Dungeon Crawl Stone Soup version 0.32-a0-1315-gb82444e216 (webtiles) character file. Game seed: 13130275444734091791 8 westonodom the Conjurer (level 2, 17/19 HPs) Began as a Demonspawn Conjurer on May 30, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (294 turns). westonodom the Conjurer (Demonspawn Conjurer) Turns: 294, Time: 00:00:55 Health: 17/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 29 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . c - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You start resting. A kobold comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. The kobold shouts! A kobold is nearby! The kobold throws a stone. The stone hits you but does no damage. You hit the kobold. The kobold hits you with a +0 club. You hit the kobold. You kill the kobold! Things that are here: a +0 club; a stone You start resting. Magic restored. An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. Found a ruby potion. The endoplasm hits you but does no damage. An endoplasm is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.###### # #.#....... # ...#.#..##### #. #.........(. # #. #.#.#....### #.#.#########.#....... #............ #.#..... .. #!......... #.#.#### ....####@....... #....... ........#....#######.#### ....###.#.##..........# # #.#.# ####.##..### #.#.. ...#...... #.#########.#..)##. #.# .............#. #.#.#######.#.#.##. #.#.............# . There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westonodom the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 294 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 294 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 294 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic Action || total ---------------------------++------- Melee: Whip || 4 Cast: Magic Dart || 14 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 293 | 293 | 0 | 93 | 144 | 1 | 293.0 | Dungeon | 293 | 293 | 0 | 93 | 144 | 1 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 293 daAuts