.
Grinder misses you.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Grinder
Aim: Grinder (lightly wounded, 100% to hit)
You miscast Magic Dart.
You are very lightly contaminated with residual magic.
Nothing appears to happen. Grinder hits you. You writhe in agony.
* * * LOW HITPOINT WARNING * * *
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Grinder
Aim: Grinder (lightly wounded, 100% to hit)
The magic dart hits Grinder.
* * * LOW HITPOINT WARNING * * *
Grinder hits you.
* * * LOW HITPOINT WARNING * * *
You writhe in agony.
* * * LOW HITPOINT WARNING * * *
You hit Grinder. Grinder hits you.
* * * LOW HITPOINT WARNING * * *
Unknown command.
You hit Grinder but do no damage. Grinder is poisoned. Grinder hits you!
You die...
Grinder says, "Now the real fun starts!"

           ♣..♣.)♣♣..♣
    .......♣....♣♣.♣..
.♣ ..........♣.♣♣..P♣♣
 ..♣P.....P...♣†♣.♣♣.♣
 ..P♣........♣♣.P♣.♣♣.
  .♣......P♣♣♣P...♣♣♣♣
  ♣.♣Plw.♣♣♣P...P...♣.
  ♣.♣P5..P♣.......§..♣
   ♣P@PP.........§....
   ♣.♣.♣.P........§P§.
   ♣♣♣♣....~.♣~♣~P~§§♣
    ♣...~.~.~~~~♣§P♣§§
   ♣....♣♣~~♣≈†♣~~~♣~~
 ....♣~♣~~≈~.~.[~~~~§§
♣...... ♣§~~≈~~♣~~♣~♣~
P.♣..♣. §~P♣~~♣~P♣~♣..
♣ ♣...♣ ~§~~♣~♣P♣....P


You could see Grinder (very poisoned), a ribbon worm and a frilled lizard.

Vanquished Creatures
  4 gnolls (D:2)
  7 ball pythons
  8 bats
  An endoplasm (D:1)
  3 giant cockroaches
  10 goblins
  5 hobgoblins
  5 quokkas
  A frilled lizard (D:3)
  4 kobolds
  6 rats
54 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | westonodom the Djinni Conjurer began the quest for the Orb.
     0 | D:1      | westonodom set off with the following spells memorised:
                  | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's
                  | Mystic Blast.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 0/0
   249 | D:1      | Reached XP level 2. HP: 16/22 MP: 0/0
   277 | D:1      | Reached skill level 1 in Fighting
   365 | D:1      | Reached XP level 3. HP: 21/27 MP: 0/0
   365 | D:1      | Learned a level 1 spell: Freeze
   843 | D:2      | Found a shadowy altar of Dithmenos.
  1216 | D:2      | Reached XP level 4. HP: 28/33 MP: 0/0
  1651 | D:3      | Noticed Sigmund
  1899 | D:3      | Noticed Grinder
  1913 | D:3      | Mangled by Grinder

Illustrated notes

Levels and vault maps discovered:
D:1:      nzn_arrival_depleted_hourglass, layout_basic, glass_columns_b,
          minmay_close_crescents
D:2:      layout_loops_corners, basic_altar
D:3:      wad_woods_pond, layout_basic, slow_altar_1, serial_bayou_pond_d,
          uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_grinder

Skill      XL: |  1  2  3 |
---------------+----------+-----
Fighting       |     1  2 |  2.8
Spellcasting   |        4 |  4.2
Conjurations   |        4 |  4.2
Hexes          |        4 |  4.2
Summonings     |        4 |  4.2
Necromancy     |        4 |  4.2
Translocations |        4 |  4.2
Fire Magic     |        4 |  4.2
Ice Magic      |        4 |  4.2
Air Magic      |        4 |  4.2
Earth Magic    |        4 |  4.2
Alchemy        |        4 |  4.2
Dodging        |          |  2.1
Stealth        |          |  1.5

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Whip              |       |     8 ||     8
         Dagger            |       |     5 ||     5
   Cast: Magic Dart        |    74 |    29 ||   103
 Armour: Robe              |     4 |    12 ||    16
  Dodge: Dodged            |     4 |     4 ||     8

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1910 |   1838 |     72 |    184 |   1358 |   3 |  636.7 |
       Dungeon |   1910 |   1838 |     72 |    184 |   1358 |   3 |  636.7 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:2: 871 daAuts
     D:1: 784 daAuts
     D:3: 255 daAuts