Dungeon Crawl Stone Soup version 0.32-a0-1315-gb82444e216 (webtiles) character file. Game seed: 15344541159949007726 319 westonodom the Conjurer (level 6, -9/41 HPs) Began as a Demonspawn Conjurer on May 30, 2024. Was an Initiate of Vehumet. Mangled by an ogre ... wielding a +0 giant club (17 damage) ... on level 5 of the Dungeon. The game lasted 00:12:37 (3807 turns). westonodom the Conjurer (Demonspawn Conjurer) Turns: 3807, Time: 00:12:38 Health: -9/41 AC: 7 Str: 8 XL: 6 Next: 21% Magic: 0/9 EV: 10 Int: 20 God: Vehumet [......] Gold: 329 SH: 0 Dex: 11 Spells: 6/9 levels left rFire + + . n - +2 dagger (speed) rCold + . . (no shield) rNeg . . . w - +0 ring mail rPois . s - +0 helmet rElec . i - scarf {rC+ rF+} rCorr . (no gloves) SInv . v - +0 pair of boots Will ..... (no amulet) Stlth ++ u - ring of protection from fire HPRegen 0.26/turn a - ring of flight MPRegen 0.11/turn %: no passive effects @: flying A: sturdy frame 2 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 329 gold pieces. Inventory: Hand Weapons n - a +2 dagger of speed (weapon) (You took it off a kobold on level 2 of the Dungeon) Missiles l - 5 poisoned darts t - 4 boomerangs Armour i - a scarf of resistance (worn) (You found it on level 1 of the Dungeon) s - a +0 helmet (worn) (You found it on level 3 of the Dungeon) v - a +0 pair of boots (worn) (You found it on level 4 of the Dungeon) w - a +0 ring mail (worn) (You took it off an orc on level 3 of the Dungeon) Jewellery a - a ring of flight (right hand) (You found it on level 4 of the Dungeon) o - a ring of fire (You found it on level 2 of the Dungeon) u - a ring of protection from fire (left hand) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of poison {unknown} e - 2 scrolls of enchant weapon {unknown} f - 2 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of torment {unknown} m - 2 scrolls of blinking {unknown} p - a scroll of revelation {unknown} q - a scroll of enchant armour {unknown} Potions b - a potion of magic d - 5 potions of curing {unknown} k - 2 potions of heal wounds {unknown} r - a potion of brilliance {unknown} x - 2 potions of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 7.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Lesser Beckoning Tloc 4% N/A 28% 2 Fulminant Prism Conj/Alch 8% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 38% 4 Maxwell's Portable Pile Tloc 2% 2d(5-14) 50% 3 Teleport Other Tloc 2% N/A 50% 3 Fireball Conj/Fire 8% 3d6 75% 5 Cause Fear Hex 1% N/A 88% 4 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Hepliaklqana Sif Muna Vehumet Shops: D:1 * D:3 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your movements are less encumbered by armour. (ER -4) Message History The searing ray hits the jelly. You kill the jelly! Vehumet accepts your kill. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You start resting. An ogre opens the door. It is wielding a +0 giant club. An ogre is nearby! The ogre moves out of view. An ice beast comes into view. There is an open door here. There is an open door here. Found a chain mail. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You start resting. An ogre is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (91% to hit) The searing ray hits the ogre! (Press . to maintain the ray.) The searing ray hits the ogre. The searing ray hits the ogre! The searing ray misses the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant club! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit) The searing ray hits the ogre. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Unknown command. You barely miss the ogre. The ogre completely misses you. You hit the ogre. You barely miss the ogre. The ogre hits you with a +0 giant club! You die... ..#.....## #.......+ ..#......# #.......# ..#......# #.......# ####+.#..####.......# .#....#..#.##.......# .'....##.#.##.......+ .#..####............##+### .#.....#.###.#....<....... +...##.#.##.....@###...... ..#.##....#.###.#O.+...... ..#....##.#.##............ #.##.#.##......###.######. #.##.#....##.####...#...# .....####.##......###...# ##.####......####..#....# . #......####.##....#....# ...# . ##.####.........'....#..... You could see an ogre. Vanquished Creatures A jelly (D:5) Natasha (thrice) (D:3) 2 orc wizards (D:4) 9 adders 2 dart slugs 3 orcs 9 bats 7 endoplasms 6 giant cockroaches 7 goblins 8 hobgoblins 2 jackals (D:2) 8 kobolds 2 quokkas A ball python (D:3) 3 frilled lizards 8 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westonodom the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 263 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 263 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 444 | D:1 | Found a faded altar of an unknown god. 454 | D:1 | Got Plato's Compilation of Spellbinding 723 | D:1 | Found Umuonyumm's General Store. 1054 | D:2 | Reached skill level 5 in Conjurations 1175 | D:1 | Learned a level 2 spell: Searing Ray 1242 | D:2 | Found an opulent altar of Gozag. 1246 | D:2 | Reached XP level 3. HP: 9/24 MP: 0/6 2068 | D:3 | Found Naadd's Jewellery Shop. 2094 | D:3 | Noticed Natasha 2103 | D:3 | Killed Natasha 2104 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/7 2187 | D:3 | Noticed Natasha 2198 | D:3 | Killed Natasha 2199 | D:3 | Reached skill level 6 in Conjurations 2231 | D:3 | Noticed Natasha 2237 | D:3 | Killed Natasha 2238 | D:3 | Reached XP level 5. HP: 28/35 MP: 3/8 2998 | D:4 | Reached skill level 7 in Conjurations 3087 | D:4 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [demonic ancestry] 3087 | D:4 | Reached XP level 6. HP: 41/41 MP: 2/9 3208 | D:4 | Noticed Edmund 3357 | D:4 | Found a radiant altar of Vehumet. 3357 | D:4 | Found a hazy altar of Hepliaklqana. 3358 | D:4 | Found a shimmering blue altar of Sif Muna. 3365 | D:4 | Became a worshipper of Vehumet 3652 | D:5 | Entered Level 5 of the Dungeon 3769 | D:5 | Noticed an ice beast 3807 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, shapermc_ecumenical_altar_rom_forum, serial_shops, nicolae_shop_tiny_real_fake_doors, serial_bayou_pond_e D:2: layout_loops_ring, basic_altar D:3: minmay_chambers_of_twos, layout_rooms, serial_shops, nicolae_shop_gaudy_bauble, hex_tiny, uniq_natasha D:4: layout_rooms, gammafunk_temple_overflow_claw, uniq_edmund D:5: layout_gridville, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock], uniq_ijyb, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Club | 25 | || 25 Dagger | 2 | 28 || 30 Cast: Magic Dart | 89 | 56 || 145 Searing Ray | | 10 || 10 Stab: Sleeping | 1 | || 1 Armour: Robe | 46 | 34 || 80 Ring mail | | 5 || 5 Dodge: Dodged | 46 | 33 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3810 | 3621 | 189 | 1140 | 1502 | 5 | 762.0 | Dungeon | 3810 | 3621 | 189 | 1140 | 1502 | 5 | 762.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1086 daAuts D:3: 988 daAuts D:2: 917 daAuts D:4: 664 daAuts D:5: 154 daAuts